Player Matchup

Merlin
Merlin
FLECKI_
Merlin
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,485 Elo+
Party 1
Achilles
Achilles
K1ngFlenderXD
Achilles
Level 160
God Stats
1W - 0L
1,807 SR
Queue Stats
187W - 83L
1,782 Elo+
Party 1
King Arthur
King Arthur
WUzuluu
King Arthur
Level 160
God Stats
2W - 1L
1,399 SR
Queue Stats
152W - 111L
1,583 Elo+
Party 1
Team Averages
Level 136
1,569 SR
1,617 Elo+

VS

Team Averages
Level 74
1,764 SR
1,468 Elo+
Ares
Ares
Greenday773
Ares
Level 84
God Stats
8W - 4L
1,704 SR
Queue Stats
79W - 107L
1,402 Elo+
Party 2
Horus
Horus
Javiercito35
Horus
Level 69
God Stats
9W - 3L
1,727 SR
Queue Stats
80W - 77L
1,483 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TC_VoX_G4onza
Morgan Le Fay
Level 68
God Stats
3W - 1L
1,861 SR
Queue Stats
110W - 110L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FLECKI_
Merlin
12
3 / 2 / 10
7,457
746
4,815
4,912
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
K1ngFlenderXD
Achilles
13
8 / 0 / 8
8,685
869
13,200
13,213
9,047
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
WUzuluu
King Arthur
12
5 / 1 / 9
7,963
796
8,941
10,769
6,762
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
6,456
646
4,307
12,443
9,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 5 / 2
6,282
628
6,373
11,936
10,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
TC_VoX_G4onza
Morgan Le Fay
9
2 / 6 / 1
6,328
633
8,676
7,625
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
16
Kills
3
3
Deaths
16
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
FLECKI_
Merlin
3
2
10
4
L
0
5
3
0.3
L
1
5
2
0.4
W
Achilles
K1ngFlenderXD
Achilles
8
0
8
12
L
Morgan Le Fay
TC_VoX_G4onza
Morgan Le Fay
2
6
1
0.42
W
King Arthur
WUzuluu
King Arthur
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,956
Damage
19,356
28,894
Taken
32,004
17,003
Mitigated
22,134
5,980
Healing
7,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
FLECKI_
Merlin
4,815
579
33
562
4,912
1,194
1,124
3,713
1,142
13,308
0
L
4,307
311
0
864
12,443
9,255
0
2,748
9,695
15,003
0
L
6,373
3,272
1,472
4,109
11,936
10,185
0
2,191
9,745
0
14,817
W
Achilles
K1ngFlenderXD
Achilles
13,200
3,990
0
4,045
13,213
9,047
1,180
4,823
8,066
0
29,813
L
Morgan Le Fay
TC_VoX_G4onza
Morgan Le Fay
8,676
1,016
0
582
7,625
2,694
0
614
7,011
22,900
0
W
King Arthur
WUzuluu
King Arthur
8,941
856
0
1,340
10,769
6,762
0
4,883
5,680
1,168
28,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,105
Gold Earned
19,066
101
Minions Killed
77
6
Camps Cleared
2
569,872
Distance Traveled
502,099
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,457
746
19
2
1
173,284
1
L
Ares
6,456
646
13
1
1
168,908
1
L
Horus
6,282
628
25
3
0
174,891
3
W
Achilles
8,685
869
43
4
3
201,689
3
L
Morgan Le Fay
6,328
633
39
4
1
158,300
3
W
King Arthur
7,963
796
39
4
2
194,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role