Player Matchup

Janus
Janus
Platinum V
 
Janus
Platinum V
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold I
Deathmauler
Artio
Gold I
Level 147
God Stats
2W - 3L
1,521 SR
Queue Stats
50W - 53L
1,634 MMR
Solo
Athena
Athena
Gold I
Getonmylvlbruh
Athena
Gold I
Level 106
God Stats
8W - 7L
1,717 SR
Queue Stats
206W - 209L
1,622 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
JBMorato
Tsukuyomi
Gold V
Level 129
God Stats
9W - 10L
1,627 SR
Queue Stats
67W - 70L
1,644 MMR
Solo
Rama
Rama
Gold I
Junié
Rama
Gold I
Level 157
God Stats
4W - 3L
1,639 SR
Queue Stats
291W - 290L
1,647 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 117
1,601 SR
1,609 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 135
1,568 SR
1,564 MMR
Medusa
Medusa
Gold II
 
Medusa
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Platinum V
 
Cliodhna
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Platinum IV
 
Atlas
Platinum IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold V
SheWas18TrustMe
Achilles
Gold V
Level 50
God Stats
7W - 4L
1,818 SR
Queue Stats
19W - 20L
1,674 MMR
Solo
Zeus
Zeus
Gold I
平头白发披银风一生都在征战中
Zeus
Gold I
Level 158
God Stats
14W - 18L
1,520 SR
Queue Stats
554W - 565L
1,645 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 3 / 0
6,628
510
3,841
9,460
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 2
6,969
536
4,248
12,506
11,809
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 5 / 0
5,444
419
2,293
13,145
6,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
JBMorato
Tsukuyomi
11
3 / 5 / 0
6,969
536
6,539
10,475
3,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
Junié
Rama
12
0 / 3 / 0
6,641
511
1,457
7,526
1,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
ThothSolMorgan Le Fay

VS

Bans
ApolloLokiShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
7 / 1 / 1
9,499
731
9,840
6,879
2,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
 
Cliodhna
15
4 / 0 / 4
8,430
648
5,902
6,553
2,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
 
Atlas
12
1 / 0 / 10
7,863
605
3,644
8,455
5,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
14
7 / 2 / 1
8,697
669
9,138
12,133
8,332
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 0 / 6
7,846
604
9,535
7,429
2,449
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
3
Kills
21
21
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
0
0
W
Medusa
 
Medusa
7
1
1
7.5
W
Cliodhna
 
Cliodhna
4
0
4
6
W
Atlas
 
Atlas
1
0
10
6
L
0
5
2
0.2
L
0
5
0
0
L
Tsukuyomi
JBMorato
Tsukuyomi
3
5
0
0.6
L
Rama
Junié
Rama
0
3
0
0
W
Achilles
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,378
Damage
38,059
53,112
Taken
41,449
25,590
Mitigated
20,682
12,296
Healing
14,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,841
136
0
1,983
9,460
2,179
0
5,804
3,656
48,661
0
W
Medusa
 
Medusa
9,840
5,744
0
1,000
6,879
2,229
1,097
756
6,123
0
72,096
W
Cliodhna
 
Cliodhna
5,902
804
0
816
6,553
2,106
0
186
6,341
0
61,997
W
Atlas
 
Atlas
3,644
1,278
2,192
2,831
8,455
5,566
0
1,681
6,740
14,885
0
L
4,248
756
68
4,840
12,506
11,809
0
164
12,342
42,044
0
L
2,293
580
0
1,247
13,145
6,565
0
4,630
8,515
11,582
0
L
Tsukuyomi
JBMorato
Tsukuyomi
6,539
1,799
0
971
10,475
3,329
0
2,011
8,464
0
41,492
L
Rama
Junié
Rama
1,457
1,254
0
3,187
7,526
1,708
0
570
6,956
0
46,147
W
Achilles
9,138
3,694
0
4,428
12,133
8,332
240
4,494
7,607
0
48,982
W
9,535
553
0
3,148
7,429
2,449
520
3,033
4,150
57,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,651
Gold Earned
42,335
389
Minions Killed
480
0
Camps Cleared
0
1,273,241
Distance Traveled
1,400,783
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,628
510
112
9
0
267,476
1
W
Medusa
9,499
731
132
10
0
262,469
4
W
Cliodhna
8,430
648
109
8
0
315,463
3
W
Atlas
7,863
605
26
2
0
281,141
2
L
Artio
6,969
536
96
7
0
242,470
3
L
Athena
5,444
419
22
2
0
273,670
4
L
Tsukuyomi
6,969
536
63
5
0
254,447
5
L
Rama
6,641
511
96
7
0
235,178
2
W
Achilles
8,697
669
97
7
0
279,187
8
W
Zeus
7,846
604
116
9
0
262,523
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role