Player Matchup

Artemis
Artemis
 
Artemis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Derickthedog
Xbalanque
Level 136
God Stats
3W - 3L
1,277 SR
Queue Stats
164W - 167L
1,395 Elo+
Solo
Hera
Hera
Legendaryspeedy
Hera
Level 160
God Stats
7W - 5L
1,878 SR
Queue Stats
366W - 361L
1,424 Elo+
Solo
Chaac
Chaac
huteflut
Chaac
Level 78
God Stats
4W - 5L
1,285 SR
Queue Stats
143W - 135L
1,507 Elo+
Solo
Fenrir
Fenrir
johantbl
Fenrir
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 53L
1,703 Elo+
Solo
Team Averages
Level 129
1,488 SR
1,506 Elo+

VS

Team Averages
Level 82
1,520 SR
1,435 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
DerNagel
Janus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,332 Elo+
Party 2
Chiron
Chiron
Kaerden69
Chiron
Level 145
God Stats
3W - 6L
1,506 SR
Queue Stats
290W - 303L
1,466 Elo+
Party 1
Merlin
Merlin
RuivoSupreme
Merlin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 73L
1,462 Elo+
Solo
Ymir
Ymir
astien
Ymir
Level 129
God Stats
6W - 7L
1,597 SR
Queue Stats
236W - 276L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
8 / 1 / 18
11,281
940
12,353
7,816
2,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xbalanque
Derickthedog
Xbalanque
15
4 / 5 / 18
9,964
830
12,156
9,695
3,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
9 / 2 / 17
11,330
944
14,440
8,496
2,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Chaac
huteflut
Chaac
19
3 / 2 / 20
10,871
906
10,832
25,731
20,746
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
johantbl
Fenrir
16
13 / 5 / 10
10,850
904
9,905
13,269
8,760
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
4 / 8 / 8
9,544
795
6,710
12,892
5,091
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
DerNagel
Janus
15
2 / 8 / 5
8,930
744
6,961
11,835
4,196
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Kaerden69
Chiron
16
2 / 6 / 4
8,804
734
13,247
11,149
4,300
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
16
0 / 6 / 11
8,919
743
12,205
10,628
4,391
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
astien
Ymir
15
5 / 9 / 3
9,844
820
6,225
18,466
21,805
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
44
37
Kills
13
15
Deaths
37
83
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
1
18
17
L
Jing Wei
 
Jing Wei
4
8
8
1
L
Janus
DerNagel
Janus
2
8
5
0.56
W
Xbalanque
Derickthedog
Xbalanque
4
5
18
2.6
L
Chiron
Kaerden69
Chiron
2
6
4
0.67
W
9
2
17
8.75
L
Merlin
0
6
11
0.92
L
Ymir
astien
Ymir
5
9
3
0.72
W
Chaac
huteflut
Chaac
3
2
20
6.5
W
Fenrir
johantbl
Fenrir
13
5
10
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,686
Damage
45,348
65,007
Taken
64,970
38,352
Mitigated
39,783
29,991
Healing
9,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
12,353
4,633
1,575
2,930
7,816
2,516
3,550
3,988
3,828
0
25,305
L
Jing Wei
 
Jing Wei
6,710
3,619
0
1,565
12,892
5,091
0
3,481
9,411
0
10,854
L
Janus
DerNagel
Janus
6,961
487
116
1,076
11,835
4,196
0
3,187
8,648
13,879
0
W
Xbalanque
Derickthedog
Xbalanque
12,156
6,856
1,350
1,190
9,695
3,589
2,894
4,027
5,668
0
18,229
L
Chiron
Kaerden69
Chiron
13,247
3,222
1,090
2,645
11,149
4,300
0
4,298
6,851
0
27,855
W
14,440
3,020
1,664
3,223
8,496
2,741
352
3,026
5,470
38,334
0
L
Merlin
12,205
594
211
1,989
10,628
4,391
0
2,902
7,726
37,457
0
L
Ymir
astien
Ymir
6,225
172
89
967
18,466
21,805
0
3,778
14,688
11,852
0
W
Chaac
huteflut
Chaac
10,832
1,423
654
11,871
25,731
20,746
27
9,790
15,941
5,910
23,631
W
Fenrir
johantbl
Fenrir
9,905
2,582
1,994
3,540
13,269
8,760
0
4,560
8,709
4,728
10,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,296
Gold Earned
46,041
133
Minions Killed
101
0
Camps Cleared
0
1,184,029
Distance Traveled
955,651
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,281
940
39
3
0
216,432
3
L
Jing Wei
9,544
795
9
1
0
215,443
1
L
Janus
8,930
744
22
2
0
190,920
0
W
Xbalanque
9,964
830
13
1
0
211,954
0
L
Chiron
8,804
734
22
2
0
202,822
0
W
Hera
11,330
944
42
4
0
260,161
0
L
Merlin
8,919
743
40
3
0
190,279
1
L
Ymir
9,844
820
8
1
0
156,187
0
W
Chaac
10,871
906
27
2
0
261,316
0
W
Fenrir
10,850
904
12
1
0
234,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role