Player Matchup

Mulan
Mulan
 
Mulan
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Joker93-Tuga
Discordia
Level 87
God Stats
5W - 0L
1,850 SR
Queue Stats
106W - 115L
1,511 Elo+
Party 2
Rama
Rama
Kirouza
Rama
Level 153
God Stats
3W - 1L
1,535 SR
Queue Stats
190W - 186L
1,598 Elo+
Party 1
Izanami
Izanami
Mikipt23
Izanami
Level 107
God Stats
1W - 2L
1,199 SR
Queue Stats
142W - 151L
1,501 Elo+
Party 2
Baba Yaga
Baba Yaga
Rumata
Baba Yaga
Level 145
God Stats
9W - 12L
1,551 SR
Queue Stats
293W - 281L
1,601 Elo+
Party 1
Team Averages
Level 121
1,527 SR
1,542 Elo+

VS

Team Averages
Level 77
1,516 SR
1,469 Elo+
Fafnir
Fafnir
Alimbird
Fafnir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
Djago_00
Pele
Level 25
God Stats
1W - 2L
1,463 SR
Queue Stats
57W - 75L
1,448 Elo+
Solo
Erlang Shen
Erlang Shen
Eidayna
Erlang Shen
Level 159
God Stats
2W - 2L
1,415 SR
Queue Stats
110W - 108L
1,420 Elo+
Solo
Discordia
Discordia
Lachmann
Discordia
Level 156
God Stats
3W - 2L
1,703 SR
Queue Stats
381W - 407L
1,478 Elo+
Solo
Mulan
Mulan
malamadre01
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
4 / 5 / 16
9,674
806
9,704
17,831
15,460
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Joker93-Tuga
Discordia
16
3 / 1 / 16
9,408
784
11,934
5,813
2,335
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
Kirouza
Rama
17
7 / 4 / 14
10,506
876
8,043
12,425
4,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Mikipt23
Izanami
15
2 / 3 / 15
9,284
774
8,514
10,375
3,836
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baba Yaga
Rumata
Baba Yaga
19
9 / 3 / 14
11,729
977
17,273
10,398
4,865
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Alimbird
Fafnir
11
1 / 4 / 2
7,629
636
2,479
8,917
9,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
16
5 / 5 / 7
9,145
762
12,183
12,778
6,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
Eidayna
Erlang Shen
16
1 / 6 / 10
8,767
731
7,227
16,408
9,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
Lachmann
Discordia
18
4 / 4 / 7
9,858
822
19,350
8,880
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 6 / 6
8,820
735
6,777
13,224
14,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
47
25
Kills
15
16
Deaths
25
75
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
5
16
2.4
L
Fafnir
Alimbird
Fafnir
1
4
2
0.5
L
Pele
5
5
7
1.7
L
Erlang Shen
Eidayna
Erlang Shen
1
6
10
1
W
Discordia
Joker93-Tuga
Discordia
3
1
16
11
W
Rama
Kirouza
Rama
7
4
14
3.5
L
Discordia
Lachmann
Discordia
4
4
7
1.88
W
Izanami
Mikipt23
Izanami
2
3
15
3.17
W
Baba Yaga
Rumata
Baba Yaga
9
3
14
5.33
L
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,468
Damage
48,016
56,842
Taken
60,207
31,342
Mitigated
42,157
22,208
Healing
15,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,704
2,072
585
5,002
17,831
15,460
505
5,306
11,535
0
12,940
L
Fafnir
Alimbird
Fafnir
2,479
369
11
1,125
8,917
9,160
0
3,259
5,479
5,194
0
L
Pele
12,183
1,145
801
3,559
12,778
6,062
0
6,922
5,745
0
21,867
L
Erlang Shen
Eidayna
Erlang Shen
7,227
1,573
2,394
3,965
16,408
9,797
0
7,395
8,788
1,711
17,641
W
Discordia
Joker93-Tuga
Discordia
11,934
473
2,767
1,427
5,813
2,335
360
2,444
3,271
21,600
0
W
Rama
Kirouza
Rama
8,043
6,100
2,145
2,418
12,425
4,846
1,964
5,336
6,879
0
25,060
L
Discordia
Lachmann
Discordia
19,350
571
172
1,686
8,880
2,863
0
5,369
3,476
40,759
0
W
Izanami
Mikipt23
Izanami
8,514
5,648
1,639
2,326
10,375
3,836
1,326
4,827
5,235
0
25,827
W
Baba Yaga
Rumata
Baba Yaga
17,273
455
1,154
2,745
10,398
4,865
1,417
4,458
5,715
37,315
0
L
6,777
588
380
1,692
13,224
14,275
0
6,262
6,774
1,560
9,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,601
Gold Earned
44,219
141
Minions Killed
112
0
Camps Cleared
0
1,015,966
Distance Traveled
914,472
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,674
806
12
1
0
179,760
0
L
Fafnir
7,629
636
12
1
0
106,442
2
L
Pele
9,145
762
24
2
0
205,348
1
L
Erlang Shen
8,767
731
11
1
0
201,859
0
W
Discordia
9,408
784
19
2
0
229,310
2
W
Rama
10,506
876
30
3
0
187,861
1
L
Discordia
9,858
822
54
5
0
211,558
1
W
Izanami
9,284
774
43
4
0
202,281
0
W
Baba Yaga
11,729
977
37
3
0
216,754
0
L
Mulan
8,820
735
11
1
0
189,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role