Player Matchup

Neith
Neith
 
Neith
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
FTP CJ
He Bo
Level 108
God Stats
7W - 1L
1,739 SR
Queue Stats
121W - 113L
1,449 Elo+
Party 1
Sylvanus
Sylvanus
Fumoji
Sylvanus
Level 126
God Stats
4W - 3L
1,590 SR
Queue Stats
74W - 83L
1,375 Elo+
Party 1
Aphrodite
Aphrodite
NSR Snowball
Aphrodite
Level 124
God Stats
2W - 0L
1,709 SR
Queue Stats
49W - 38L
1,469 Elo+
Party 1
Achilles
Achilles
adamdlc
Achilles
Level 126
God Stats
22W - 22L
1,684 SR
Queue Stats
427W - 483L
1,446 Elo+
Solo
Team Averages
Level 125
1,644 SR
1,448 Elo+

VS

Team Averages
Level 106
1,559 SR
1,466 Elo+
Khepri
Khepri
Dom_268
Khepri
Level 64
God Stats
6W - 2L
1,766 SR
Queue Stats
172W - 195L
1,455 Elo+
Party 2
Vulcan
Vulcan
Miguto
Vulcan
Level 145
God Stats
18W - 17L
1,499 SR
Queue Stats
241W - 199L
1,520 Elo+
Solo
Horus
Horus
Thundergod1337
Horus
Level 86
God Stats
2W - 5L
1,413 SR
Queue Stats
234W - 239L
1,398 Elo+
Party 2
Artemis
Artemis
TinGamer
Artemis
Level 125
God Stats
106W - 85L
1,614 SR
Queue Stats
188W - 186L
1,545 Elo+
Solo
Ao Kuang
Ao Kuang
Zacku597
Ao Kuang
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 23L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
5 / 0 / 5
13,839
602
16,763
12,696
4,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
FTP CJ
He Bo
20
7 / 1 / 3
12,426
540
13,411
13,670
4,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Fumoji
Sylvanus
16
2 / 1 / 9
10,927
475
7,008
21,205
22,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
NSR Snowball
Aphrodite
18
5 / 0 / 5
11,772
512
13,597
16,492
6,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
adamdlc
Achilles
20
2 / 1 / 4
12,462
542
16,679
16,383
15,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dom_268
Khepri
13
0 / 4 / 1
8,339
363
4,797
20,683
19,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
Miguto
Vulcan
16
0 / 2 / 0
9,696
422
22,309
11,809
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
0 / 3 / 2
10,309
448
9,059
22,921
13,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
TinGamer
Artemis
17
1 / 2 / 0
11,006
479
6,246
12,683
3,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Zacku597
Ao Kuang
12
2 / 10 / 1
8,775
382
6,389
20,580
5,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
21
Kills
3
3
Deaths
21
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
5
7.5
L
Khepri
Dom_268
Khepri
0
4
1
0.13
W
He Bo
FTP CJ
He Bo
7
1
3
8.5
W
Sylvanus
Fumoji
Sylvanus
2
1
9
6.5
L
Vulcan
Miguto
Vulcan
0
2
0
0
W
Aphrodite
NSR Snowball
Aphrodite
5
0
5
7.5
L
0
3
2
0.33
L
Artemis
TinGamer
Artemis
1
2
0
0.5
L
Ao Kuang
Zacku597
Ao Kuang
2
10
1
0.25
W
Achilles
adamdlc
Achilles
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,458
Damage
48,800
80,446
Taken
88,676
55,301
Mitigated
45,585
51,221
Healing
22,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
16,763
8,222
0
9,408
12,696
4,996
1,833
4,180
8,516
0
133,419
L
Khepri
Dom_268
Khepri
4,797
273
399
3,138
20,683
19,066
0
12,193
8,490
18,116
0
W
He Bo
FTP CJ
He Bo
13,411
120
0
7,107
13,670
4,862
0
5,459
8,095
105,605
0
W
Sylvanus
Fumoji
Sylvanus
7,008
1,843
1,540
4,511
21,205
22,483
60
11,005
10,112
19,921
0
L
Vulcan
Miguto
Vulcan
22,309
2,601
0
1,250
11,809
3,693
0
7,765
4,044
97,119
0
W
Aphrodite
NSR Snowball
Aphrodite
13,597
963
10,526
12,652
16,492
6,982
31
10,085
6,238
99,330
0
L
9,059
4,746
1,079
9,387
22,921
13,961
0
4,949
17,972
0
60,376
L
Artemis
TinGamer
Artemis
6,246
3,488
0
3,856
12,683
3,550
0
2,410
10,273
0
80,410
L
Ao Kuang
Zacku597
Ao Kuang
6,389
1,854
173
3,666
20,580
5,315
98
6,699
13,881
42,850
0
W
Achilles
adamdlc
Achilles
16,679
6,288
101
5,376
16,383
15,978
248
2,766
12,697
0
92,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,426
Gold Earned
48,125
720
Minions Killed
522
0
Camps Cleared
0
2,299,969
Distance Traveled
2,109,901
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,839
602
216
9
0
425,147
8
L
Khepri
8,339
363
29
1
0
423,991
0
W
He Bo
12,426
540
151
7
0
490,499
4
W
Sylvanus
10,927
475
26
1
0
434,821
9
L
Vulcan
9,696
422
154
7
0
486,510
4
W
Aphrodite
11,772
512
196
9
0
483,587
4
L
Horus
10,309
448
121
5
0
448,535
3
L
Artemis
11,006
479
162
7
0
346,378
4
L
Ao Kuang
8,775
382
56
2
0
404,487
2
W
Achilles
12,462
542
131
6
0
465,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role