Player Matchup

Izanami
Izanami
LilChubbyBear
Izanami
Level 109
God Stats
10W - 13L
1,470 SR
Queue Stats
325W - 329L
1,431 Elo+
Party 1
Thanatos
Thanatos
Thana-toasted
Thanatos
Level 53
God Stats
6W - 9L
1,454 SR
Queue Stats
20W - 22L
1,578 Elo+
Party 2
Odin
Odin
The231 Joker
Odin
Level 101
God Stats
2W - 4L
1,348 SR
Queue Stats
310W - 342L
1,470 Elo+
Party 1
Nu Wa
Nu Wa
VladimirCoufal
Nu Wa
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 79L
1,575 Elo+
Party 2
Chaac
Chaac
el moflez rifa
Chaac
Level 127
God Stats
5W - 11L
1,610 SR
Queue Stats
209W - 210L
1,399 Elo+
Solo
Team Averages
Level 103
1,477 SR
1,491 Elo+

VS

Team Averages
Level 125
1,567 SR
1,499 Elo+
Fenrir
Fenrir
Ian0196
Fenrir
Level 160
God Stats
15W - 12L
1,657 SR
Queue Stats
591W - 584L
1,563 Elo+
Solo
Janus
Janus
Murkierman
Janus
Level 160
God Stats
1W - 4L
1,500 SR
Queue Stats
297W - 312L
1,465 Elo+
Solo
Medusa
Medusa
Spicymeatballls
Medusa
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
127W - 128L
1,483 Elo+
Solo
Shiva
Shiva
SupersonicLoki
Shiva
Level 112
God Stats
2W - 2L
1,677 SR
Queue Stats
95W - 99L
1,378 Elo+
Solo
Bacchus
Bacchus
sethleebison
Bacchus
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
227W - 201L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
7 / 4 / 1
9,586
639
8,578
7,905
2,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Thana-toasted
Thanatos
16
11 / 5 / 7
10,080
672
15,799
13,823
5,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 9
7,884
526
2,280
15,328
6,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
6 / 2 / 14
9,385
626
17,050
9,171
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 0 / 2
9,619
641
6,781
12,402
9,572
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ian0196
Fenrir
13
5 / 6 / 4
8,368
558
7,301
13,918
4,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
13
3 / 8 / 5
8,135
542
5,239
10,471
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 6 / 2
8,321
555
8,245
13,930
3,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 3 / 2
7,073
472
7,966
11,672
10,537
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
sethleebison
Bacchus
10
2 / 5 / 6
7,114
474
5,757
16,356
12,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
34
28
Kills
15
15
Deaths
28
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Ian0196
Fenrir
5
6
4
1.17
W
Izanami
7
4
1
1.88
L
Janus
3
8
5
0.69
L
5
6
2
1
L
0
3
2
0.33
W
Thanatos
Thana-toasted
Thanatos
11
5
7
2.9
W
0
4
9
1.13
W
6
2
14
6.5
W
4
0
2
5
L
Bacchus
sethleebison
Bacchus
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,488
Damage
34,508
58,629
Taken
66,347
27,345
Mitigated
33,515
26,111
Healing
18,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Ian0196
Fenrir
7,301
1,611
63
5,358
13,918
4,872
0
3,288
10,312
0
48,947
W
Izanami
8,578
4,743
0
1,983
7,905
2,805
3,418
1,336
6,569
0
67,261
L
Janus
5,239
532
0
2,290
10,471
2,136
64
2,942
7,207
40,065
0
L
8,245
3,632
0
4,605
13,930
3,326
96
2,873
10,871
0
56,187
L
7,966
2,734
418
1,456
11,672
10,537
0
2,108
9,412
0
41,468
W
Thanatos
Thana-toasted
Thanatos
15,799
4,807
0
12,669
13,823
5,982
182
3,603
10,220
0
60,773
W
2,280
345
58
2,399
15,328
6,298
0
2,650
12,236
0
26,608
W
17,050
4,678
0
2,846
9,171
2,688
606
2,833
6,338
54,171
0
W
6,781
1,192
0
6,156
12,402
9,572
378
574
11,828
0
59,462
L
Bacchus
sethleebison
Bacchus
5,757
861
234
3,720
16,356
12,644
0
4,583
11,495
17,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,554
Gold Earned
39,011
463
Minions Killed
356
0
Camps Cleared
0
1,447,305
Distance Traveled
1,402,998
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,368
558
90
6
0
284,332
8
W
Izanami
9,586
639
125
8
0
279,211
10
L
Janus
8,135
542
64
4
0
264,646
1
L
Medusa
8,321
555
103
7
0
261,373
5
L
Shiva
7,073
472
86
6
0
292,607
1
W
Thanatos
10,080
672
98
7
0
315,517
4
W
Odin
7,884
526
41
3
0
296,313
4
W
Nu Wa
9,385
626
62
4
0
268,729
4
W
Chaac
9,619
641
137
9
0
287,535
0
L
Bacchus
7,114
474
13
1
0
300,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role