Player Matchup

Achilles
Achilles
Molotki
Achilles
Level 105
God Stats
9W - 3L
1,678 SR
Queue Stats
273W - 159L
1,636 Elo+
Party 2
Nox
Nox
ObitoZen
Nox
Level 160
God Stats
7W - 6L
1,630 SR
Queue Stats
99W - 105L
1,497 Elo+
Solo
Ganesha
Ganesha
redvolkred
Ganesha
Level 69
God Stats
11W - 5L
1,466 SR
Queue Stats
262W - 160L
1,602 Elo+
Party 2
Team Averages
Level 111
1,591 SR
1,578 Elo+

VS

Team Averages
Level 20
1,500 SR
1,353 Elo+
Hachiman
Hachiman
KillerT13
Hachiman
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,353 Elo+
Party 1
Ra
Ra
TRYFKANEL
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,353 Elo+
Party 1
Cerberus
Cerberus
Vtae
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Molotki
Achilles
15
16 / 1 / 3
11,080
923
16,935
13,546
13,007
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
5 / 2 / 13
9,492
791
10,345
6,199
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
redvolkred
Ganesha
13
0 / 4 / 20
9,565
797
10,519
13,785
12,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KillerT13
Hachiman
11
1 / 8 / 5
7,769
647
5,886
13,903
4,361
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 8 / 4
7,917
660
6,669
10,217
3,385
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Vtae
Cerberus
12
4 / 5 / 3
8,833
736
6,406
19,372
16,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
21
Kills
7
7
Deaths
21
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
KillerT13
Hachiman
1
8
5
0.44
W
Achilles
Molotki
Achilles
16
1
3
17.5
W
5
2
13
5.75
L
2
8
4
0.5
L
Cerberus
Vtae
Cerberus
4
5
3
1.1
W
Ganesha
redvolkred
Ganesha
0
4
20
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,799
Damage
18,961
33,530
Taken
43,492
27,867
Mitigated
24,723
8,697
Healing
7,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
KillerT13
Hachiman
5,886
4,615
0
1,050
13,903
4,361
0
7,940
5,963
0
19,589
W
Achilles
Molotki
Achilles
16,935
3,608
0
3,021
13,546
13,007
522
5,298
8,248
0
29,419
W
10,345
755
56
1,489
6,199
2,311
1,192
1,883
4,316
41,436
0
L
6,669
1,150
1,717
965
10,217
3,385
0
4,844
5,373
28,843
0
L
Cerberus
Vtae
Cerberus
6,406
1,258
364
3,643
19,372
16,977
0
8,235
11,137
11,964
0
W
Ganesha
redvolkred
Ganesha
10,519
568
0
4,131
13,785
12,549
289
5,967
7,818
21,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,137
Gold Earned
24,519
110
Minions Killed
89
3
Camps Cleared
3
652,393
Distance Traveled
517,484
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,769
647
25
2
2
156,469
1
W
Achilles
11,080
923
30
3
1
233,984
0
W
Nox
9,492
791
80
7
2
213,841
4
L
Ra
7,917
660
49
4
1
173,486
1
L
Cerberus
8,833
736
15
1
0
187,529
1
W
Ganesha
9,565
797
0
0
0
204,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role