Player Matchup

Merlin
Merlin
Gold III
 
Merlin
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver IV
AfroditaVonTeese
Sol
Silver IV
Level 146
God Stats
5W - 3L
1,500 SR
Queue Stats
37W - 52L
786 MMR
Solo
Athena
Athena
Silver IV
Co2-ToXiC
Athena
Silver IV
Level 156
God Stats
3W - 6L
1,594 SR
Queue Stats
194W - 209L
631 MMR
Solo
Nemesis
Nemesis
Silver III
ZenHeartless
Nemesis
Silver III
Level 159
God Stats
7W - 9L
1,344 SR
Queue Stats
153W - 150L
1,379 MMR
Party 1
Cernunnos
Cernunnos
Silver I
granddeezy
Cernunnos
Silver I
Level 127
God Stats
2W - 2L
1,532 SR
Queue Stats
10W - 11L
1,425 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 143
1,494 SR
1,144 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,603 SR
1,076 MMR
Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Bronze I
JC Limits
Janus
Bronze I
Level 40
God Stats
4W - 8L
1,394 SR
Queue Stats
34W - 57L
792 MMR
Solo
Bakasura
Bakasura
Silver III
Loli__Safada
Bakasura
Silver III
Level 69
God Stats
1W - 2L
1,724 SR
Queue Stats
57W - 76L
792 MMR
Solo
Fafnir
Fafnir
Silver III
SkrtSkrt1989
Fafnir
Silver III
Level 141
God Stats
6W - 16L
1,629 SR
Queue Stats
665W - 679L
861 MMR
Solo
Shiva
Shiva
Gold IV
temp-418702
Shiva
Gold IV
Level 142
God Stats
4W - 3L
1,770 SR
Queue Stats
460W - 454L
1,435 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
12 / 2 / 7
15,341
667
21,117
11,048
6,921
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
3 / 0 / 1
13,892
604
4,529
10,194
3,793
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Athena
Co2-ToXiC
Athena
18
4 / 3 / 17
13,304
578
7,885
27,173
42,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
ZenHeartless
Nemesis
19
14 / 0 / 8
13,731
597
17,793
15,760
6,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
granddeezy
Cernunnos
19
5 / 5 / 7
13,070
568
13,478
16,333
7,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bans
AtlasGilgamesh

VS

Bans
ArachneArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
2 / 6 / 7
12,022
523
17,089
22,497
7,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
JC Limits
Janus
16
1 / 9 / 0
10,178
443
3,889
13,983
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Loli__Safada
Bakasura
15
5 / 11 / 1
10,027
436
12,802
21,043
8,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
7
0 / 11 / 2
6,735
293
520
12,549
6,292
17
1 / 1 / 0
10,786
469
7,393
11,867
8,005
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
19
38
Kills
9
10
Deaths
38
40
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
12
2
7
7.75
L
Medusa
 
Medusa
2
6
7
0.92
W
3
0
1
3.5
W
Athena
Co2-ToXiC
Athena
4
3
17
4.17
L
Janus
JC Limits
Janus
1
9
0
0.11
L
Bakasura
Loli__Safada
Bakasura
5
11
1
0.5
L
Fafnir
0
11
2
0.09
W
Nemesis
ZenHeartless
Nemesis
14
0
8
18
W
Cernunnos
granddeezy
Cernunnos
5
5
7
1.7
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,802
Damage
41,693
80,508
Taken
81,939
66,621
Mitigated
33,370
27,092
Healing
17,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
21,117
2,044
0
2,402
11,048
6,921
379
1,199
9,045
119,867
0
L
Medusa
 
Medusa
17,089
8,186
0
7,213
22,497
7,091
0
8,018
14,479
0
96,623
W
4,529
1,854
0
7,193
10,194
3,793
8,980
777
9,417
95,730
0
W
Athena
Co2-ToXiC
Athena
7,885
1,874
184
6,823
27,173
42,400
0
2,469
23,739
32,619
0
L
Janus
JC Limits
Janus
3,889
208
0
1,410
13,983
3,718
0
6,092
7,891
73,620
0
L
Bakasura
Loli__Safada
Bakasura
12,802
6,956
0
4,154
21,043
8,264
0
7,397
13,646
0
53,752
L
Fafnir
520
132
107
710
12,549
6,292
0
6,405
6,144
3,409
0
W
Nemesis
ZenHeartless
Nemesis
17,793
9,828
0
4,500
15,760
6,417
2,075
628
13,057
0
93,422
W
Cernunnos
granddeezy
Cernunnos
13,478
6,818
0
5,990
16,333
7,090
51
1,767
13,916
0
107,332
L
7,393
2,117
0
4,143
11,867
8,005
0
5,619
6,248
20
63,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,338
Gold Earned
49,748
717
Minions Killed
557
0
Camps Cleared
0
2,197,400
Distance Traveled
1,821,768
29
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,341
667
209
9
0
417,306
4
L
Medusa
12,022
523
169
7
0
412,495
6
W
Sol
13,892
604
196
9
0
413,419
9
W
Athena
13,304
578
43
2
0
443,686
6
L
Janus
10,178
443
153
7
0
367,959
7
L
Bakasura
10,027
436
96
4
0
427,281
1
L
Fafnir
6,735
293
3
0
0
206,214
0
W
Nemesis
13,731
597
103
4
0
480,194
5
W
Cernunnos
13,070
568
166
7
0
442,795
5
L
Shiva
10,786
469
136
6
0
407,819
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role