Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
BloodMoonLotus
Serqet
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,378 Elo+
Solo
Fenrir
Fenrir
Investigatee911
Fenrir
Level 104
God Stats
1W - 1L
1,257 SR
Queue Stats
55W - 56L
1,366 Elo+
Party 1
Izanami
Izanami
Penguman99
Izanami
Level 108
God Stats
5W - 3L
1,739 SR
Queue Stats
399W - 403L
1,291 Elo+
Solo
Loki
Loki
XePoZuRe v48
Loki
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 101L
1,399 Elo+
Party 1
Team Averages
Level 93
1,499 SR
1,387 Elo+

VS

Team Averages
Level 87
1,322 SR
1,372 Elo+
Medusa
Medusa
BeAtKiNg17
Medusa
Level 67
God Stats
2W - 2L
1,376 SR
Queue Stats
30W - 45L
1,376 Elo+
Solo
Ratatoskr
Ratatoskr
DawgYoAce
Ratatoskr
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
283W - 285L
1,336 Elo+
Solo
Heimdallr
Heimdallr
TheNightOwl69
Heimdallr
Level 113
God Stats
0W - 4L
1,137 SR
Queue Stats
304W - 347L
1,356 Elo+
Solo
Ravana
Ravana
mak12
Ravana
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 124L
1,374 Elo+
Solo
Tiamat
Tiamat
xl GnexYs lx
Tiamat
Level 125
God Stats
0W - 5L
1,098 SR
Queue Stats
100W - 102L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
3 / 2 / 11
11,050
850
6,006
17,633
14,118
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 3 / 14
9,193
707
1,326
9,202
4,225
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 5 / 11
8,856
681
8,540
10,625
9,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Penguman99
Izanami
17
5 / 3 / 7
10,180
783
11,430
8,188
3,523
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
7 / 3 / 9
10,969
844
11,199
11,324
5,406
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BeAtKiNg17
Medusa
18
8 / 4 / 6
10,867
836
18,265
11,240
4,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
DawgYoAce
Ratatoskr
16
1 / 4 / 10
9,359
720
3,796
8,933
4,672
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
TheNightOwl69
Heimdallr
10
2 / 2 / 2
7,708
593
4,404
3,853
1,057
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
mak12
Ravana
16
1 / 4 / 11
8,952
689
5,148
12,177
5,847
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
18
4 / 3 / 10
10,042
772
13,137
11,561
5,217
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
55
16
Kills
16
16
Deaths
17
52
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
2
11
4.25
L
Medusa
BeAtKiNg17
Medusa
8
4
6
2.75
W
0
3
14
2.33
L
Ratatoskr
DawgYoAce
Ratatoskr
1
4
10
1.5
W
1
5
11
1.3
W
Izanami
Penguman99
Izanami
5
3
7
2.83
L
Heimdallr
TheNightOwl69
Heimdallr
2
2
2
1.5
W
7
3
9
3.83
L
Ravana
mak12
Ravana
1
4
11
1.63
L
Tiamat
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,501
Damage
44,750
56,972
Taken
47,764
36,289
Mitigated
21,106
22,353
Healing
16,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,006
355
768
6,833
17,633
14,118
263
4,306
13,179
18,829
0
L
Medusa
BeAtKiNg17
Medusa
18,265
9,118
941
2,667
11,240
4,313
1,613
1,551
9,408
0
40,066
W
1,326
134
1,203
1,467
9,202
4,225
802
1,610
7,533
0
2,713
L
Ratatoskr
DawgYoAce
Ratatoskr
3,796
492
830
2,123
8,933
4,672
0
854
7,674
0
10,203
W
8,540
1,633
1,987
1,486
10,625
9,017
51
2,750
7,740
0
12,446
W
Izanami
Penguman99
Izanami
11,430
6,606
2,142
2,522
8,188
3,523
2,953
2,966
5,112
0
39,006
L
Heimdallr
TheNightOwl69
Heimdallr
4,404
574
618
422
3,853
1,057
60
1,302
2,523
0
7,130
W
11,199
2,568
710
3,235
11,324
5,406
711
1,505
9,709
0
27,086
L
Ravana
mak12
Ravana
5,148
927
1,821
2,503
12,177
5,847
21
1,140
10,789
0
11,056
L
Tiamat
13,137
1,201
966
3,608
11,561
5,217
0
1,159
9,974
29,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,248
Gold Earned
46,928
136
Minions Killed
119
0
Camps Cleared
0
1,306,378
Distance Traveled
1,017,759
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,050
850
27
2
0
285,951
0
L
Medusa
10,867
836
42
3
0
225,348
0
W
Serqet
9,193
707
5
0
0
265,836
1
L
Ratatoskr
9,359
720
19
1
0
249,823
1
W
Fenrir
8,856
681
15
1
0
261,645
0
W
Izanami
10,180
783
55
4
0
200,928
0
L
Heimdallr
7,708
593
10
1
0
94,588
1
W
Loki
10,969
844
34
3
0
292,018
0
L
Ravana
8,952
689
12
1
0
246,827
0
L
Tiamat
10,042
772
36
3
0
201,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role