Player Matchup

Hun Batz
Hun Batz
DreadedFANG
Hun Batz
Level 39
God Stats
1W - 7L
1,054 SR
Queue Stats
84W - 115L
1,315 Elo+
Party 1
Ymir
Ymir
RAVNEEL2025
Ymir
Level 122
God Stats
4W - 2L
1,548 SR
Queue Stats
138W - 145L
1,443 Elo+
Solo
Baron Samedi
Baron Samedi
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Baron Samedi
Level 118
God Stats
32W - 23L
1,546 SR
Queue Stats
304W - 227L
1,485 Elo+
Party 1
Team Averages
Level 93
1,383 SR
1,414 Elo+

VS

Team Averages
Level 90
1,414 SR
1,463 Elo+
Aphrodite
Aphrodite
Amielea
Aphrodite
Level 120
God Stats
3W - 6L
1,286 SR
Queue Stats
36W - 52L
1,388 Elo+
Solo
Anhur
Anhur
N6X-V
Anhur
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Loki
Loki
landon0368
Loki
Level 65
God Stats
1W - 0L
1,456 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DreadedFANG
Hun Batz
8
0 / 8 / 0
5,664
566
3,804
9,987
2,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 2 / 1
7,505
751
3,217
11,974
9,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Send_DILF_Pics
Baron Samedi
10
1 / 4 / 1
6,441
644
8,061
8,144
3,272
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Amielea
Aphrodite
12
4 / 0 / 9
7,794
779
6,181
4,441
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
N6X-V
Anhur
12
1 / 0 / 10
7,183
718
7,140
7,082
2,076
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
9 / 2 / 4
8,193
819
11,753
7,768
3,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
14
14
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Amielea
Aphrodite
4
0
9
8.5
L
Hun Batz
DreadedFANG
Hun Batz
0
8
0
0
W
Anhur
N6X-V
Anhur
1
0
10
6
L
1
2
1
0.75
L
Baron Samedi
Send_DILF_Pics
Baron Samedi
1
4
1
0.38
W
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,082
Damage
25,074
30,105
Taken
19,291
15,132
Mitigated
7,327
7,614
Healing
9,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Amielea
Aphrodite
6,181
817
3,673
3,681
4,441
1,893
424
3,058
1,383
23,860
0
L
Hun Batz
DreadedFANG
Hun Batz
3,804
1,442
81
349
9,987
2,285
0
1,268
8,225
0
7,747
W
Anhur
N6X-V
Anhur
7,140
3,976
0
1,228
7,082
2,076
119
5,316
1,766
0
22,276
L
3,217
469
0
3,999
11,974
9,575
0
3,447
8,046
21,643
0
L
Baron Samedi
Send_DILF_Pics
Baron Samedi
8,061
343
903
2,282
8,144
3,272
0
1,326
6,466
19,658
0
W
11,753
2,669
0
1,051
7,768
3,358
89
3,218
4,550
0
19,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,610
Gold Earned
23,170
76
Minions Killed
111
4
Camps Cleared
5
494,080
Distance Traveled
578,663
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,794
779
51
5
1
198,809
1
L
Hun Batz
5,664
566
19
2
2
166,811
0
W
Anhur
7,183
718
44
4
2
185,034
2
L
Ymir
7,505
751
33
3
1
164,055
3
L
Baron Samedi
6,441
644
24
2
1
163,214
3
W
Loki
8,193
819
16
2
2
194,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role