Player Matchup

Sobek
Sobek
 
Sobek
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Hover369rus
Terra
Level 154
God Stats
1W - 4L
1,500 SR
Queue Stats
563W - 600L
1,368 Elo+
Solo
Anhur
Anhur
KarmaPouchkA
Anhur
Level 63
God Stats
1W - 5L
1,121 SR
Queue Stats
284W - 304L
1,428 Elo+
Solo
Ravana
Ravana
Minanchiro
Ravana
Level 60
God Stats
1W - 3L
1,128 SR
Queue Stats
91W - 92L
1,396 Elo+
Solo
Baba Yaga
Baba Yaga
SpadesTheNinja
Baba Yaga
Level 109
God Stats
0W - 3L
1,260 SR
Queue Stats
38W - 36L
1,278 Elo+
Solo
Team Averages
Level 81
1,302 SR
1,394 Elo+

VS

Team Averages
Level 84
1,493 SR
1,421 Elo+
Ne Zha
Ne Zha
MajesticRabbid
Ne Zha
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
MayorMoobs
Cu Chulainn
Level 124
God Stats
3W - 0L
1,697 SR
Queue Stats
267W - 299L
1,401 Elo+
Party 2
Ra
Ra
MythicHippie
Ra
Level 89
God Stats
4W - 5L
1,470 SR
Queue Stats
201W - 205L
1,433 Elo+
Party 1
Sol
Sol
PaijoGonzo
Sol
Level 49
God Stats
4W - 4L
1,498 SR
Queue Stats
52W - 67L
1,370 Elo+
Party 1
Gilgamesh
Gilgamesh
whatumeme
Gilgamesh
Level 114
God Stats
2W - 1L
1,298 SR
Queue Stats
176W - 165L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
1 / 3 / 3
7,167
512
2,488
7,271
6,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 7 / 12
9,117
651
5,311
18,555
25,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
9 / 5 / 7
10,296
735
27,004
16,119
7,956
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Minanchiro
Ravana
17
3 / 6 / 12
9,585
685
11,542
16,708
15,021
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baba Yaga
SpadesTheNinja
Baba Yaga
19
8 / 4 / 10
10,440
746
18,968
13,149
7,500
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 11
9,563
683
6,614
15,476
10,116
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cu Chulainn
MayorMoobs
Cu Chulainn
15
1 / 6 / 14
9,431
674
7,445
15,567
12,480
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
5 / 3 / 7
10,239
731
8,932
9,912
3,829
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
9 / 1 / 10
12,689
906
18,935
16,600
7,075
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
whatumeme
Gilgamesh
19
7 / 4 / 13
11,986
856
20,023
32,402
26,789
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
80
21
Kills
25
25
Deaths
21
44
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
3
3
0.83
L
0
7
12
0.86
L
9
5
7
2.5
W
3
7
11
1.21
W
Cu Chulainn
MayorMoobs
Cu Chulainn
1
6
14
1.33
L
Ravana
Minanchiro
Ravana
3
6
12
1.5
W
5
3
7
2.83
W
9
1
10
14
L
Baba Yaga
SpadesTheNinja
Baba Yaga
8
4
10
3.25
W
Gilgamesh
whatumeme
Gilgamesh
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,313
Damage
61,949
71,802
Taken
89,957
62,858
Mitigated
60,289
24,146
Healing
38,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,488
276
141
1,310
7,271
6,519
0
2,994
4,184
4,387
0
L
5,311
1,132
5,086
4,035
18,555
25,862
0
7,548
10,651
10,731
0
L
27,004
19,076
1,143
2,592
16,119
7,956
180
5,480
10,194
0
44,177
W
6,614
1,915
1,347
1,205
15,476
10,116
826
5,054
10,422
0
11,175
W
Cu Chulainn
MayorMoobs
Cu Chulainn
7,445
1,443
1,246
2,107
15,567
12,480
192
4,750
10,817
1,299
15,276
L
Ravana
Minanchiro
Ravana
11,542
3,023
1,199
2,375
16,708
15,021
0
6,660
9,685
0
19,276
W
8,932
1,232
4,702
1,867
9,912
3,829
129
4,261
5,651
16,652
0
W
18,935
6,635
2,288
8,385
16,600
7,075
3,518
5,546
11,054
42,730
0
L
Baba Yaga
SpadesTheNinja
Baba Yaga
18,968
1,545
1,056
5,209
13,149
7,500
0
5,753
7,291
34,584
0
W
Gilgamesh
whatumeme
Gilgamesh
20,023
3,491
2,231
12,985
32,402
26,789
264
7,156
25,246
0
39,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,605
Gold Earned
53,908
99
Minions Killed
127
0
Camps Cleared
0
985,848
Distance Traveled
1,296,142
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,167
512
2
0
0
87,461
2
L
Terra
9,117
651
8
1
0
221,011
0
L
Anhur
10,296
735
42
3
0
207,826
0
W
Ne Zha
9,563
683
8
1
0
245,468
0
W
Cu Chulainn
9,431
674
13
1
0
270,606
0
L
Ravana
9,585
685
11
1
0
226,340
0
W
Ra
10,239
731
20
1
0
240,105
4
W
Sol
12,689
906
57
4
0
263,230
0
L
Baba Yaga
10,440
746
36
3
0
243,210
0
W
Gilgamesh
11,986
856
29
2
0
276,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role