Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
BlxckRose1444
Artemis
Level 89
God Stats
5W - 1L
1,582 SR
Queue Stats
161W - 105L
1,507 Elo+
Party 3
Ravana
Ravana
DayOrca29986606
Ravana
Level 39
God Stats
22W - 17L
1,449 SR
Queue Stats
291W - 255L
1,360 Elo+
Solo
Baron Samedi
Baron Samedi
Extreme Krivox
Baron Samedi
Level 45
God Stats
4W - 5L
1,498 SR
Queue Stats
198W - 168L
1,538 Elo+
Party 3
Atlas
Atlas
SchildHirsch554
Atlas
Level 26
God Stats
2W - 0L
1,838 SR
Queue Stats
26W - 10L
1,619 Elo+
Party 3
Team Averages
Level 67
1,574 SR
1,505 Elo+

VS

Team Averages
Level 57
1,530 SR
1,487 Elo+
Neith
Neith
 
Neith
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
ElCazadoor
Kali
Level 53
God Stats
2W - 1L
1,833 SR
Queue Stats
210W - 213L
1,515 Elo+
Party 1
Kukulkan
Kukulkan
PeakyZam
Kukulkan
Level 48
God Stats
2W - 2L
1,307 SR
Queue Stats
45W - 36L
1,509 Elo+
Party 1
Cerberus
Cerberus
ivanvazquez956
Cerberus
Level 41
God Stats
5W - 7L
1,495 SR
Queue Stats
78W - 98L
1,381 Elo+
Party 2
Geb
Geb
maalivahti30
Geb
Level 82
God Stats
41W - 37L
1,513 SR
Queue Stats
146W - 135L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
5 / 0 / 2
6,677
668
5,872
3,742
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
11
3 / 1 / 4
5,992
599
5,668
3,875
1,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 1 / 2
5,900
590
3,518
4,587
1,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Extreme Krivox
Baron Samedi
12
2 / 0 / 1
6,555
656
4,150
6,463
2,361
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

8
2 / 0 / 2
5,565
557
2,226
6,034
2,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 3 / 1
4,797
480
1,289
4,779
1,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 3 / 0
5,200
520
3,297
6,832
2,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
PeakyZam
Kukulkan
9
0 / 4 / 0
4,824
482
2,979
4,352
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
7
1 / 5 / 0
4,714
471
1,867
9,083
3,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 1
4,460
446
2,014
5,316
3,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
16
Kills
2
2
Deaths
16
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
0
2
6
L
Neith
 
Neith
0
3
1
0.17
W
Artemis
3
1
4
5
W
4
1
2
5
L
1
3
0
0.33
W
Baron Samedi
Extreme Krivox
Baron Samedi
2
0
1
2.5
L
Kukulkan
PeakyZam
Kukulkan
0
4
0
0
W
2
0
2
3
L
Cerberus
1
5
0
0.2
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,434
Damage
11,446
24,701
Taken
30,362
10,247
Mitigated
12,110
11,420
Healing
6,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,872
897
0
2,807
3,742
2,327
0
664
3,078
43,490
0
L
Neith
 
Neith
1,289
466
0
1,347
4,779
1,464
0
1,171
3,608
0
29,243
W
Artemis
5,668
2,776
0
1,549
3,875
1,013
0
1,416
2,459
0
34,217
W
3,518
1,317
0
2,066
4,587
1,561
0
654
3,902
0
26,008
L
3,297
1,370
0
1,814
6,832
2,464
0
2,420
4,412
0
26,261
W
Baron Samedi
Extreme Krivox
Baron Samedi
4,150
376
0
3,719
6,463
2,361
392
2,351
3,789
39,470
0
L
Kukulkan
PeakyZam
Kukulkan
2,979
298
0
250
4,352
1,340
0
2,558
1,794
24,279
0
W
2,226
885
0
1,279
6,034
2,985
0
1,421
4,613
14,872
0
L
Cerberus
1,867
33
80
1,787
9,083
3,309
42
2,885
6,198
7,569
0
L
2,014
0
0
1,314
5,316
3,533
0
3,214
2,102
15,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,689
Gold Earned
23,995
304
Minions Killed
216
0
Camps Cleared
0
927,312
Distance Traveled
862,911
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,677
668
81
8
0
187,303
4
L
Neith
4,797
480
62
6
0
172,053
2
W
Artemis
5,992
599
55
6
0
156,736
4
W
Ravana
5,900
590
56
6
0
217,614
2
L
Kali
5,200
520
50
5
0
179,570
0
W
Baron Samedi
6,555
656
92
9
0
172,759
3
L
Kukulkan
4,824
482
59
6
0
175,689
1
W
Atlas
5,565
557
20
2
0
192,900
5
L
Cerberus
4,714
471
22
2
0
160,499
1
L
Geb
4,460
446
23
2
0
175,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role