Player Matchup

Kali
Kali
 
Kali
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AIexithymia
Achilles
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
266W - 264L
1,650 Elo+
Solo
Neith
Neith
Yael3590
Neith
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
333W - 334L
1,594 Elo+
Solo
Olorun
Olorun
f0stbody
Olorun
Level 119
God Stats
3W - 1L
1,167 SR
Queue Stats
155W - 150L
1,579 Elo+
Solo
Geb
Geb
lXELITEXl
Geb
Level 160
God Stats
2W - 1L
1,411 SR
Queue Stats
9W - 10L
1,596 Elo+
Solo
Team Averages
Level 143
1,415 SR
1,584 Elo+

VS

Team Averages
Level 133
1,508 SR
1,556 Elo+
Ymir
Ymir
 
Ymir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
JAHgamer
Chang'e
Level 158
God Stats
111W - 103L
1,615 SR
Queue Stats
526W - 527L
1,642 Elo+
Solo
Baron Samedi
Baron Samedi
Jampher
Baron Samedi
Level 159
God Stats
4W - 2L
1,306 SR
Queue Stats
38W - 47L
1,524 Elo+
Solo
Danzaburou
Danzaburou
N0ting
Danzaburou
Level 71
God Stats
1W - 4L
1,676 SR
Queue Stats
36W - 48L
1,520 Elo+
Party 1
Thor
Thor
XcpksniperX
Thor
Level 119
God Stats
3W - 8L
1,444 SR
Queue Stats
126W - 103L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
0 / 2 / 2
9,082
649
6,120
10,098
5,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
AIexithymia
Achilles
15
11 / 2 / 6
9,826
702
8,874
7,940
3,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Yael3590
Neith
16
7 / 1 / 4
9,724
695
8,612
5,626
2,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
f0stbody
Olorun
15
5 / 1 / 6
9,641
689
9,906
7,670
2,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 2 / 15
7,936
567
3,093
9,317
6,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 5 / 3
6,631
474
1,626
12,180
6,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
JAHgamer
Chang'e
13
2 / 6 / 2
8,002
572
6,470
9,327
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Jampher
Baron Samedi
14
1 / 1 / 1
7,848
561
4,293
8,818
7,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
N0ting
Danzaburou
12
0 / 5 / 1
7,365
526
6,887
10,145
2,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 6 / 0
8,504
607
6,253
11,671
3,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
23
Kills
8
8
Deaths
23
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
0
2
2
0.5
L
Ymir
 
Ymir
0
5
3
0.3
W
Achilles
AIexithymia
Achilles
11
2
6
7
L
Chang'e
JAHgamer
Chang'e
2
6
2
0.5
L
Baron Samedi
Jampher
Baron Samedi
1
1
1
1.5
L
Danzaburou
N0ting
Danzaburou
0
5
1
0.1
L
5
6
0
0.83
W
Neith
Yael3590
Neith
7
1
4
9
W
Olorun
f0stbody
Olorun
5
1
6
8
W
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,605
Damage
25,529
40,651
Taken
52,141
20,284
Mitigated
24,516
16,776
Healing
15,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
6,120
2,349
0
4,059
10,098
5,784
1,080
3,898
6,200
0
58,814
L
Ymir
 
Ymir
1,626
509
1,281
1,970
12,180
6,926
0
4,859
7,321
24,155
0
W
Achilles
AIexithymia
Achilles
8,874
3,451
0
2,990
7,940
3,064
59
2,432
5,508
0
54,786
L
Chang'e
JAHgamer
Chang'e
6,470
585
419
2,613
9,327
3,427
0
1,704
7,623
41,179
0
L
Baron Samedi
Jampher
Baron Samedi
4,293
247
0
2,746
8,818
7,692
0
0
8,818
49,096
0
L
Danzaburou
N0ting
Danzaburou
6,887
2,371
0
2,938
10,145
2,749
0
4,175
5,970
0
56,734
L
6,253
847
0
3,645
11,671
3,722
0
2,261
9,410
0
46,184
W
Neith
Yael3590
Neith
8,612
2,520
0
2,903
5,626
2,305
163
2,617
3,009
0
78,779
W
Olorun
f0stbody
Olorun
9,906
6,758
168
4,371
7,670
2,370
3,312
835
6,835
72,869
0
W
3,093
276
0
2,285
9,317
6,761
0
2,607
6,710
9,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,209
Gold Earned
38,350
525
Minions Killed
440
0
Camps Cleared
0
1,478,926
Distance Traveled
1,365,029
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,082
649
125
9
0
275,895
2
L
Ymir
6,631
474
44
3
0
254,196
3
W
Achilles
9,826
702
90
6
0
331,554
1
L
Chang'e
8,002
572
94
7
0
287,325
5
L
Baron Samedi
7,848
561
110
8
0
263,282
3
L
Danzaburou
7,365
526
103
7
0
264,920
4
L
Thor
8,504
607
89
6
0
295,306
4
W
Neith
9,724
695
158
11
0
269,352
3
W
Olorun
9,641
689
137
10
0
270,430
1
W
Geb
7,936
567
15
1
0
331,695
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role