Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Puferpootato0815
Scylla
Level 73
God Stats
121W - 100L
1,536 SR
Queue Stats
700W - 725L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
TheBlueKiller
Gilgamesh
Level 105
God Stats
3W - 1L
1,728 SR
Queue Stats
44W - 33L
1,520 Elo+
Solo
Medusa
Medusa
andonihc5
Medusa
Level 98
God Stats
4W - 2L
1,594 SR
Queue Stats
68W - 52L
1,556 Elo+
Solo
Ares
Ares
АнальнаяКара
Ares
Level 138
God Stats
3W - 3L
1,774 SR
Queue Stats
160W - 189L
1,392 Elo+
Party 1
Team Averages
Level 112
1,626 SR
1,494 Elo+

VS

Team Averages
Level 127
1,550 SR
1,503 Elo+
Ah Puch
Ah Puch
Daxrio
Ah Puch
Level 127
God Stats
1W - 1L
1,816 SR
Queue Stats
78W - 82L
1,511 Elo+
Solo
Rama
Rama
MeatyBone
Rama
Level 153
God Stats
0W - 2L
1,204 SR
Queue Stats
4W - 8L
1,454 Elo+
Solo
Bellona
Bellona
Nick8991
Bellona
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 38L
1,557 Elo+
Solo
Thanatos
Thanatos
Shikhamaru
Thanatos
Level 101
God Stats
4W - 4L
1,562 SR
Queue Stats
14W - 17L
1,522 Elo+
Solo
Bacchus
Bacchus
knifeopg
Bacchus
Level 148
God Stats
6W - 5L
1,670 SR
Queue Stats
187W - 201L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
3 / 2 / 0
8,343
596
10,307
11,445
9,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 1 / 8
7,998
571
9,244
5,690
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
TheBlueKiller
Gilgamesh
12
3 / 2 / 6
7,316
523
4,987
7,743
2,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
andonihc5
Medusa
15
7 / 0 / 3
9,214
658
8,383
6,376
2,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 3 / 6
7,844
560
7,907
11,781
9,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Daxrio
Ah Puch
12
3 / 5 / 1
7,161
512
6,162
9,210
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
11
0 / 4 / 4
6,525
466
4,853
9,574
2,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Nick8991
Bellona
12
0 / 3 / 5
7,171
512
7,236
13,534
10,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Shikhamaru
Thanatos
12
4 / 3 / 1
7,024
502
4,688
11,659
3,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
knifeopg
Bacchus
9
1 / 4 / 1
5,930
424
3,525
13,763
12,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
19
Kills
8
8
Deaths
19
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
2
0
1.5
L
Ah Puch
Daxrio
Ah Puch
3
5
1
0.7
L
Rama
0
4
4
0.5
L
Bellona
Nick8991
Bellona
0
3
5
0.83
W
2
1
8
6
L
Thanatos
Shikhamaru
Thanatos
4
3
1
1.5
W
Gilgamesh
TheBlueKiller
Gilgamesh
3
2
6
3
W
Medusa
andonihc5
Medusa
7
0
3
8.5
L
Bacchus
knifeopg
Bacchus
1
4
1
0.38
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,828
Damage
26,464
43,035
Taken
57,740
26,157
Mitigated
31,285
12,008
Healing
18,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
10,307
4,913
0
3,855
11,445
9,378
315
471
10,974
53,836
0
L
Ah Puch
Daxrio
Ah Puch
6,162
358
0
2,586
9,210
2,561
0
5,517
3,693
38,609
0
L
Rama
4,853
4,048
0
3,267
9,574
2,046
840
3,163
6,411
0
37,540
L
Bellona
Nick8991
Bellona
7,236
2,218
0
2,744
13,534
10,501
0
10,121
3,413
0
38,695
W
9,244
1,860
0
706
5,690
1,747
603
3,184
2,506
49,609
0
L
Thanatos
Shikhamaru
Thanatos
4,688
1,423
0
7,143
11,659
3,301
0
2,689
8,970
0
36,736
W
Gilgamesh
TheBlueKiller
Gilgamesh
4,987
1,129
0
1,155
7,743
2,705
475
2,543
5,200
0
25,512
W
Medusa
andonihc5
Medusa
8,383
3,913
0
3,392
6,376
2,428
670
911
5,465
0
75,123
L
Bacchus
knifeopg
Bacchus
3,525
431
0
3,049
13,763
12,876
0
5,968
7,795
10,713
0
W
7,907
213
605
2,295
11,781
9,899
28
2,578
9,203
22,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,715
Gold Earned
33,811
413
Minions Killed
320
0
Camps Cleared
0
1,354,769
Distance Traveled
1,345,048
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,343
596
103
7
0
251,663
2
L
Ah Puch
7,161
512
76
5
0
260,376
5
L
Rama
6,525
466
72
5
0
250,860
1
L
Bellona
7,171
512
89
6
0
275,420
0
W
Scylla
7,998
571
110
8
0
260,537
4
L
Thanatos
7,024
502
77
6
0
283,756
0
W
Gilgamesh
7,316
523
47
3
0
272,630
3
W
Medusa
9,214
658
133
10
0
269,005
1
L
Bacchus
5,930
424
6
0
0
274,636
2
W
Ares
7,844
560
20
1
0
300,934
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role