Player Matchup

Athena
Athena
 
Athena
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
EpicFALE187
Arachne
Level 156
God Stats
8W - 8L
1,345 SR
Queue Stats
229W - 194L
1,609 Elo+
Party 2
Medusa
Medusa
FetusFajitas1903
Medusa
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 29L
1,635 Elo+
Party 2
Sun Wukong
Sun Wukong
TuMachoAzotador
Sun Wukong
Level 127
God Stats
17W - 12L
1,575 SR
Queue Stats
308W - 306L
1,455 Elo+
Solo
Nox
Nox
gabolol1
Nox
Level 153
God Stats
2W - 2L
1,438 SR
Queue Stats
31W - 40L
1,511 Elo+
Solo
Team Averages
Level 109
1,472 SR
1,542 Elo+

VS

Team Averages
Level 117
1,639 SR
1,513 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Slimpsyn
Bastet
Level 129
God Stats
3W - 1L
1,674 SR
Queue Stats
112W - 119L
1,516 Elo+
Party 1
Izanami
Izanami
StrangerFreak
Izanami
Level 61
God Stats
4W - 1L
1,846 SR
Queue Stats
166W - 174L
1,565 Elo+
Solo
Atlas
Atlas
TastyBigC
Atlas
Level 120
God Stats
18W - 19L
1,585 SR
Queue Stats
342W - 331L
1,484 Elo+
Solo
Horus
Horus
UncleRandyy
Horus
Level 120
God Stats
4W - 10L
1,591 SR
Queue Stats
356W - 354L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
5 / 2 / 14
8,570
571
5,969
12,740
13,643
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Arachne
EpicFALE187
Arachne
15
6 / 2 / 8
8,985
599
8,832
14,254
7,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
7 / 0 / 5
9,251
617
12,962
8,668
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
TuMachoAzotador
Sun Wukong
16
7 / 1 / 4
9,642
643
13,518
13,781
10,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 4 / 2
8,286
552
5,426
7,241
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
2 / 5 / 2
7,237
482
7,748
12,964
9,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bastet
Slimpsyn
Bastet
12
4 / 6 / 2
7,612
507
8,654
11,900
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
12
0 / 6 / 1
7,377
492
4,603
11,116
1,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
TastyBigC
Atlas
11
1 / 5 / 3
7,023
468
4,965
14,427
10,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 5 / 0
8,609
574
7,126
12,057
7,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
27
Kills
9
9
Deaths
27
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
5
2
14
6
L
Zhong Kui
 
Zhong Kui
2
5
2
0.6
W
Arachne
EpicFALE187
Arachne
6
2
8
5
W
7
0
5
9.5
L
Bastet
Slimpsyn
Bastet
4
6
2
0.83
L
Izanami
0
6
1
0.08
L
Atlas
TastyBigC
Atlas
1
5
3
0.5
W
Sun Wukong
TuMachoAzotador
Sun Wukong
7
1
4
9
L
2
5
0
0.4
W
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,707
Damage
33,096
56,684
Taken
62,464
37,275
Mitigated
31,780
15,480
Healing
16,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,969
1,387
0
1,062
12,740
13,643
58
4,295
8,445
12,573
0
L
Zhong Kui
 
Zhong Kui
7,748
657
0
4,930
12,964
9,045
0
4,956
7,928
46,833
0
W
Arachne
EpicFALE187
Arachne
8,832
6,145
0
3,873
14,254
7,393
188
3,528
10,726
0
58,112
W
12,962
5,427
0
4,733
8,668
3,184
1,075
1,198
7,470
0
78,848
L
Bastet
Slimpsyn
Bastet
8,654
2,458
0
2,856
11,900
3,404
245
1,641
10,134
0
32,349
L
Izanami
4,603
2,943
0
1,961
11,116
1,753
0
2,114
9,002
0
54,364
L
Atlas
TastyBigC
Atlas
4,965
1,691
112
1,699
14,427
10,514
11
3,314
10,995
22,684
0
W
Sun Wukong
TuMachoAzotador
Sun Wukong
13,518
2,413
0
4,759
13,781
10,283
0
1,586
12,195
4,316
61,448
L
7,126
3,138
464
4,073
12,057
7,064
884
947
10,494
0
46,951
W
5,426
988
0
1,053
7,241
2,772
488
2,106
5,135
59,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,734
Gold Earned
37,858
486
Minions Killed
386
0
Camps Cleared
0
1,460,442
Distance Traveled
1,327,986
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,570
571
17
1
0
313,100
6
L
Zhong Kui
7,237
482
76
5
0
252,089
5
W
Arachne
8,985
599
99
7
0
350,075
6
W
Medusa
9,251
617
130
9
0
269,176
2
L
Bastet
7,612
507
63
4
0
312,462
6
L
Izanami
7,377
492
115
8
0
260,721
3
L
Atlas
7,023
468
39
3
0
270,946
4
W
Sun Wukong
9,642
643
129
9
0
260,864
4
L
Horus
8,609
574
93
6
0
231,768
0
W
Nox
8,286
552
111
7
0
267,227
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role