Player Matchup

Chronos
Chronos
Gold I
Fistyk
Chronos
Gold I
Level 160
God Stats
11W - 13L
1,685 SR
Queue Stats
1,073W - 1,085L
1,674 MMR
Solo
Jormungandr
Jormungandr
Gold I
Pollaman7
Jormungandr
Gold I
Level 147
God Stats
3W - 2L
1,281 SR
Queue Stats
455W - 461L
1,650 MMR
Solo
Sylvanus
Sylvanus
Platinum V
RogueSheep
Sylvanus
Platinum V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 55L
1,651 MMR
Solo
Hou Yi
Hou Yi
Gold II
SΤΕLΙΟS
Hou Yi
Gold II
Level 158
God Stats
5W - 4L
1,626 SR
Queue Stats
71W - 64L
1,665 MMR
Solo
Apollo
Apollo
Gold I
sks19972
Apollo
Gold I
Level 147
God Stats
31W - 27L
1,568 SR
Queue Stats
210W - 205L
1,633 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 148
1,532 SR
1,655 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,630 SR
1,622 MMR
Cernunnos
Cernunnos
Gold I
 
Cernunnos
Gold I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold I
ExkalaToR
Merlin
Gold I
Level 139
God Stats
6W - 5L
1,700 SR
Queue Stats
133W - 122L
1,619 MMR
Solo
Arachne
Arachne
Gold II
FanJtastic
Arachne
Gold II
Level 151
God Stats
3W - 0L
1,632 SR
Queue Stats
179W - 176L
1,646 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
Somodi
Sun Wukong
Platinum V
Level 139
God Stats
56W - 49L
1,533 SR
Queue Stats
141W - 136L
1,681 MMR
Solo
Geb
Geb
Platinum V
kraizer88
Geb
Platinum V
Level 119
God Stats
1W - 1L
1,785 SR
Queue Stats
70W - 64L
1,662 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Fistyk
Chronos
15
1 / 7 / 4
10,032
456
9,673
18,397
7,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
Pollaman7
Jormungandr
18
2 / 4 / 6
11,521
524
14,056
18,267
24,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
RogueSheep
Sylvanus
14
0 / 4 / 11
9,230
420
12,263
20,650
25,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
20
10 / 3 / 3
13,154
598
16,958
20,219
8,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
sks19972
Apollo
19
6 / 2 / 4
12,027
547
15,907
21,073
9,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
BastetLokiCliodhna

VS

Bans
ThothAgniAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
19
2 / 7 / 5
12,777
581
14,961
16,094
5,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
ExkalaToR
Merlin
19
4 / 3 / 7
12,712
578
19,227
13,008
5,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
FanJtastic
Arachne
20
8 / 2 / 6
14,156
643
14,002
21,937
9,608
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Somodi
Sun Wukong
20
5 / 1 / 8
14,735
670
23,286
28,335
28,231
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
0 / 6 / 15
11,212
510
6,341
25,622
26,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
60
19
Kills
19
20
Deaths
19
28
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
7
5
0.64
W
Merlin
ExkalaToR
Merlin
4
3
7
2.5
W
Arachne
FanJtastic
Arachne
8
2
6
5.5
L
Chronos
Fistyk
Chronos
1
7
4
0.43
L
Jormungandr
Pollaman7
Jormungandr
2
4
6
1.25
L
Sylvanus
RogueSheep
Sylvanus
0
4
11
1.38
W
Sun Wukong
Somodi
Sun Wukong
5
1
8
9
L
Hou Yi
10
3
3
3.83
W
0
6
15
1.25
L
Apollo
sks19972
Apollo
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,857
Damage
77,817
98,606
Taken
104,996
75,847
Mitigated
74,879
20,274
Healing
32,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
14,961
7,146
0
5,690
16,094
5,116
7,702
2,991
13,103
0
112,609
W
Merlin
ExkalaToR
Merlin
19,227
759
0
3,604
13,008
5,694
2,140
5,904
7,104
114,955
0
W
Arachne
FanJtastic
Arachne
14,002
10,300
0
7,751
21,937
9,608
3,382
6,866
15,071
0
114,280
L
Chronos
Fistyk
Chronos
9,673
3,802
0
3,279
18,397
7,766
200
7,272
11,125
67,955
0
L
Jormungandr
Pollaman7
Jormungandr
14,056
3,276
0
750
18,267
24,909
0
2,597
15,670
79,333
0
L
Sylvanus
RogueSheep
Sylvanus
12,263
3,750
1,398
3,485
20,650
25,375
0
6,653
13,997
34,290
15,801
W
Sun Wukong
Somodi
Sun Wukong
23,286
5,829
0
8,590
28,335
28,231
3,514
9,660
18,675
0
110,631
L
Hou Yi
16,958
10,295
0
7,143
20,219
8,089
2,851
3,170
17,049
0
112,941
W
6,341
386
859
6,386
25,622
26,230
685
9,355
16,015
17,140
0
L
Apollo
sks19972
Apollo
15,907
8,749
0
4,219
21,073
9,708
42
5,876
15,197
0
107,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,964
Gold Earned
65,592
645
Minions Killed
724
0
Camps Cleared
0
2,115,919
Distance Traveled
2,216,299
32
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,777
581
173
8
0
398,352
2
W
Merlin
12,712
578
188
9
0
417,875
5
W
Arachne
14,156
643
148
7
0
487,541
5
L
Chronos
10,032
456
120
5
0
402,345
7
L
Jormungandr
11,521
524
138
6
0
417,955
8
L
Sylvanus
9,230
420
68
3
0
393,153
3
W
Sun Wukong
14,735
670
202
9
0
478,651
6
L
Hou Yi
13,154
598
156
7
0
423,135
6
W
Geb
11,212
510
13
1
0
433,880
13
L
Apollo
12,027
547
163
7
0
479,331
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role