Player Matchup

Nemesis
Nemesis
Platinum I
 
Nemesis
Platinum I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond V
Emfeza
Medusa
Diamond V
Level 160
God Stats
3W - 1L
1,689 SR
Queue Stats
182W - 160L
1,951 MMR
Solo
Ganesha
Ganesha
Platinum III
GuidoTheSpeedo
Ganesha
Platinum III
Level 144
God Stats
8W - 4L
2,075 SR
Queue Stats
80W - 69L
1,937 MMR
Solo
Persephone
Persephone
Platinum II
MrKroster1
Persephone
Platinum II
Level 66
God Stats
4W - 5L
1,498 SR
Queue Stats
269W - 268L
1,900 MMR
Solo
Loki
Loki
Platinum II
OriginOfMorgoth
Loki
Platinum II
Level 129
God Stats
37W - 24L
1,788 SR
Queue Stats
141W - 116L
1,943 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,710 SR
1,846 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 158
1,555 SR
1,924 MMR
Guan Yu
Guan Yu
Platinum III
Bulgaru
Guan Yu
Platinum III
Level 155
God Stats
4W - 4L
1,547 SR
Queue Stats
260W - 253L
1,872 MMR
Solo
Raijin
Raijin
Diamond V
Tozumbao
Raijin
Diamond V
Level 160
God Stats
1W - 3L
1,587 SR
Queue Stats
307W - 289L
1,962 MMR
Party 1
Bastet
Bastet
Platinum V
Tumpster
Bastet
Platinum V
Level 159
God Stats
1W - 1L
1,548 SR
Queue Stats
70W - 60L
1,914 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
WASDMAFIA
Gilgamesh
Platinum V
Level 158
God Stats
0W - 3L
1,644 SR
Queue Stats
73W - 65L
1,911 MMR
Solo
Apollo
Apollo
Platinum I
tacharrero69
Apollo
Platinum I
Level 159
God Stats
7W - 13L
1,449 SR
Queue Stats
308W - 289L
1,962 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
12 / 2 / 7
14,169
616
23,417
16,591
7,914
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
Emfeza
Medusa
20
5 / 1 / 10
14,822
644
11,263
17,107
7,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 2 / 17
12,027
523
7,687
21,678
29,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
MrKroster1
Persephone
20
5 / 3 / 9
14,190
617
15,206
11,099
4,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 2 / 4
13,684
595
16,822
17,641
17,367
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
CliodhnaShivaArachneAh Muzen Cab

VS

Bans
AtlasAgniThothMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bulgaru
Guan Yu
19
3 / 5 / 2
11,495
500
8,396
24,283
21,528
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
Tozumbao
Raijin
17
3 / 7 / 2
10,635
462
12,109
15,032
4,646
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
Tumpster
Bastet
19
1 / 4 / 3
11,304
491
10,868
15,828
5,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
WASDMAFIA
Gilgamesh
14
1 / 6 / 5
9,906
431
9,732
22,020
16,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
19
2 / 5 / 1
11,689
508
9,228
16,502
5,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
23
27
Kills
10
10
Deaths
27
47
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
12
2
7
7.75
L
Guan Yu
Bulgaru
Guan Yu
3
5
2
0.8
W
Medusa
Emfeza
Medusa
5
1
10
10
W
0
2
17
4.25
W
Persephone
MrKroster1
Persephone
5
3
9
3.17
W
5
2
4
3.5
L
Raijin
Tozumbao
Raijin
3
7
2
0.57
L
Bastet
Tumpster
Bastet
1
4
3
0.63
L
Gilgamesh
WASDMAFIA
Gilgamesh
1
6
5
0.58
L
Apollo
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,395
Damage
50,333
84,116
Taken
93,665
67,342
Mitigated
54,106
28,110
Healing
22,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
23,417
13,803
0
4,582
16,591
7,914
1,740
2,465
14,126
0
108,538
L
Guan Yu
Bulgaru
Guan Yu
8,396
1,191
410
5,934
24,283
21,528
672
2,986
21,297
0
78,889
W
Medusa
Emfeza
Medusa
11,263
7,198
0
11,696
17,107
7,962
7,283
1,378
15,729
0
135,513
W
7,687
1,387
0
5,146
21,678
29,500
145
3,940
17,738
33,925
7,625
W
Persephone
MrKroster1
Persephone
15,206
759
0
2,409
11,099
4,599
1,909
2,826
8,270
103,165
0
W
16,822
5,286
0
4,277
17,641
17,367
823
3,017
14,329
0
107,319
L
Raijin
Tozumbao
Raijin
12,109
1,522
0
1,278
15,032
4,646
873
5,705
9,327
67,867
0
L
Bastet
Tumpster
Bastet
10,868
2,119
0
6,313
15,828
5,247
0
2,915
12,913
0
100,095
L
Gilgamesh
WASDMAFIA
Gilgamesh
9,732
3,168
1,741
2,394
22,020
16,720
0
6,295
15,725
0
38,451
L
Apollo
9,228
5,674
0
4,891
16,502
5,965
1,919
3,770
12,732
0
90,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,892
Gold Earned
55,029
757
Minions Killed
694
0
Camps Cleared
0
2,288,471
Distance Traveled
2,209,452
36
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,169
616
137
6
0
524,908
2
L
Guan Yu
11,495
500
167
7
0
425,808
4
W
Medusa
14,822
644
221
10
0
438,094
6
W
Ganesha
12,027
523
18
1
0
434,324
13
W
Persephone
14,190
617
213
9
0
451,645
10
W
Loki
13,684
595
168
7
0
439,500
5
L
Raijin
10,635
462
134
6
0
404,507
5
L
Bastet
11,304
491
167
7
0
516,577
6
L
Gilgamesh
9,906
431
46
2
0
451,041
5
L
Apollo
11,689
508
180
8
0
411,519
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role