Player Matchup

Guan Yu
Guan Yu
Broim
Guan Yu
Level 88
God Stats
3W - 3L
1,690 SR
Queue Stats
319W - 361L
1,418 Elo+
Solo
Achilles
Achilles
Loemp1a
Achilles
Level 63
God Stats
12W - 10L
1,444 SR
Queue Stats
31W - 41L
1,441 Elo+
Solo
Nox
Nox
PurpleRanarr
Nox
Level 132
God Stats
0W - 4L
1,813 SR
Queue Stats
32W - 37L
1,146 Elo+
Solo
Team Averages
Level 94
1,649 SR
1,335 Elo+

VS

Team Averages
Level 99
1,178 SR
1,459 Elo+
Hel
Hel
Karvakammen
Hel
Level 125
God Stats
4W - 5L
1,141 SR
Queue Stats
124W - 76L
1,693 Elo+
Solo
Nemesis
Nemesis
LustyLuckyLuce
Nemesis
Level 87
God Stats
7W - 17L
1,036 SR
Queue Stats
475W - 564L
1,334 Elo+
Solo
Hercules
Hercules
jkabz
Hercules
Level 84
God Stats
2W - 2L
1,358 SR
Queue Stats
152W - 217L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Broim
Guan Yu
14
1 / 5 / 7
9,579
599
13,699
23,710
26,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Achilles
Loemp1a
Achilles
15
6 / 4 / 2
10,837
677
14,924
21,682
18,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 4 / 7
9,605
600
12,579
7,518
3,434
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 6
12,260
766
22,666
20,016
6,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 2 / 7
11,612
726
13,591
12,309
5,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
jkabz
Hercules
14
1 / 5 / 8
10,075
630
6,482
20,930
23,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
8
Kills
13
13
Deaths
8
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Broim
Guan Yu
1
5
7
0.9
W
7
1
6
10
L
Achilles
Loemp1a
Achilles
6
4
2
1.75
W
5
2
7
4.25
L
1
4
7
1.13
W
Hercules
jkabz
Hercules
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,202
Damage
42,739
52,910
Taken
53,255
48,669
Mitigated
34,835
18,375
Healing
31,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Broim
Guan Yu
13,699
2,729
1,653
10,086
23,710
26,920
0
10,995
12,207
0
37,250
W
22,666
3,074
6,810
14,812
20,016
6,144
1,266
3,199
16,417
63,820
0
L
Achilles
Loemp1a
Achilles
14,924
5,589
0
5,977
21,682
18,315
0
10,778
10,619
0
36,740
W
13,591
7,831
0
3,447
12,309
5,668
1,229
3,127
8,972
0
52,488
L
12,579
2,950
0
659
7,518
3,434
0
1,452
5,977
30,445
0
W
Hercules
jkabz
Hercules
6,482
1,697
0
6,851
20,930
23,023
34
7,249
13,133
0
19,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,021
Gold Earned
33,947
136
Minions Killed
173
5
Camps Cleared
8
884,862
Distance Traveled
949,750
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,579
599
46
3
1
296,010
5
W
Hel
12,260
766
88
6
3
329,091
5
L
Achilles
10,837
677
44
3
3
313,795
4
W
Nemesis
11,612
726
66
4
5
332,534
6
L
Nox
9,605
600
46
3
1
275,057
5
W
Hercules
10,075
630
19
1
0
288,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role