Player Matchup

Shiva
Shiva
CarloG1738
Shiva
Level 88
God Stats
7W - 4L
1,668 SR
Queue Stats
43W - 51L
1,451 Elo+
Solo
Cerberus
Cerberus
Franch0padilla
Cerberus
Level 160
God Stats
2W - 0L
1,894 SR
Queue Stats
151W - 151L
1,483 Elo+
Solo
Loki
Loki
SirBertalot
Loki
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
162W - 116L
1,651 Elo+
Party 1
Nox
Nox
Szymusiowski
Nox
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
123W - 91L
1,665 Elo+
Solo
Chernobog
Chernobog
WeeeDilp
Chernobog
Level 143
God Stats
2W - 0L
1,772 SR
Queue Stats
143W - 98L
1,650 Elo+
Party 1
Team Averages
Level 130
1,667 SR
1,580 Elo+

VS

Team Averages
Level 91
1,581 SR
1,646 Elo+
Eset
Eset
AxionEfect
Eset
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 74L
1,564 Elo+
Solo
Mulan
Mulan
Eshenshi
Mulan
Level 127
God Stats
1W - 2L
1,469 SR
Queue Stats
34W - 36L
1,915 Elo+
Party 2
Ullr
Ullr
Fonderero53
Ullr
Level 40
God Stats
1W - 2L
1,297 SR
Queue Stats
149W - 157L
1,455 Elo+
Solo
Cliodhna
Cliodhna
MiddleOrTroll
Cliodhna
Level 100
God Stats
1W - 3L
2,233 SR
Queue Stats
18W - 15L
1,751 Elo+
Party 2
Ymir
Ymir
PrinceSheitan
Ymir
Level 160
God Stats
2W - 4L
1,404 SR
Queue Stats
576W - 626L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
15
4 / 3 / 8
7,850
785
10,136
11,740
7,657
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
14
1 / 0 / 10
7,892
789
7,634
12,997
11,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 0 / 5
8,035
804
7,029
6,612
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 0 / 8
8,118
812
7,744
4,785
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
WeeeDilp
Chernobog
15
3 / 0 / 8
7,693
769
10,135
7,535
2,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
6,735
674
7,072
7,108
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Eshenshi
Mulan
13
1 / 4 / 2
6,863
686
6,536
12,282
7,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
0 / 4 / 1
6,401
640
6,038
10,299
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cliodhna
MiddleOrTroll
Cliodhna
13
0 / 4 / 2
7,034
703
8,123
8,960
2,864
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 1 / 2
7,216
722
5,473
10,181
9,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
16
Kills
3
3
Deaths
16
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Shiva
4
3
8
2.67
L
Mulan
Eshenshi
Mulan
1
4
2
0.5
L
0
4
1
0.13
W
Cerberus
1
0
10
6
L
Cliodhna
MiddleOrTroll
Cliodhna
0
4
2
0.25
L
1
1
2
2
W
4
0
5
6.5
W
4
0
8
8
W
Chernobog
WeeeDilp
Chernobog
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,678
Damage
33,242
43,669
Taken
48,830
25,773
Mitigated
25,950
16,563
Healing
7,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,072
75
101
966
7,108
2,513
0
3,221
3,887
15,766
0
W
Shiva
10,136
1,141
903
3,512
11,740
7,657
220
4,230
7,204
0
22,415
L
Mulan
Eshenshi
Mulan
6,536
1,392
0
2,131
12,282
7,684
0
3,992
8,290
0
17,097
L
6,038
3,166
0
652
10,299
3,290
0
2,603
7,696
0
21,486
W
Cerberus
7,634
123
0
4,312
12,997
11,490
0
3,594
8,826
14,195
0
L
Cliodhna
MiddleOrTroll
Cliodhna
8,123
553
0
597
8,960
2,864
0
2,125
6,835
0
31,225
L
5,473
986
1,231
1,626
10,181
9,599
0
3,437
6,744
10,701
0
W
7,029
1,567
0
2,800
6,612
2,353
0
918
5,619
0
29,636
W
7,744
489
0
2,354
4,785
1,691
0
1,375
3,274
33,521
0
W
Chernobog
WeeeDilp
Chernobog
10,135
6,931
0
2,682
7,535
2,582
1,012
1,794
5,659
0
34,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,588
Gold Earned
34,249
221
Minions Killed
158
0
Camps Cleared
0
1,113,452
Distance Traveled
939,018
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,735
674
21
2
0
171,467
3
W
Shiva
7,850
785
32
3
0
229,533
0
L
Mulan
6,863
686
33
3
0
198,446
2
L
Ullr
6,401
640
32
3
0
175,532
1
W
Cerberus
7,892
789
23
2
0
220,304
2
L
Cliodhna
7,034
703
57
6
0
217,850
1
L
Ymir
7,216
722
15
2
0
175,723
2
W
Loki
8,035
804
55
6
0
253,637
4
W
Nox
8,118
812
64
6
0
221,485
3
W
Chernobog
7,693
769
47
5
0
188,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role