Player Matchup

Ullr
Ullr
CamionneurQC
Ullr
Level 142
God Stats
0W - 2L
1,311 SR
Queue Stats
101W - 111L
1,499 Elo+
Solo
Fenrir
Fenrir
Darkcookid456
Fenrir
Level 88
God Stats
2W - 7L
1,239 SR
Queue Stats
160W - 161L
1,563 Elo+
Solo
Achilles
Achilles
La0cean
Achilles
Level 137
God Stats
0W - 2L
1,304 SR
Queue Stats
50W - 43L
1,586 Elo+
Solo
Cthulhu
Cthulhu
NueaPun
Cthulhu
Level 34
God Stats
1W - 3L
1,340 SR
Queue Stats
6W - 16L
1,303 Elo+
Solo
Poseidon
Poseidon
Ravenlofth
Poseidon
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,471 Elo+
Solo
Team Averages
Level 83
1,339 SR
1,484 Elo+

VS

Team Averages
Level 120
1,572 SR
1,626 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ErebusAbaddon
Erlang Shen
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,771 Elo+
Party 1
Chaac
Chaac
Swa993r jack3r
Chaac
Level 160
God Stats
8W - 5L
1,690 SR
Queue Stats
91W - 89L
1,556 Elo+
Solo
Osiris
Osiris
ThatsSB
Osiris
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,771 Elo+
Party 1
Sol
Sol
l-SuWoo-l
Sol
Level 17
God Stats
2W - 0L
1,672 SR
Queue Stats
17W - 23L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 4
8,885
683
7,404
10,639
3,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 4 / 5
8,771
675
10,073
18,081
8,388
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
La0cean
Achilles
18
7 / 0 / 6
10,296
792
17,683
17,311
24,337
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
NueaPun
Cthulhu
15
2 / 3 / 11
9,480
729
12,224
19,480
10,953
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
Ravenlofth
Poseidon
15
2 / 8 / 4
8,432
649
5,358
11,560
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
3 / 1 / 5
10,161
782
9,653
13,067
10,210
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
ErebusAbaddon
Erlang Shen
16
3 / 2 / 8
9,951
765
8,965
13,573
11,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
2 / 5 / 10
9,814
755
11,278
17,963
10,342
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Osiris
ThatsSB
Osiris
16
7 / 6 / 8
10,403
800
17,375
17,898
17,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 2 / 8
10,477
806
20,768
13,568
4,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
58
16
Kills
19
19
Deaths
16
30
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
1
5
5.5
L
2
4
4
1
L
3
4
5
1.38
W
Erlang Shen
ErebusAbaddon
Erlang Shen
3
2
8
3.5
L
Achilles
La0cean
Achilles
7
0
6
10
L
Cthulhu
NueaPun
Cthulhu
2
3
11
2.5
L
Poseidon
Ravenlofth
Poseidon
2
8
4
0.5
W
2
5
10
1.4
W
Osiris
ThatsSB
Osiris
7
6
8
1.83
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,742
Damage
68,039
77,071
Taken
76,069
50,878
Mitigated
54,231
15,692
Healing
26,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,653
1,281
0
4,907
13,067
10,210
1,337
2,486
10,581
0
32,893
L
7,404
1,841
0
627
10,639
3,987
828
1,343
9,172
0
32,969
L
10,073
1,607
0
3,777
18,081
8,388
0
3,666
14,255
0
18,081
W
Erlang Shen
ErebusAbaddon
Erlang Shen
8,965
4,118
0
5,005
13,573
11,738
2,455
3,562
10,011
0
41,619
L
Achilles
La0cean
Achilles
17,683
4,819
1,231
4,047
17,311
24,337
0
5,533
11,190
0
44,210
L
Cthulhu
NueaPun
Cthulhu
12,224
1,240
1,017
4,833
19,480
10,953
0
8,168
11,132
22,387
0
L
Poseidon
Ravenlofth
Poseidon
5,358
688
0
160
11,560
3,213
0
1,921
9,587
17,106
0
W
11,278
1,796
0
6,012
17,963
10,342
123
3,021
14,277
0
40,954
W
Osiris
ThatsSB
Osiris
17,375
8,162
0
2,918
17,898
17,225
799
5,103
12,795
0
31,167
W
20,768
9,222
0
7,498
13,568
4,716
2,698
3,410
10,158
55,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,864
Gold Earned
50,806
191
Minions Killed
254
0
Camps Cleared
0
1,290,457
Distance Traveled
1,367,379
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,161
782
59
5
0
281,630
3
L
Ullr
8,885
683
59
5
0
219,322
1
L
Fenrir
8,771
675
28
2
0
265,808
0
W
Erlang Shen
9,951
765
53
4
0
264,666
1
L
Achilles
10,296
792
57
4
0
296,328
3
L
Cthulhu
9,480
729
25
2
0
278,266
1
L
Poseidon
8,432
649
22
2
0
230,733
0
W
Chaac
9,814
755
50
4
0
266,658
2
W
Osiris
10,403
800
31
2
0
278,505
0
W
Sol
10,477
806
61
5
0
275,920
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role