Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dust_Wolf30
Tsukuyomi
Level 142
God Stats
14W - 9L
1,581 SR
Queue Stats
412W - 449L
1,440 Elo+
Solo
Neith
Neith
Sweet Masochism
Neith
Level 25
God Stats
8W - 5L
1,549 SR
Queue Stats
188W - 220L
1,418 Elo+
Solo
Medusa
Medusa
WizardOfSh4dows
Medusa
Level 124
God Stats
3W - 3L
1,627 SR
Queue Stats
203W - 206L
1,442 Elo+
Solo
Chiron
Chiron
z F0XX
Chiron
Level 60
God Stats
14W - 8L
1,526 SR
Queue Stats
869W - 830L
1,538 Elo+
Solo
Team Averages
Level 102
1,557 SR
1,468 Elo+

VS

Team Averages
Level 104
1,416 SR
1,427 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
AngelxOnxEarth
Poseidon
Level 122
God Stats
4W - 4L
1,440 SR
Queue Stats
201W - 235L
1,380 Elo+
Solo
Arachne
Arachne
Glaculus
Arachne
Level 38
God Stats
0W - 2L
1,246 SR
Queue Stats
42W - 41L
1,304 Elo+
Solo
Anubis
Anubis
MurderOfDemons
Anubis
Level 112
God Stats
1W - 2L
1,695 SR
Queue Stats
102W - 80L
1,494 Elo+
Solo
Tyr
Tyr
misterscamander
Tyr
Level 122
God Stats
0W - 3L
1,199 SR
Queue Stats
170W - 195L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
4 / 3 / 16
10,158
781
10,421
17,188
25,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
Dust_Wolf30
Tsukuyomi
17
7 / 4 / 16
10,765
828
13,067
13,121
6,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 1 / 21
11,456
881
15,515
10,589
5,474
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
8 / 5 / 17
10,723
825
15,371
15,097
6,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
z F0XX
Chiron
20
12 / 2 / 16
12,067
928
21,742
13,527
5,923
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
1 / 9 / 12
9,284
714
13,207
17,548
10,815
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
15
2 / 7 / 7
9,014
693
8,607
13,662
4,321
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Glaculus
Arachne
16
5 / 9 / 7
9,303
716
8,233
18,677
12,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 5 / 7
9,930
764
14,751
15,492
7,180
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 7 / 11
9,284
714
10,030
16,208
20,163
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
59
37
Kills
15
15
Deaths
37
86
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
4
3
16
4
L
Hun Batz
 
Hun Batz
1
9
12
0.78
L
Poseidon
2
7
7
0.79
W
Tsukuyomi
Dust_Wolf30
Tsukuyomi
7
4
16
3.75
L
Arachne
Glaculus
Arachne
5
9
7
0.94
L
5
5
7
1.7
W
6
1
21
16.5
W
8
5
17
3.3
L
2
7
11
1.07
W
Chiron
z F0XX
Chiron
12
2
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,116
Damage
54,828
69,522
Taken
81,587
49,499
Mitigated
54,866
24,039
Healing
20,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
10,421
3,852
1,164
1,785
17,188
25,670
473
5,046
12,142
23,422
0
L
Hun Batz
 
Hun Batz
13,207
2,796
662
1,355
17,548
10,815
0
2,661
14,887
1,764
27,155
L
Poseidon
8,607
802
1,977
2,917
13,662
4,321
801
856
12,806
25,231
0
W
Tsukuyomi
Dust_Wolf30
Tsukuyomi
13,067
3,055
1,312
2,851
13,121
6,005
1,347
4,325
8,796
0
31,602
L
Arachne
Glaculus
Arachne
8,233
5,609
927
2,115
18,677
12,387
114
2,851
15,826
0
12,301
L
14,751
606
1,006
7,112
15,492
7,180
0
1,736
13,756
28,462
0
W
15,515
5,683
141
3,180
10,589
5,474
2,008
3,275
7,314
0
40,760
W
15,371
6,503
1,248
4,498
15,097
6,427
1,820
4,946
10,151
0
25,257
L
10,030
704
613
1,782
16,208
20,163
270
2,317
13,891
0
18,755
W
Chiron
z F0XX
Chiron
21,742
7,823
2,947
4,913
13,527
5,923
1,339
6,075
7,452
0
39,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,169
Gold Earned
46,815
186
Minions Killed
122
0
Camps Cleared
0
1,158,273
Distance Traveled
1,035,525
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,158
781
29
2
0
235,031
0
L
Hun Batz
9,284
714
25
2
0
212,824
3
L
Poseidon
9,014
693
24
2
0
222,932
0
W
Tsukuyomi
10,765
828
31
2
0
245,033
0
L
Arachne
9,303
716
7
1
0
208,096
0
L
Anubis
9,930
764
43
3
0
209,330
1
W
Neith
11,456
881
49
4
0
217,812
0
W
Medusa
10,723
825
33
3
0
218,753
1
L
Tyr
9,284
714
23
2
0
182,343
3
W
Chiron
12,067
928
44
3
0
241,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role