Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Exodus Scorpi0
Zeus
Level 109
God Stats
10W - 15L
1,222 SR
Queue Stats
95W - 159L
1,364 Elo+
Party 1
Neith
Neith
aussiegaming94
Neith
Level 60
God Stats
43W - 57L
1,521 SR
Queue Stats
98W - 168L
1,402 Elo+
Party 1
Team Averages
Level 99
1,414 SR
1,422 Elo+

VS

Team Averages
Level 63
1,714 SR
1,444 Elo+
Ares
Ares
Adversidy
Ares
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Cornbit 360
Gilgamesh
Level 124
God Stats
13W - 5L
1,874 SR
Queue Stats
315W - 331L
1,447 Elo+
Solo
Da Ji
Da Ji
LtBear5890
Da Ji
Level 43
God Stats
1W - 1L
1,769 SR
Queue Stats
2W - 3L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
7 / 4 / 5
9,223
838
8,222
11,465
6,460
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 3 / 8
8,592
781
13,075
5,597
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 2 / 10
8,089
735
7,559
5,256
1,784
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
3 / 4 / 4
8,664
788
6,870
13,986
9,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Cornbit 360
Gilgamesh
12
4 / 4 / 4
8,284
753
7,000
12,800
12,045
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Da Ji
12
2 / 5 / 4
7,828
712
4,008
8,858
3,112
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
13
Kills
9
9
Deaths
13
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
4
5
2.38
L
Ares
3
4
4
1.25
L
Gilgamesh
Cornbit 360
Gilgamesh
4
4
4
1.5
W
4
3
8
2.67
L
Da Ji
2
5
4
0.8
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,856
Damage
17,878
22,318
Taken
35,644
9,961
Mitigated
25,145
3,459
Healing
5,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,222
2,687
355
1,247
11,465
6,460
702
4,591
6,874
0
24,246
L
Ares
6,870
455
0
3,408
13,986
9,988
0
5,244
8,742
15,849
0
L
Gilgamesh
Cornbit 360
Gilgamesh
7,000
977
0
1,181
12,800
12,045
0
4,924
7,876
0
25,219
W
13,075
1,149
0
317
5,597
1,717
117
1,221
4,376
35,175
0
L
Da Ji
4,008
1,614
0
1,328
8,858
3,112
0
3,104
5,754
0
15,260
W
7,559
1,614
203
1,337
5,256
1,784
658
1,549
3,707
0
18,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,904
Gold Earned
24,776
117
Minions Killed
77
7
Camps Cleared
3
602,531
Distance Traveled
586,303
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,223
838
32
3
2
205,439
0
L
Ares
8,664
788
18
2
0
197,926
1
L
Gilgamesh
8,284
753
30
3
1
189,801
2
W
Zeus
8,592
781
60
5
4
192,467
2
L
Da Ji
7,828
712
29
3
2
198,576
1
W
Neith
8,089
735
25
2
1
204,625
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role