Player Matchup

Skadi
Skadi
Maxant69780
Skadi
Level 129
God Stats
3W - 1L
1,273 SR
Queue Stats
112W - 120L
1,449 Elo+
Party 4
Ymir
Ymir
NinouX_21
Ymir
Level 26
God Stats
6W - 11L
1,304 SR
Queue Stats
17W - 27L
1,318 Elo+
Party 3
Thanatos
Thanatos
The-Raptor-play
Thanatos
Level 27
God Stats
9W - 15L
1,500 SR
Queue Stats
141W - 205L
1,361 Elo+
Party 3
Bacchus
Bacchus
dylaan_691d
Bacchus
Level 46
God Stats
11W - 14L
1,702 SR
Queue Stats
272W - 294L
1,438 Elo+
Party 4
Hades
Hades
wilverine
Hades
Level 47
God Stats
2W - 2L
1,603 SR
Queue Stats
167W - 218L
1,422 Elo+
Party 3
Team Averages
Level 55
1,476 SR
1,398 Elo+

VS

Team Averages
Level 47
1,380 SR
1,323 Elo+
Cerberus
Cerberus
Ahelix_Largecape
Cerberus
Level 53
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 45L
1,379 Elo+
Party 2
Mercury
Mercury
CarloUxa
Mercury
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,004 Elo+
Party 1
Izanami
Izanami
Hyper-94-
Izanami
Level 36
God Stats
0W - 2L
1,256 SR
Queue Stats
88W - 124L
1,356 Elo+
Party 1
Geb
Geb
KRATOS-3128
Geb
Level 88
God Stats
3W - 8L
1,354 SR
Queue Stats
172W - 187L
1,440 Elo+
Party 2
Merlin
Merlin
Malachite-o-
Merlin
Level 46
God Stats
2W - 4L
1,288 SR
Queue Stats
50W - 50L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 8
11,262
593
12,562
12,205
4,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
16
2 / 1 / 6
9,352
492
8,297
11,339
8,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
16
6 / 2 / 9
9,944
523
10,340
13,779
5,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
dylaan_691d
Bacchus
15
6 / 1 / 9
10,331
544
9,250
11,932
14,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
wilverine
Hades
16
3 / 5 / 9
9,923
522
11,376
16,285
7,126
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 1
10,205
537
14,914
25,837
9,894
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
CarloUxa
Mercury
14
2 / 8 / 4
8,811
464
4,158
14,033
4,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Hyper-94-
Izanami
8
0 / 4 / 0
6,566
346
2,612
4,891
795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 3 / 7
8,133
428
5,184
14,284
11,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
15
4 / 6 / 3
9,290
489
13,902
12,466
4,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
24
Kills
11
11
Deaths
26
41
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
5
1
1.1
L
Mercury
CarloUxa
Mercury
2
8
4
0.5
L
Izanami
Hyper-94-
Izanami
0
4
0
0
L
0
3
7
1.17
L
Merlin
4
6
3
0.92
W
7
2
8
5.5
W
Ymir
2
1
6
5
W
Thanatos
6
2
9
5.25
W
Bacchus
dylaan_691d
Bacchus
6
1
9
10.5
W
Hades
wilverine
Hades
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,825
Damage
40,770
65,540
Taken
71,511
40,186
Mitigated
30,904
28,324
Healing
18,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,914
1,384
200
13,774
25,837
9,894
733
10,686
15,151
63,069
0
L
Mercury
CarloUxa
Mercury
4,158
1,749
0
485
14,033
4,557
171
5,185
8,848
0
48,740
L
Izanami
Hyper-94-
Izanami
2,612
2,085
0
1,051
4,891
795
482
1,221
3,670
0
22,910
L
5,184
905
0
2,608
14,284
11,071
0
5,158
9,126
18,021
0
L
Merlin
13,902
1,034
0
250
12,466
4,587
0
6,673
5,793
62,949
0
W
12,562
4,080
0
3,987
12,205
4,976
2,896
4,709
7,496
0
98,585
W
Ymir
8,297
2,342
0
3,150
11,339
8,286
36
5,914
5,425
36,609
0
W
Thanatos
10,340
2,842
0
10,965
13,779
5,068
318
6,748
7,031
0
47,539
W
Bacchus
dylaan_691d
Bacchus
9,250
1,046
791
3,274
11,932
14,730
213
6,706
5,226
32,587
0
W
Hades
wilverine
Hades
11,376
1,579
345
5,812
16,285
7,126
27
10,050
6,235
67,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,812
Gold Earned
43,005
454
Minions Killed
384
0
Camps Cleared
0
1,908,434
Distance Traveled
1,530,029
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,205
537
152
8
0
298,210
3
L
Mercury
8,811
464
64
3
0
340,942
0
L
Izanami
6,566
346
56
3
0
197,470
0
L
Geb
8,133
428
12
1
0
368,647
2
L
Merlin
9,290
489
100
5
0
324,760
2
W
Skadi
11,262
593
146
8
0
383,650
3
W
Ymir
9,352
492
56
3
0
378,649
6
W
Thanatos
9,944
523
75
4
0
414,662
0
W
Bacchus
10,331
544
51
3
0
394,122
2
W
Hades
9,923
522
126
7
0
337,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role