Player Matchup

Serqet
Serqet
EngagedAura9102
Serqet
Level 150
God Stats
855W - 879L
1,477 SR
Queue Stats
856W - 886L
1,452 Elo+
Solo
Thor
Thor
Former98
Thor
Level 12
God Stats
2W - 6L
1,280 SR
Queue Stats
2W - 8L
1,314 Elo+
Party 1
Chang'e
Chang'e
TheSaltyMessiah
Chang'e
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,314 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jack_reaper01
Tsukuyomi
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,314 Elo+
Party 1
Gilgamesh
Gilgamesh
postnutcharity
Gilgamesh
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 19L
1,314 Elo+
Party 1
Team Averages
Level 87
1,451 SR
1,342 Elo+

VS

Team Averages
Level 111
1,628 SR
1,507 Elo+
Charybdis
Charybdis
BladedDragon
Charybdis
Level 114
God Stats
12W - 1L
1,979 SR
Queue Stats
53W - 34L
1,561 Elo+
Solo
Athena
Athena
CapitalDarling
Athena
Level 135
God Stats
2W - 0L
1,714 SR
Queue Stats
9W - 11L
1,478 Elo+
Solo
Izanami
Izanami
FmF L0veR
Izanami
Level 107
God Stats
60W - 57L
1,532 SR
Queue Stats
130W - 114L
1,511 Elo+
Solo
Mercury
Mercury
Zilver32
Mercury
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,463 Elo+
Solo
Kukulkan
Kukulkan
うちゃぽん
Kukulkan
Level 136
God Stats
27W - 51L
1,415 SR
Queue Stats
983W - 1,065L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 3
12,253
943
4,250
11,624
4,805
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
18
3 / 19 / 4
13,507
1,039
8,979
32,368
12,005
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 3 / 10
14,984
1,153
17,269
21,950
7,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
jack_reaper01
Tsukuyomi
18
0 / 14 / 6
12,009
924
12,071
22,839
9,303
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
postnutcharity
Gilgamesh
20
6 / 2 / 8
15,142
1,165
19,471
15,419
13,672
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

0

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BladedDragon
Charybdis
20
6 / 5 / 21
13,555
1,043
16,366
14,033
7,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 0 / 28
15,304
1,177
12,440
17,281
31,954
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
FmF L0veR
Izanami
20
14 / 3 / 18
14,456
1,112
21,905
12,655
6,939
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
Zilver32
Mercury
19
7 / 7 / 17
13,461
1,035
9,604
12,367
6,165
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
20
8 / 0 / 30
16,979
1,306
29,999
8,204
5,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
155
15
Kills
41
42
Deaths
15
31
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BladedDragon
Charybdis
6
5
21
3.3
W
6
0
28
20
L
2
4
3
0.88
W
Izanami
FmF L0veR
Izanami
14
3
18
7.67
L
Thor
3
19
4
0.26
L
4
3
10
3
W
Mercury
Zilver32
Mercury
7
7
17
2.21
L
Tsukuyomi
jack_reaper01
Tsukuyomi
0
14
6
0.21
L
Gilgamesh
postnutcharity
Gilgamesh
6
2
8
5
W
Kukulkan
8
0
30
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,040
Damage
90,314
104,200
Taken
64,540
47,248
Mitigated
57,542
14,348
Healing
5,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BladedDragon
Charybdis
16,366
13,185
0
2,320
14,033
7,027
0
4,114
9,919
0
33,686
W
12,440
2,558
0
1,027
17,281
31,954
0
3,891
13,254
20,264
0
L
4,250
894
0
120
11,624
4,805
0
2,980
8,644
0
10,990
W
Izanami
FmF L0veR
Izanami
21,905
15,097
0
126
12,655
6,939
0
5,132
7,343
230
55,122
L
Thor
8,979
2,770
0
0
32,368
12,005
0
15,408
16,960
0
37,763
L
17,269
1,590
6,217
6,882
21,950
7,463
0
8,526
13,424
43,475
0
W
Mercury
Zilver32
Mercury
9,604
3,967
0
246
12,367
6,165
0
3,937
8,337
0
18,739
L
Tsukuyomi
jack_reaper01
Tsukuyomi
12,071
3,744
0
167
22,839
9,303
0
9,606
12,271
0
24,133
L
Gilgamesh
postnutcharity
Gilgamesh
19,471
4,494
0
962
15,419
13,672
0
6,149
9,270
3,585
51,559
W
Kukulkan
29,999
1,379
666
1,576
8,204
5,457
0
1,325
6,879
64,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,895
Gold Earned
73,755
237
Minions Killed
257
7
Camps Cleared
4
1,143,830
Distance Traveled
1,180,578
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,555
1,043
43
3
2
207,264
0
W
Athena
15,304
1,177
9
1
0
272,206
0
L
Serqet
12,253
943
16
1
1
174,518
2
W
Izanami
14,456
1,112
88
7
1
182,911
0
L
Thor
13,507
1,039
63
5
1
224,072
0
L
Chang'e
14,984
1,153
72
6
0
280,269
1
W
Mercury
13,461
1,035
27
2
1
215,115
0
L
Tsukuyomi
12,009
924
21
2
1
200,128
1
L
Gilgamesh
15,142
1,165
65
5
4
264,843
1
W
Kukulkan
16,979
1,306
90
7
0
303,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role