Player Matchup

Cliodhna
Cliodhna
ChavuTohLoki
Cliodhna
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 12L
1,467 Elo+
Party 1
Hera
Hera
JorgeProZomber
Hera
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,508 Elo+
Party 1
Ymir
Ymir
djadrianvacas
Ymir
Level 129
God Stats
2W - 0L
1,407 SR
Queue Stats
114W - 98L
1,501 Elo+
Party 1
Loki
Loki
martu475
Loki
Level 148
God Stats
1W - 0L
1,962 SR
Queue Stats
28W - 15L
1,471 Elo+
Party 1
Ullr
Ullr
xx_Angelgamae_xx
Ullr
Level 124
God Stats
2W - 0L
1,799 SR
Queue Stats
34W - 32L
1,472 Elo+
Party 1
Team Averages
Level 126
1,634 SR
1,484 Elo+

VS

Team Averages
Level 108
1,487 SR
1,503 Elo+
Raijin
Raijin
 
Raijin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Danyxj
Skadi
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 146L
1,445 Elo+
Party 2
Hera
Hera
Smaytelol
Hera
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Ne Zha
Ne Zha
nigmot
Ne Zha
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
318W - 308L
1,442 Elo+
Solo
Tiamat
Tiamat
the12hunter21
Tiamat
Level 107
God Stats
2W - 1L
1,436 SR
Queue Stats
78W - 64L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ChavuTohLoki
Cliodhna
17
8 / 6 / 15
11,098
793
16,837
16,565
10,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
10 / 4 / 15
12,135
867
12,827
8,814
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
3 / 5 / 21
10,639
760
7,960
17,335
24,408
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Loki
19
4 / 4 / 15
11,449
818
6,823
13,781
11,177
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
9 / 4 / 10
11,572
827
14,903
13,432
6,591
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
9 / 6 / 8
12,037
860
15,232
11,584
4,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
Danyxj
Skadi
16
6 / 8 / 11
10,511
751
13,037
13,441
5,113
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
14
1 / 9 / 7
8,937
638
3,385
11,135
3,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
nigmot
Ne Zha
17
4 / 6 / 6
10,388
742
6,956
11,182
4,982
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
3 / 5 / 16
10,261
733
10,763
15,131
17,007
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
71
34
Kills
23
23
Deaths
34
76
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
9
6
8
2.17
W
Cliodhna
ChavuTohLoki
Cliodhna
8
6
15
2.58
L
Skadi
Danyxj
Skadi
6
8
11
1.44
W
10
4
15
4.38
L
Hera
1
9
7
0.5
W
3
5
21
2.7
W
Loki
4
4
15
2.88
L
Ne Zha
nigmot
Ne Zha
4
6
6
1.17
L
3
5
16
2.2
W
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,350
Damage
49,373
69,927
Taken
62,473
57,327
Mitigated
34,797
16,596
Healing
12,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
15,232
1,297
263
1,053
11,584
4,364
312
3,296
8,288
38,309
0
W
Cliodhna
ChavuTohLoki
Cliodhna
16,837
2,534
1,815
4,153
16,565
10,987
2,861
6,854
9,353
0
24,858
L
Skadi
Danyxj
Skadi
13,037
6,421
860
1,263
13,441
5,113
594
3,980
9,461
0
20,788
W
12,827
3,114
0
922
8,814
4,164
978
4,598
4,136
29,864
0
L
Hera
3,385
638
421
684
11,135
3,331
335
5,191
5,944
13,316
0
W
7,960
1,456
950
531
17,335
24,408
563
6,755
10,492
11,241
0
W
Loki
6,823
1,335
898
2,257
13,781
11,177
1,110
4,154
9,567
0
28,825
L
Ne Zha
nigmot
Ne Zha
6,956
1,601
1,536
1,895
11,182
4,982
246
3,254
7,928
0
18,742
L
10,763
465
1,026
3,764
15,131
17,007
186
5,066
10,065
22,740
0
W
14,903
6,261
1,977
3,093
13,432
6,591
767
6,671
6,761
0
32,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,893
Gold Earned
52,134
127
Minions Killed
130
0
Camps Cleared
0
1,330,476
Distance Traveled
1,123,253
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,037
860
56
4
0
234,948
3
W
Cliodhna
11,098
793
10
1
0
277,355
1
L
Skadi
10,511
751
25
2
0
170,771
2
W
Hera
12,135
867
34
2
0
270,154
1
L
Hera
8,937
638
21
2
0
196,107
0
W
Ymir
10,639
760
9
1
0
249,161
0
W
Loki
11,449
818
26
2
0
276,419
0
L
Ne Zha
10,388
742
15
1
0
258,625
1
L
Tiamat
10,261
733
13
1
0
262,802
4
W
Ullr
11,572
827
48
3
0
257,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role