Player Matchup

Chronos
Chronos
Hunny_Queen91
Chronos
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 110L
1,486 Elo+
Party 1
Loki
Loki
Krimson_Rose_
Loki
Level 148
God Stats
4W - 2L
1,441 SR
Queue Stats
258W - 225L
1,568 Elo+
Party 1
Chaac
Chaac
MuncherKid122
Chaac
Level 26
God Stats
1W - 3L
1,573 SR
Queue Stats
281W - 263L
1,550 Elo+
Party 1
Ravana
Ravana
SmokedSalmon04
Ravana
Level 126
God Stats
6W - 2L
1,500 SR
Queue Stats
93W - 87L
1,534 Elo+
Party 1
Ah Puch
Ah Puch
WintersRage_
Ah Puch
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
151W - 107L
1,557 Elo+
Party 1
Team Averages
Level 100
1,503 SR
1,539 Elo+

VS

Team Averages
Level 38
1,501 SR
1,523 Elo+
Neith
Neith
Il-SoyElSeta-Il
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
MrSamuel_YT
Chaac
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thanatos
Thanatos
PwNNNd
Thanatos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
SeKa_cT9
Cthulhu
Level 69
God Stats
1W - 1L
1,507 SR
Queue Stats
1W - 2L
1,613 Elo+
Party 2
Zeus
Zeus
xMagnumHD
Zeus
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
16
4 / 4 / 3
9,518
560
4,558
9,222
3,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 5 / 4
8,113
477
8,569
15,478
6,101
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 4 / 3
8,500
500
5,897
11,601
10,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
17 / 3 / 7
10,975
646
19,108
10,740
4,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
WintersRage_
Ah Puch
16
13 / 2 / 7
10,311
607
17,433
12,325
3,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 5
7,550
444
4,998
9,647
3,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 6 / 4
8,175
481
4,992
14,504
5,468
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
PwNNNd
Thanatos
14
6 / 9 / 4
8,906
524
8,317
16,945
4,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
SeKa_cT9
Cthulhu
13
4 / 5 / 6
9,009
530
7,544
16,510
10,452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zeus
12
4 / 11 / 2
8,306
489
8,963
11,157
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
38
37
Kills
17
18
Deaths
37
24
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chronos
4
4
3
1.38
L
1
6
5
0.58
W
3
5
4
1
L
2
6
4
0.67
W
0
4
3
0.38
L
Thanatos
PwNNNd
Thanatos
6
9
4
0.89
L
Cthulhu
SeKa_cT9
Cthulhu
4
5
6
1.4
W
17
3
7
6.83
W
Ah Puch
WintersRage_
Ah Puch
13
2
7
8.25
L
Zeus
4
11
2
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,565
Damage
34,814
59,366
Taken
68,763
28,576
Mitigated
26,034
13,291
Healing
18,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
4,558
1,156
0
3,574
9,222
3,069
3,236
1,800
7,422
62,704
0
L
4,998
843
160
1,288
9,647
3,374
0
4,222
5,384
0
32,880
W
8,569
2,456
0
1,490
15,478
6,101
0
4,473
11,005
0
49,892
L
4,992
736
0
4,316
14,504
5,468
373
2,752
11,322
0
35,184
W
5,897
402
0
2,677
11,601
10,593
230
1,865
9,736
0
44,427
L
Thanatos
PwNNNd
Thanatos
8,317
2,684
0
9,538
16,945
4,421
0
4,319
12,626
0
44,826
L
Cthulhu
SeKa_cT9
Cthulhu
7,544
996
137
2,826
16,510
10,452
0
6,101
10,251
21,563
0
W
19,108
6,496
0
960
10,740
4,834
0
3,430
7,310
0
74,262
W
Ah Puch
WintersRage_
Ah Puch
17,433
655
0
4,590
12,325
3,979
686
4,939
7,386
59,839
0
L
Zeus
8,963
1,487
0
114
11,157
2,319
0
4,597
6,560
26,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,417
Gold Earned
41,946
461
Minions Killed
264
0
Camps Cleared
0
1,603,928
Distance Traveled
1,570,190
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,518
560
119
7
0
311,170
0
L
Neith
7,550
444
63
4
0
306,719
3
W
Loki
8,113
477
70
4
0
313,130
1
L
Chaac
8,175
481
68
4
0
340,303
0
W
Chaac
8,500
500
80
5
0
293,451
2
L
Thanatos
8,906
524
66
4
0
314,106
0
L
Cthulhu
9,009
530
25
1
0
319,343
1
W
Ravana
10,975
646
101
6
0
330,917
0
W
Ah Puch
10,311
607
91
5
0
355,260
5
L
Zeus
8,306
489
42
2
0
289,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role