Player Matchup

He Bo
He Bo
Garokaji
He Bo
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,255 Elo+
Party 2
Danzaburou
Danzaburou
Riskiss3
Danzaburou
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
SapoCroak
Hun Batz
Level 87
God Stats
0W - 2L
1,322 SR
Queue Stats
7W - 14L
1,255 Elo+
Party 2
Gilgamesh
Gilgamesh
ellven0zz0
Gilgamesh
Level 44
God Stats
2W - 1L
1,483 SR
Queue Stats
35W - 42L
1,471 Elo+
Party 3
Aphrodite
Aphrodite
sergio_BO2
Aphrodite
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Team Averages
Level 53
1,461 SR
1,396 Elo+

VS

Team Averages
Level 83
1,451 SR
1,426 Elo+
Anubis
Anubis
HatedR3bel
Anubis
Level 43
God Stats
6W - 6L
1,453 SR
Queue Stats
101W - 107L
1,416 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Miceandrice
Ah Muzen Cab
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 27L
1,299 Elo+
Party 1
Jormungandr
Jormungandr
oligominemario
Jormungandr
Level 141
God Stats
1W - 1L
1,720 SR
Queue Stats
84W - 69L
1,511 Elo+
Party 1
Kumbhakarna
Kumbhakarna
theforeignjonny
Kumbhakarna
Level 128
God Stats
1W - 1L
1,294 SR
Queue Stats
60W - 73L
1,470 Elo+
Party 1
Thanatos
Thanatos
thevikinGabry
Thanatos
Level 87
God Stats
8W - 19L
1,286 SR
Queue Stats
165W - 184L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Garokaji
He Bo
10
2 / 5 / 3
6,746
482
7,699
6,387
1,292
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Riskiss3
Danzaburou
9
0 / 10 / 0
5,741
410
4,634
11,619
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
SapoCroak
Hun Batz
12
4 / 4 / 1
7,537
538
4,121
9,507
2,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
ellven0zz0
Gilgamesh
10
0 / 4 / 2
6,054
432
5,104
11,475
5,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
sergio_BO2
Aphrodite
7
0 / 5 / 2
5,040
360
3,209
7,905
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HatedR3bel
Anubis
12
7 / 3 / 4
7,834
560
8,371
10,790
5,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Miceandrice
Ah Muzen Cab
13
7 / 2 / 8
8,497
607
10,101
9,123
3,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
oligominemario
Jormungandr
15
5 / 0 / 3
8,941
639
6,348
7,664
6,398
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kumbhakarna
theforeignjonny
Kumbhakarna
12
3 / 1 / 18
8,419
601
6,051
12,746
12,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
thevikinGabry
Thanatos
15
6 / 0 / 4
8,406
600
3,856
6,774
2,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
65
6
Kills
28
28
Deaths
6
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
He Bo
Garokaji
He Bo
2
5
3
0.7
W
Anubis
HatedR3bel
Anubis
7
3
4
3
W
Ah Muzen Cab
Miceandrice
Ah Muzen Cab
7
2
8
5.5
L
Danzaburou
Riskiss3
Danzaburou
0
10
0
0
L
Hun Batz
SapoCroak
Hun Batz
4
4
1
1.13
L
Gilgamesh
ellven0zz0
Gilgamesh
0
4
2
0.25
W
Jormungandr
oligominemario
Jormungandr
5
0
3
6.5
L
Aphrodite
sergio_BO2
Aphrodite
0
5
2
0.2
W
Kumbhakarna
theforeignjonny
Kumbhakarna
3
1
18
12
W
Thanatos
thevikinGabry
Thanatos
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,767
Damage
34,727
46,893
Taken
47,097
14,604
Mitigated
30,097
10,711
Healing
22,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Garokaji
He Bo
7,699
195
0
441
6,387
1,292
0
2,434
3,953
26,149
0
W
Anubis
HatedR3bel
Anubis
8,371
465
46
4,593
10,790
5,416
581
3,989
6,527
44,378
0
W
Ah Muzen Cab
Miceandrice
Ah Muzen Cab
10,101
7,498
0
3,717
9,123
3,175
404
2,098
6,901
0
55,021
L
Danzaburou
Riskiss3
Danzaburou
4,634
1,376
0
789
11,619
2,100
764
2,278
9,341
0
30,464
L
Hun Batz
SapoCroak
Hun Batz
4,121
468
0
2,611
9,507
2,783
0
3,588
5,919
0
34,137
L
Gilgamesh
ellven0zz0
Gilgamesh
5,104
1,800
0
3,182
11,475
5,198
0
6,483
4,992
0
29,633
W
Jormungandr
oligominemario
Jormungandr
6,348
2,606
0
3,362
7,664
6,398
74
717
6,920
53,358
0
L
Aphrodite
sergio_BO2
Aphrodite
3,209
725
990
2,698
7,905
3,231
0
4,644
3,261
12,671
0
W
Kumbhakarna
theforeignjonny
Kumbhakarna
6,051
321
1,896
2,469
12,746
12,796
0
2,423
10,179
14,909
7,961
W
Thanatos
thevikinGabry
Thanatos
3,856
363
0
6,346
6,774
2,312
47
1,036
5,662
0
51,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,118
Gold Earned
42,097
246
Minions Killed
398
0
Camps Cleared
0
1,272,647
Distance Traveled
1,341,345
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,746
482
50
4
0
249,201
0
W
Anubis
7,834
560
69
5
0
214,667
2
W
Ah Muzen Cab
8,497
607
92
7
0
264,532
1
L
Danzaburou
5,741
410
61
4
0
236,200
1
L
Hun Batz
7,537
538
68
5
0
293,603
1
L
Gilgamesh
6,054
432
48
3
0
268,496
1
W
Jormungandr
8,941
639
114
8
0
251,725
1
L
Aphrodite
5,040
360
19
1
0
225,147
4
W
Kumbhakarna
8,419
601
29
2
0
276,045
4
W
Thanatos
8,406
600
94
7
0
334,376
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role