Player Matchup

Ullr
Ullr
III FxNx III
Ullr
Level 86
God Stats
9W - 16L
1,313 SR
Queue Stats
163W - 190L
1,314 Elo+
Solo
Nu Wa
Nu Wa
Themaskchanel
Nu Wa
Level 67
God Stats
1W - 2L
1,284 SR
Queue Stats
156W - 160L
1,388 Elo+
Party 2
Hou Yi
Hou Yi
el_nene415
Hou Yi
Level 68
God Stats
11W - 14L
1,535 SR
Queue Stats
199W - 208L
1,350 Elo+
Party 3
Ymir
Ymir
sergo_mahina93
Ymir
Level 57
God Stats
35W - 42L
1,315 SR
Queue Stats
203W - 240L
1,340 Elo+
Party 2
Thanatos
Thanatos
victorparrao2005
Thanatos
Level 67
God Stats
109W - 108L
1,401 SR
Queue Stats
168W - 172L
1,346 Elo+
Party 3
Team Averages
Level 69
1,370 SR
1,348 Elo+

VS

Team Averages
Level 57
1,389 SR
1,312 Elo+
Osiris
Osiris
GoofyRapped
Osiris
Level 79
God Stats
10W - 12L
1,355 SR
Queue Stats
572W - 640L
1,381 Elo+
Solo
Fenrir
Fenrir
Xx-Enzo-06300-xX
Fenrir
Level 29
God Stats
7W - 13L
1,239 SR
Queue Stats
7W - 17L
1,190 Elo+
Party 1
Skadi
Skadi
abes7
Skadi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 64L
1,365 Elo+
Solo
Persephone
Persephone
asessing288
Persephone
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,433 Elo+
Solo
Izanami
Izanami
xX-PrEdAtOr0606
Izanami
Level 34
God Stats
4W - 13L
1,352 SR
Queue Stats
7W - 17L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 5
6,055
505
4,014
7,645
2,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
3 / 1 / 0
6,730
561
3,075
5,888
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
el_nene415
Hou Yi
12
0 / 0 / 5
6,597
550
4,089
6,722
2,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

11
4 / 2 / 3
6,586
549
5,069
8,147
3,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
13 / 2 / 2
8,041
670
13,809
11,667
4,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
1 / 4 / 0
6,556
546
5,887
8,505
9,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
4 / 2 / 0
7,630
636
5,123
9,183
2,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
abes7
Skadi
9
0 / 6 / 2
5,509
459
2,406
8,556
1,736
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Persephone
asessing288
Persephone
11
0 / 3 / 2
7,141
595
5,208
5,489
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 5 / 2
6,520
543
4,072
7,658
1,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
20
Kills
7
7
Deaths
20
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
4
0
0.25
W
0
2
5
1.25
W
3
1
0
3
L
4
2
0
2
L
Skadi
abes7
Skadi
0
6
2
0.17
L
Persephone
asessing288
Persephone
0
3
2
0.33
W
Hou Yi
el_nene415
Hou Yi
0
0
5
2.5
W
4
2
3
2.75
W
13
2
2
7
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,056
Damage
22,696
40,069
Taken
39,391
13,575
Mitigated
16,188
18,607
Healing
5,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
5,887
1,698
0
577
8,505
9,353
166
2,348
6,036
0
34,804
W
4,014
2,101
0
2,412
7,645
2,271
1,639
0
7,645
0
31,060
W
3,075
549
13
1,665
5,888
1,532
282
4,010
1,878
32,074
0
L
5,123
963
0
1,821
9,183
2,768
0
2,450
6,587
0
38,321
L
Skadi
abes7
Skadi
2,406
882
125
1,290
8,556
1,736
404
252
8,304
0
17,145
L
Persephone
asessing288
Persephone
5,208
64
0
1,335
5,489
1,158
0
2,240
3,026
50,078
0
W
Hou Yi
el_nene415
Hou Yi
4,089
1,869
0
2,195
6,722
2,118
962
528
6,194
0
37,283
W
5,069
489
0
1,556
8,147
3,479
0
670
7,477
29,686
0
W
13,809
3,941
0
10,766
11,667
4,175
1,392
0
11,667
0
45,972
L
4,072
3,068
0
826
7,658
1,173
942
365
7,293
0
24,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,009
Gold Earned
33,356
327
Minions Killed
296
0
Camps Cleared
0
1,197,841
Distance Traveled
1,192,463
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,556
546
64
5
0
242,186
3
W
Ullr
6,055
505
63
5
0
212,356
0
W
Nu Wa
6,730
561
66
6
0
232,173
3
L
Fenrir
7,630
636
68
6
0
267,511
0
L
Skadi
5,509
459
24
2
0
225,845
2
L
Persephone
7,141
595
89
7
0
220,102
3
W
Hou Yi
6,597
550
72
6
0
228,655
0
W
Ymir
6,586
549
60
5
0
262,745
0
W
Thanatos
8,041
670
66
6
0
261,912
0
L
Izanami
6,520
543
51
4
0
236,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role