Player Matchup

Neith
Neith
Hunny_Queen91
Neith
Level 75
God Stats
6W - 1L
1,187 SR
Queue Stats
124W - 110L
1,476 Elo+
Party 1
Kali
Kali
Krimson_Rose_
Kali
Level 148
God Stats
24W - 19L
1,792 SR
Queue Stats
258W - 225L
1,563 Elo+
Party 1
Vulcan
Vulcan
MuncherKid122
Vulcan
Level 26
God Stats
6W - 3L
1,874 SR
Queue Stats
281W - 263L
1,535 Elo+
Party 1
Shiva
Shiva
SmokedSalmon04
Shiva
Level 126
God Stats
2W - 1L
1,521 SR
Queue Stats
93W - 87L
1,524 Elo+
Party 1
Terra
Terra
WintersRage_
Terra
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 107L
1,533 Elo+
Party 1
Team Averages
Level 100
1,575 SR
1,526 Elo+

VS

Team Averages
Level 47
1,447 SR
1,346 Elo+
Tiamat
Tiamat
 
Tiamat
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Titankaneki270
Gilgamesh
Level 55
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 53L
1,402 Elo+
Party 2
Medusa
Medusa
XauenKiller8
Medusa
Level 89
God Stats
56W - 56L
1,597 SR
Queue Stats
235W - 237L
1,393 Elo+
Solo
King Arthur
King Arthur
Xeno-Zero09
King Arthur
Level 43
God Stats
7W - 6L
1,483 SR
Queue Stats
35W - 33L
1,351 Elo+
Party 2
Cerberus
Cerberus
chasethedream130
Cerberus
Level 5
God Stats
0W - 6L
1,153 SR
Queue Stats
1W - 8L
1,085 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
8 / 2 / 4
6,544
654
6,407
4,646
1,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
7 / 0 / 3
6,831
683
3,906
7,235
2,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 3
5,083
508
1,914
3,226
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 2
6,464
646
6,350
6,161
3,650
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
4 / 1 / 12
6,848
685
4,516
7,320
5,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 3 / 0
5,194
519
2,433
4,703
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Titankaneki270
Gilgamesh
8
3 / 3 / 0
5,222
522
2,818
5,886
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
8
1 / 6 / 0
4,777
478
3,476
6,445
1,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Xeno-Zero09
King Arthur
8
0 / 3 / 0
4,204
420
3,288
7,293
4,887
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 6 / 1
4,687
469
1,866
7,302
3,604
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
21
Kills
4
5
Deaths
21
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
0
0
W
8
2
4
5
W
7
0
3
8.5
W
0
1
3
1.5
W
2
1
2
3
L
Gilgamesh
Titankaneki270
Gilgamesh
3
3
0
1
W
4
1
12
10
L
Medusa
1
6
0
0.17
L
King Arthur
Xeno-Zero09
King Arthur
0
3
0
0
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,093
Damage
13,881
28,588
Taken
31,629
13,475
Mitigated
14,078
8,400
Healing
6,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,433
291
0
1,383
4,703
2,033
64
1,349
3,354
25,555
0
W
6,407
2,264
0
1,142
4,646
1,283
430
947
3,699
0
34,201
W
3,906
1,859
0
3,011
7,235
2,435
0
1,168
6,067
0
41,146
W
1,914
290
0
214
3,226
1,053
0
1,280
1,946
22,776
0
W
6,350
1,076
0
938
6,161
3,650
0
0
6,161
0
40,723
L
Gilgamesh
Titankaneki270
Gilgamesh
2,818
559
0
1,688
5,886
2,250
0
1,899
3,987
0
15,008
W
4,516
1,028
729
2,366
7,320
5,054
0
904
6,416
16,213
0
L
Medusa
3,476
1,509
47
1,058
6,445
1,304
0
1,532
4,913
0
19,563
L
King Arthur
Xeno-Zero09
King Arthur
3,288
284
0
905
7,293
4,887
0
377
6,916
0
15,965
L
1,866
185
0
1,192
7,302
3,604
164
1,273
6,029
13,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,770
Gold Earned
24,084
320
Minions Killed
183
0
Camps Cleared
0
986,942
Distance Traveled
912,634
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,194
519
60
6
0
173,476
3
W
Neith
6,544
654
75
8
0
187,933
0
W
Kali
6,831
683
84
8
0
233,034
2
W
Vulcan
5,083
508
59
6
0
186,925
2
W
Shiva
6,464
646
88
9
0
175,984
1
L
Gilgamesh
5,222
522
31
3
0
208,855
2
W
Terra
6,848
685
14
1
0
203,066
2
L
Medusa
4,777
478
42
4
0
160,665
2
L
King Arthur
4,204
420
22
2
0
206,698
3
L
Cerberus
4,687
469
28
3
0
162,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role