Player Matchup

Baron Samedi
Baron Samedi
DRLOKIII
Baron Samedi
Level 75
God Stats
9W - 7L
1,535 SR
Queue Stats
52W - 48L
1,580 Elo+
Solo
Hou Yi
Hou Yi
JerryZheng
Hou Yi
Level 86
God Stats
21W - 26L
1,439 SR
Queue Stats
409W - 452L
1,504 Elo+
Solo
Ymir
Ymir
KicknAssRedfield
Ymir
Level 72
God Stats
21W - 27L
1,780 SR
Queue Stats
237W - 253L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
KinkyKinKi
Sun Wukong
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
607W - 604L
1,511 Elo+
Solo
Arachne
Arachne
Mrspitzhowler
Arachne
Level 84
God Stats
13W - 13L
1,435 SR
Queue Stats
453W - 437L
1,465 Elo+
Solo
Team Averages
Level 89
1,538 SR
1,514 Elo+

VS

Team Averages
Level 124
1,726 SR
1,517 Elo+
Athena
Athena
A ProGorilla
Athena
Level 148
God Stats
16W - 16L
1,558 SR
Queue Stats
325W - 329L
1,482 Elo+
Solo
Apollo
Apollo
Holo perros
Apollo
Level 108
God Stats
25W - 16L
1,659 SR
Queue Stats
413W - 438L
1,608 Elo+
Solo
Ganesha
Ganesha
MintCreature119
Ganesha
Level 110
God Stats
2W - 0L
1,900 SR
Queue Stats
321W - 335L
1,458 Elo+
Solo
Chaac
Chaac
Smeagle_918
Chaac
Level 146
God Stats
4W - 1L
1,839 SR
Queue Stats
224W - 240L
1,601 Elo+
Solo
Horus
Horus
epiclight201
Horus
Level 107
God Stats
3W - 3L
1,675 SR
Queue Stats
87W - 103L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DRLOKIII
Baron Samedi
15
1 / 4 / 1
8,612
507
10,923
9,600
3,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
JerryZheng
Hou Yi
1
0 / 0 / 0
3,153
185
0
0
0
14
2 / 3 / 1
8,485
499
6,666
12,851
7,651
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
KinkyKinKi
Sun Wukong
14
1 / 4 / 1
8,492
500
8,305
16,132
12,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
13
0 / 5 / 2
7,448
438
3,748
12,609
3,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
2 / 1 / 1
9,073
534
4,866
9,988
10,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
4
0 / 0 / 0
5,174
304
56
494
79
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

15
0 / 1 / 9
8,724
513
9,214
11,224
5,036
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

16
8 / 1 / 3
9,862
580
11,356
15,280
9,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 1 / 3
9,246
544
9,818
11,880
7,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
15
16
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Athena
2
1
1
2.5
L
Baron Samedi
DRLOKIII
Baron Samedi
1
4
1
0.38
W
Apollo
0
0
0
0
L
Hou Yi
JerryZheng
Hou Yi
0
0
0
0
L
2
3
1
0.83
L
Sun Wukong
KinkyKinKi
Sun Wukong
1
4
1
0.38
W
0
1
9
4.5
L
Arachne
0
5
2
0.2
W
8
1
3
9.5
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,642
Damage
35,310
51,192
Taken
48,866
26,757
Mitigated
32,434
16,164
Healing
11,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
4,866
1,152
16
587
9,988
10,292
348
3,997
5,991
49,905
0
L
Baron Samedi
DRLOKIII
Baron Samedi
10,923
497
547
4,209
9,600
3,672
0
1,125
8,475
67,396
802
W
Apollo
56
56
0
300
494
79
0
0
494
0
8,076
L
Hou Yi
JerryZheng
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
L
6,666
1,739
79
1,959
12,851
7,651
318
7,195
5,656
48,845
0
L
Sun Wukong
KinkyKinKi
Sun Wukong
8,305
2,416
0
7,634
16,132
12,174
0
3,490
12,642
0
60,789
W
9,214
685
0
768
11,224
5,036
0
3,162
8,062
70,122
0
L
Arachne
3,748
2,860
0
1,736
12,609
3,260
0
3,256
9,353
0
49,426
W
11,356
2,116
0
7,490
15,280
9,531
0
6,668
8,587
0
73,996
W
9,818
3,909
758
1,841
11,880
7,496
791
3,679
8,201
4,373
44,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,190
Gold Earned
42,079
435
Minions Killed
457
0
Camps Cleared
0
1,207,507
Distance Traveled
1,373,751
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,073
534
86
5
0
290,569
4
L
Baron Samedi
8,612
507
122
7
0
314,626
4
W
Apollo
5,174
304
18
1
0
39,938
0
L
Hou Yi
3,153
185
0
0
0
0
0
L
Ymir
8,485
499
93
5
0
281,687
2
L
Sun Wukong
8,492
500
137
8
0
275,502
1
W
Ganesha
8,724
513
89
5
0
353,329
1
L
Arachne
7,448
438
83
5
0
335,692
4
W
Chaac
9,862
580
161
9
0
349,504
5
W
Horus
9,246
544
103
6
0
340,411
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role