Player Matchup

Cthulhu
Cthulhu
BillyJBob71
Cthulhu
Level 37
God Stats
0W - 3L
1,130 SR
Queue Stats
0W - 11L
928 Elo+
Party 3
Bellona
Bellona
Elvisbrooklyn
Bellona
Level 69
God Stats
8W - 4L
1,353 SR
Queue Stats
16W - 12L
1,489 Elo+
Solo
Hades
Hades
SirJimmothy
Hades
Level 15
God Stats
0W - 4L
1,041 SR
Queue Stats
0W - 11L
928 Elo+
Party 3
Mercury
Mercury
Smileydude101
Mercury
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
928 Elo+
Party 3
Charybdis
Charybdis
SortedPancake
Charybdis
Level 23
God Stats
0W - 1L
1,180 SR
Queue Stats
0W - 9L
966 Elo+
Party 3
Team Averages
Level 32
1,241 SR
1,048 Elo+

VS

Team Averages
Level 71
1,619 SR
1,540 Elo+
Cerberus
Cerberus
EBoyJuice
Cerberus
Level 119
God Stats
1W - 1L
1,886 SR
Queue Stats
546W - 274L
1,683 Elo+
Party 1
Thanatos
Thanatos
Katagillna
Thanatos
Level 18
God Stats
28W - 3L
1,918 SR
Queue Stats
260W - 60L
1,757 Elo+
Party 1
Apollo
Apollo
KentaiUwU
Apollo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,192 Elo+
Party 2
Hera
Hera
MF_Shadow__
Hera
Level 103
God Stats
2W - 2L
1,548 SR
Queue Stats
31W - 39L
1,421 Elo+
Party 2
Guan Yu
Guan Yu
Ratagillna
Guan Yu
Level 109
God Stats
1W - 1L
1,241 SR
Queue Stats
357W - 190L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BillyJBob71
Cthulhu
12
2 / 8 / 1
8,601
453
7,784
25,898
22,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
10
0 / 8 / 1
6,562
345
8,073
17,924
10,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 15 / 2
6,574
346
5,381
24,725
8,548
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
8
0 / 14 / 3
6,341
334
1,628
15,955
3,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
SortedPancake
Charybdis
11
1 / 8 / 1
7,280
383
1,674
16,206
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EBoyJuice
Cerberus
18
11 / 0 / 10
11,738
618
11,707
13,318
17,530
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Katagillna
Thanatos
20
24 / 0 / 9
13,529
712
28,549
14,434
7,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
KentaiUwU
Apollo
16
0 / 1 / 15
10,523
554
13,513
12,841
5,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

16
12 / 2 / 11
11,005
579
20,646
9,029
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Ratagillna
Guan Yu
15
6 / 1 / 24
10,946
576
12,995
18,036
20,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
122
3
Kills
53
53
Deaths
4
8
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BillyJBob71
Cthulhu
2
8
1
0.31
W
Cerberus
EBoyJuice
Cerberus
11
0
10
16
L
Bellona
0
8
1
0.06
W
Thanatos
Katagillna
Thanatos
24
0
9
28.5
W
Apollo
KentaiUwU
Apollo
0
1
15
7.5
W
12
2
11
8.75
W
Guan Yu
Ratagillna
Guan Yu
6
1
24
18
L
0
15
2
0.07
L
Mercury
0
14
3
0.11
L
Charybdis
SortedPancake
Charybdis
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,540
Damage
87,410
100,708
Taken
67,658
47,803
Mitigated
53,875
9,780
Healing
37,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BillyJBob71
Cthulhu
7,784
844
33
2,573
25,898
22,596
0
9,094
16,457
30,587
0
W
Cerberus
EBoyJuice
Cerberus
11,707
1,679
0
5,815
13,318
17,530
651
2,571
10,747
81,450
0
L
Bellona
8,073
2,527
0
2,570
17,924
10,998
0
7,055
10,845
0
26,460
W
Thanatos
Katagillna
Thanatos
28,549
9,905
0
20,018
14,434
7,169
1,879
1,026
13,148
0
124,948
W
Apollo
KentaiUwU
Apollo
13,513
8,617
0
5,388
12,841
5,483
4,940
3,909
8,932
0
84,265
W
20,646
5,849
0
375
9,029
3,222
4,596
3,170
5,859
78,741
0
W
Guan Yu
Ratagillna
Guan Yu
12,995
2,262
1,176
4,266
18,036
20,471
877
2,665
15,371
248
40,431
L
5,381
539
0
2,220
24,725
8,548
0
9,327
15,292
27,908
0
L
Mercury
1,628
316
0
460
15,955
3,019
0
4,711
11,244
0
16,972
L
Charybdis
SortedPancake
Charybdis
1,674
372
0
1,924
16,206
2,642
0
2,304
13,902
0
26,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,358
Gold Earned
57,741
231
Minions Killed
641
0
Camps Cleared
0
1,417,935
Distance Traveled
1,913,480
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,601
453
55
3
0
294,655
2
W
Cerberus
11,738
618
169
9
0
391,009
5
L
Bellona
6,562
345
36
2
0
295,977
2
W
Thanatos
13,529
712
178
9
0
444,749
1
W
Apollo
10,523
554
146
8
0
371,148
2
W
Hera
11,005
579
102
5
0
351,206
4
W
Guan Yu
10,946
576
46
2
0
355,368
1
L
Hades
6,574
346
58
3
0
269,301
0
L
Mercury
6,341
334
28
1
0
268,745
1
L
Charybdis
7,280
383
54
3
0
289,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role