Player Matchup

Shiva
Shiva
AggroOCD
Shiva
Level 126
God Stats
8W - 6L
1,515 SR
Queue Stats
77W - 82L
1,399 Elo+
Solo
Mulan
Mulan
Andre_Lima27
Mulan
Level 124
God Stats
17W - 24L
1,359 SR
Queue Stats
473W - 545L
1,374 Elo+
Solo
Danzaburou
Danzaburou
PlumJester14399
Danzaburou
Level 109
God Stats
6W - 10L
1,327 SR
Queue Stats
251W - 251L
1,385 Elo+
Solo
Tsukuyomi
Tsukuyomi
RelaxedReaper
Tsukuyomi
Level 99
God Stats
4W - 2L
1,738 SR
Queue Stats
118W - 104L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
abdiasxd_silva98
Baron Samedi
Level 59
God Stats
4W - 3L
1,808 SR
Queue Stats
86W - 88L
1,454 Elo+
Solo
Team Averages
Level 103
1,549 SR
1,409 Elo+

VS

Team Averages
Level 57
1,498 SR
1,421 Elo+
Sylvanus
Sylvanus
EnvyYah
Sylvanus
Level 45
God Stats
0W - 1L
1,438 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Da Ji
Da Ji
Johnny8062
Da Ji
Level 59
God Stats
0W - 3L
1,500 SR
Queue Stats
486W - 528L
1,328 Elo+
Solo
Charybdis
Charybdis
LITE-NoMercy
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Redbeard-48
Nu Wa
Level 88
God Stats
6W - 6L
1,554 SR
Queue Stats
15W - 24L
1,332 Elo+
Solo
Hel
Hel
finaIatonement
Hel
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
82W - 99L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AggroOCD
Shiva
10
0 / 1 / 1
5,628
563
1,868
5,565
3,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
5 / 2 / 4
6,312
631
5,382
9,254
2,951
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
PlumJester14399
Danzaburou
12
8 / 1 / 3
7,767
777
7,056
5,457
2,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tsukuyomi
RelaxedReaper
Tsukuyomi
12
7 / 0 / 1
7,174
717
7,088
5,951
1,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Baron Samedi
abdiasxd_silva98
Baron Samedi
11
1 / 1 / 3
6,255
626
3,522
5,048
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EnvyYah
Sylvanus
7
0 / 8 / 3
4,591
459
4,257
10,548
3,205
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
10
3 / 3 / 1
6,036
604
2,707
6,903
2,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
LITE-NoMercy
Charybdis
7
0 / 7 / 0
4,446
445
1,604
7,269
880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
1 / 2 / 2
5,831
583
4,223
4,503
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 1
6,189
619
4,638
6,916
2,257
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
21
Kills
5
5
Deaths
21
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Shiva
AggroOCD
Shiva
0
1
1
0.5
W
5
2
4
3.5
L
Sylvanus
EnvyYah
Sylvanus
0
8
3
0.19
L
Da Ji
3
3
1
1.17
L
Charybdis
LITE-NoMercy
Charybdis
0
7
0
0
W
Danzaburou
PlumJester14399
Danzaburou
8
1
3
9.5
L
1
2
2
1
W
Tsukuyomi
RelaxedReaper
Tsukuyomi
7
0
1
7.5
W
Baron Samedi
abdiasxd_silva98
Baron Samedi
1
1
3
2.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,916
Damage
17,429
31,275
Taken
36,139
11,756
Mitigated
9,544
9,612
Healing
10,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
AggroOCD
Shiva
1,868
269
267
902
5,565
3,375
0
2,228
3,337
0
24,302
W
5,382
1,117
85
2,137
9,254
2,951
266
5,273
3,981
0
25,290
L
Sylvanus
EnvyYah
Sylvanus
4,257
1,645
828
1,888
10,548
3,205
0
1,898
8,650
15,392
0
L
Da Ji
2,707
539
0
2,520
6,903
2,083
0
470
6,433
0
26,372
L
Charybdis
LITE-NoMercy
Charybdis
1,604
1,071
0
779
7,269
880
0
0
7,269
0
12,869
W
Danzaburou
PlumJester14399
Danzaburou
7,056
2,905
0
1,652
5,457
2,013
2,260
1,591
3,866
0
43,486
L
4,223
1,354
0
650
4,503
1,119
0
1,154
3,349
31,427
0
W
Tsukuyomi
RelaxedReaper
Tsukuyomi
7,088
1,720
0
2,959
5,951
1,848
338
1,678
4,273
0
36,111
W
Baron Samedi
abdiasxd_silva98
Baron Samedi
3,522
259
0
1,610
5,048
1,569
0
2,348
2,700
37,256
0
L
4,638
1,070
155
3,494
6,916
2,257
0
0
6,916
35,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,136
Gold Earned
27,093
336
Minions Killed
264
0
Camps Cleared
0
959,145
Distance Traveled
907,395
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,628
563
53
5
0
196,137
3
W
Mulan
6,312
631
46
5
0
179,548
2
L
Sylvanus
4,591
459
19
2
0
176,881
3
L
Da Ji
6,036
604
54
5
0
202,195
0
L
Charybdis
4,446
445
38
4
0
170,689
0
W
Danzaburou
7,767
777
90
9
0
180,228
3
L
Nu Wa
5,831
583
69
7
0
181,268
1
W
Tsukuyomi
7,174
717
82
8
0
217,323
1
W
Baron Samedi
6,255
626
65
7
0
185,909
2
L
Hel
6,189
619
84
8
0
176,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role