Player Matchup

Fenrir
Fenrir
Gold I
 
Fenrir
Gold I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum IV
ClutchTon
Bacchus
Platinum IV
Level 118
God Stats
4W - 1L
1,836 SR
Queue Stats
322W - 324L
1,749 MMR
Solo
Bastet
Bastet
Gold I
HighAndBored
Bastet
Gold I
Level 159
God Stats
2W - 2L
1,426 SR
Queue Stats
191W - 165L
1,648 MMR
Solo
Chernobog
Chernobog
Gold V
MC Forehead
Chernobog
Gold V
Level 147
God Stats
1W - 1L
1,065 SR
Queue Stats
179W - 179L
1,639 MMR
Solo
Cthulhu
Cthulhu
Gold III
xKayuga-
Cthulhu
Gold III
Level 122
God Stats
11W - 11L
1,530 SR
Queue Stats
241W - 234L
1,647 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,471 SR
1,637 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 108
1,609 SR
1,642 MMR
Bellona
Bellona
Gold III
 
Bellona
Gold III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold I
ArtrDog
Yemoja
Gold I
Level 108
God Stats
29W - 17L
1,724 SR
Queue Stats
228W - 233L
1,634 MMR
Solo
Kukulkan
Kukulkan
Gold II
ChalkyCheese
Kukulkan
Gold II
Level 138
God Stats
1W - 2L
1,202 SR
Queue Stats
100W - 106L
1,633 MMR
Solo
Ullr
Ullr
Gold II
Vectorcs4
Ullr
Gold II
Level 60
God Stats
8W - 7L
1,816 SR
Queue Stats
161W - 142L
1,709 MMR
Solo
He Bo
He Bo
Gold I
mikel19lxrd
He Bo
Gold I
Level 126
God Stats
14W - 9L
1,804 SR
Queue Stats
58W - 55L
1,736 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 11 / 1
8,567
476
8,245
19,237
7,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
ClutchTon
Bacchus
15
6 / 6 / 0
9,545
530
13,984
13,437
7,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
13
2 / 6 / 1
8,474
471
3,959
10,134
3,447
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
MC Forehead
Chernobog
13
1 / 2 / 4
8,505
473
8,159
8,578
2,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
xKayuga-
Cthulhu
14
0 / 5 / 7
8,529
474
8,576
17,047
14,371
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
TsukuyomiCliodhnaArtioGilgamesh

VS

Bans
ShivaThothTiamatLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
9 / 1 / 8
11,463
637
12,132
11,982
14,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
ArtrDog
Yemoja
13
1 / 0 / 11
9,738
541
4,462
16,222
11,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
ChalkyCheese
Kukulkan
16
4 / 6 / 7
10,190
566
9,271
14,766
5,294
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
18
8 / 1 / 7
11,740
652
13,358
13,578
4,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

19
8 / 3 / 5
11,609
645
10,503
10,779
3,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
68
11
Kills
30
30
Deaths
11
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
11
1
0.23
W
Bellona
 
Bellona
9
1
8
13
W
Yemoja
ArtrDog
Yemoja
1
0
11
6.5
W
Kukulkan
ChalkyCheese
Kukulkan
4
6
7
1.25
L
Bacchus
ClutchTon
Bacchus
6
6
0
1
L
Bastet
2
6
1
0.42
L
Chernobog
MC Forehead
Chernobog
1
2
4
1.5
W
Ullr
8
1
7
11.5
W
8
3
5
3.5
L
Cthulhu
xKayuga-
Cthulhu
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,923
Damage
49,726
68,433
Taken
67,327
35,259
Mitigated
39,519
13,436
Healing
24,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,245
1,776
0
4,192
19,237
7,304
0
8,431
10,806
0
43,016
W
Bellona
 
Bellona
12,132
3,708
382
1,617
11,982
14,929
2,243
1,817
10,165
0
66,048
W
Yemoja
ArtrDog
Yemoja
4,462
1,118
4,659
5,293
16,222
11,599
0
5,482
9,172
24,476
0
W
Kukulkan
ChalkyCheese
Kukulkan
9,271
600
0
3,035
14,766
5,294
741
9,495
4,721
69,172
0
L
Bacchus
ClutchTon
Bacchus
13,984
494
0
2,350
13,437
7,437
0
3,811
9,626
50,959
0
L
Bastet
3,959
1,050
0
2,238
10,134
3,447
48
2,029
8,105
0
36,687
L
Chernobog
MC Forehead
Chernobog
8,159
4,286
0
1,760
8,578
2,700
1,099
3,303
5,275
0
48,080
W
Ullr
13,358
8,165
0
5,192
13,578
4,373
3,055
4,074
9,396
0
101,776
W
10,503
1,134
0
4,718
10,779
3,324
1,693
2,834
7,787
72,397
0
L
Cthulhu
xKayuga-
Cthulhu
8,576
565
1
2,895
17,047
14,371
0
6,662
10,385
49,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,620
Gold Earned
54,740
451
Minions Killed
558
0
Camps Cleared
0
1,486,486
Distance Traveled
1,802,344
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,567
476
80
4
0
303,705
0
W
Bellona
11,463
637
132
7
0
405,771
4
W
Yemoja
9,738
541
27
2
0
353,235
8
W
Kukulkan
10,190
566
128
7
0
327,270
4
L
Bacchus
9,545
530
102
6
0
317,460
1
L
Bastet
8,474
471
86
5
0
260,786
3
L
Chernobog
8,505
473
106
6
0
280,613
3
W
Ullr
11,740
652
147
8
0
354,028
1
W
He Bo
11,609
645
124
7
0
362,040
3
L
Cthulhu
8,529
474
77
4
0
323,922
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role