Player Matchup

Sobek
Sobek
 
Sobek
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
HellsJoycee
Kukulkan
Level 158
God Stats
8W - 17L
1,194 SR
Queue Stats
606W - 660L
1,438 Elo+
Solo
Cu Chulainn
Cu Chulainn
smart-unicorn1
Cu Chulainn
Level 87
God Stats
2W - 0L
1,715 SR
Queue Stats
39W - 37L
1,495 Elo+
Solo
Team Averages
Level 131
1,482 SR
1,487 Elo+

VS

Team Averages
Level 93
1,498 SR
1,501 Elo+
Discordia
Discordia
Infamousxoxo
Discordia
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,510 Elo+
Party 1
He Bo
He Bo
Stabby Joe13
He Bo
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 49L
1,529 Elo+
Party 2
Freya
Freya
ToastiCheese
Freya
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,519 Elo+
Party 1
Sol
Sol
uwuLarry
Sol
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,442 Elo+
Party 1
Khepri
Khepri
xLazyNinjax3
Khepri
Level 149
God Stats
0W - 1L
1,492 SR
Queue Stats
29W - 27L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
4 / 3 / 12
9,634
876
6,639
14,108
19,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
 
Chernobog
15
1 / 2 / 16
9,020
820
10,105
8,033
4,170
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
 
Ne Zha
14
1 / 4 / 12
8,816
801
11,027
8,986
5,236
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
HellsJoycee
Kukulkan
18
11 / 3 / 5
11,097
1,009
20,509
9,222
4,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
smart-unicorn1
Cu Chulainn
17
5 / 4 / 13
9,810
892
7,733
15,227
15,201
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Infamousxoxo
Discordia
14
3 / 4 / 6
8,012
728
6,889
7,562
3,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 5 / 6
8,930
812
9,213
11,769
4,892
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 4 / 4
8,281
753
5,144
9,814
4,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 5 / 8
7,730
703
4,995
9,517
4,239
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
14
2 / 4 / 7
7,918
720
6,586
21,953
19,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
45
22
Kills
14
16
Deaths
22
58
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
3
12
3.33
W
Chernobog
 
Chernobog
1
2
16
4.5
W
Ne Zha
 
Ne Zha
1
4
12
1.75
W
Kukulkan
HellsJoycee
Kukulkan
11
3
5
4.5
L
Discordia
Infamousxoxo
Discordia
3
4
6
1.5
L
4
5
6
1.4
L
4
4
4
1.5
W
Cu Chulainn
smart-unicorn1
Cu Chulainn
5
4
13
2.88
L
1
5
8
1
L
Khepri
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,013
Damage
32,827
55,576
Taken
60,615
48,744
Mitigated
35,860
20,630
Healing
20,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,639
495
1,100
4,726
14,108
19,528
325
9,846
4,262
9,004
0
W
Chernobog
 
Chernobog
10,105
3,923
2,020
1,027
8,033
4,170
1,139
4,786
3,247
0
21,956
W
Ne Zha
 
Ne Zha
11,027
2,759
1,601
2,077
8,986
5,236
1,559
4,703
4,283
0
16,026
W
Kukulkan
HellsJoycee
Kukulkan
20,509
567
1,094
2,617
9,222
4,609
1,357
5,526
3,696
44,811
0
L
Discordia
Infamousxoxo
Discordia
6,889
626
453
978
7,562
3,152
0
4,238
3,324
13,892
0
L
9,213
1,171
1,520
3,695
11,769
4,892
0
5,526
6,243
18,470
0
L
5,144
1,871
1,306
2,670
9,814
4,476
0
4,136
5,678
13,456
0
W
Cu Chulainn
smart-unicorn1
Cu Chulainn
7,733
986
1,035
3,333
15,227
15,201
421
7,966
7,261
112
24,256
L
4,995
1,561
0
1,089
9,517
4,239
0
4,376
5,141
15,719
0
L
Khepri
6,586
247
830
7,621
21,953
19,101
0
8,909
13,044
13,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,377
Gold Earned
40,871
130
Minions Killed
96
0
Camps Cleared
0
1,055,275
Distance Traveled
920,944
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,634
876
3
0
0
219,740
1
W
Chernobog
9,020
820
28
3
0
199,023
1
W
Ne Zha
8,816
801
13
1
0
211,517
0
W
Kukulkan
11,097
1,009
50
5
0
216,421
0
L
Discordia
8,012
728
13
1
0
182,688
0
L
He Bo
8,930
812
18
2
0
182,807
0
L
Freya
8,281
753
29
3
0
187,222
1
W
Cu Chulainn
9,810
892
36
3
0
208,574
1
L
Sol
7,730
703
32
3
0
163,341
0
L
Khepri
7,918
720
4
0
0
204,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role