Player Matchup

Chiron
Chiron
CoCoAX3Snow
Chiron
Level 157
God Stats
8W - 6L
1,309 SR
Queue Stats
510W - 482L
1,530 Elo+
Solo
Ullr
Ullr
Dead Eye 10Shot
Ullr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 92L
1,497 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Soul Jackle
Kumbhakarna
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 64L
1,580 Elo+
Party 3
Cabrakan
Cabrakan
TibialFour9
Cabrakan
Level 157
God Stats
1W - 1L
1,766 SR
Queue Stats
55W - 40L
1,570 Elo+
Party 2
Chang'e
Chang'e
scpg27
Chang'e
Level 68
God Stats
1W - 1L
1,703 SR
Queue Stats
52W - 32L
1,579 Elo+
Party 2
Team Averages
Level 122
1,556 SR
1,551 Elo+

VS

Team Averages
Level 90
1,545 SR
1,557 Elo+
Bacchus
Bacchus
CelestialRis
Bacchus
Level 127
God Stats
11W - 3L
1,862 SR
Queue Stats
566W - 514L
1,614 Elo+
Party 4
Hachiman
Hachiman
Darkdonaar
Hachiman
Level 89
God Stats
4W - 4L
1,423 SR
Queue Stats
462W - 433L
1,564 Elo+
Party 4
Agni
Agni
KeyUltimatum
Agni
Level 108
God Stats
1W - 0L
1,607 SR
Queue Stats
29W - 29L
1,551 Elo+
Party 1
Horus
Horus
SpadeImmortal
Horus
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Raijin
Raijin
WOLVERINES1817
Raijin
Level 68
God Stats
1W - 0L
1,334 SR
Queue Stats
19W - 15L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
11 / 5 / 2
12,278
819
29,742
18,835
12,983
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
0 / 9 / 8
8,906
594
10,131
18,923
8,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Soul Jackle
Kumbhakarna
15
1 / 6 / 9
9,928
662
6,108
25,097
34,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cabrakan
TibialFour9
Cabrakan
17
1 / 4 / 10
9,469
631
6,602
18,713
26,392
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
scpg27
Chang'e
17
1 / 5 / 9
9,823
655
6,707
15,087
11,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CelestialRis
Bacchus
17
4 / 3 / 18
11,944
796
8,359
17,548
26,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Darkdonaar
Hachiman
20
14 / 4 / 7
12,317
821
23,663
17,726
7,649
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
6 / 2 / 21
12,176
812
28,204
10,818
4,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 2 / 20
10,638
709
9,148
17,671
22,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
2 / 3 / 21
11,165
744
19,809
10,734
4,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
116
14
Kills
29
29
Deaths
14
38
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CelestialRis
Bacchus
4
3
18
4.33
L
Chiron
11
5
2
2.4
W
Hachiman
Darkdonaar
Hachiman
14
4
7
4.38
L
0
9
8
0.44
W
6
2
21
8.25
L
Kumbhakarna
Soul Jackle
Kumbhakarna
1
6
9
0.92
W
3
2
20
6.5
L
Cabrakan
TibialFour9
Cabrakan
1
4
10
1.5
W
2
3
21
4.17
L
Chang'e
scpg27
Chang'e
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,290
Damage
89,183
96,655
Taken
74,497
94,025
Mitigated
66,336
29,760
Healing
38,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CelestialRis
Bacchus
8,359
1,074
4,445
4,237
17,548
26,892
372
4,418
13,130
16,125
0
L
Chiron
29,742
7,755
3,176
2,775
18,835
12,983
501
8,938
9,897
0
58,171
W
Hachiman
Darkdonaar
Hachiman
23,663
14,093
1,562
5,546
17,726
7,649
2,139
4,423
13,303
0
46,653
L
10,131
5,328
384
2,439
18,923
8,850
1,177
10,738
8,185
0
16,234
W
28,204
1,865
1,355
2,313
10,818
4,819
1,918
2,344
8,474
55,505
0
L
Kumbhakarna
Soul Jackle
Kumbhakarna
6,108
178
1,340
2,311
25,097
34,593
158
14,893
10,204
19,960
0
W
9,148
4,400
6,694
6,699
17,671
22,112
644
3,853
13,818
0
12,593
L
Cabrakan
TibialFour9
Cabrakan
6,602
672
2,841
2,617
18,713
26,392
237
11,899
6,814
16,338
0
W
19,809
1,324
4,164
1,934
10,734
4,864
268
4,379
6,355
48,351
0
L
Chang'e
scpg27
Chang'e
6,707
244
7,600
4,277
15,087
11,207
260
9,904
5,183
16,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,404
Gold Earned
58,240
148
Minions Killed
174
0
Camps Cleared
0
1,278,989
Distance Traveled
1,378,926
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,944
796
19
1
0
292,083
0
L
Chiron
12,278
819
78
5
0
250,744
1
W
Hachiman
12,317
821
56
4
0
241,295
0
L
Ullr
8,906
594
16
1
0
219,665
0
W
Agni
12,176
812
49
3
0
298,450
0
L
Kumbhakarna
9,928
662
12
1
0
268,398
0
W
Horus
10,638
709
5
0
0
291,540
0
L
Cabrakan
9,469
631
10
1
0
253,351
0
W
Raijin
11,165
744
45
3
0
255,558
1
L
Chang'e
9,823
655
32
2
0
286,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role