Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GabiJuzNieKox
Morgan Le Fay
Level 75
God Stats
1W - 1L
1,393 SR
Queue Stats
6W - 6L
1,465 Elo+
Solo
Charybdis
Charybdis
Mckroket
Charybdis
Level 127
God Stats
3W - 3L
1,288 SR
Queue Stats
16W - 22L
1,355 Elo+
Solo
Team Averages
Level 94
1,394 SR
1,440 Elo+

VS

Team Averages
Level 95
1,499 SR
1,484 Elo+
Ymir
Ymir
Leydevidas83
Ymir
Level 67
God Stats
20W - 36L
1,465 SR
Queue Stats
202W - 264L
1,373 Elo+
Solo
Anhur
Anhur
Rontonco
Anhur
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,614 Elo+
Solo
Vulcan
Vulcan
ZzZKilleRYTBZzZ
Vulcan
Level 74
God Stats
0W - 2L
1,531 SR
Queue Stats
10W - 10L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
3 / 3 / 5
10,254
732
10,530
17,424
17,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
GabiJuzNieKox
Morgan Le Fay
14
2 / 2 / 5
9,360
669
14,194
6,612
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Mckroket
Charybdis
15
4 / 1 / 4
9,896
707
12,471
8,636
2,309
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
9,293
664
7,334
17,869
13,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Rontonco
Anhur
15
3 / 1 / 1
9,577
684
9,400
15,268
4,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 4
8,567
612
6,595
9,253
3,000
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
9
Kills
5
6
Deaths
9
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
3
5
1.83
W
Morgan Le Fay
GabiJuzNieKox
Morgan Le Fay
2
2
5
2.25
L
2
5
2
0.6
W
Charybdis
Mckroket
Charybdis
4
1
4
6
L
Anhur
Rontonco
Anhur
3
1
1
3.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,195
Damage
23,329
32,672
Taken
42,390
22,445
Mitigated
21,381
9,862
Healing
5,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,530
273
1,056
4,686
17,424
17,664
54
7,872
9,552
25,049
0
W
Morgan Le Fay
GabiJuzNieKox
Morgan Le Fay
14,194
2,939
385
627
6,612
2,472
654
3,244
3,368
37,974
0
L
7,334
286
0
1,680
17,869
13,769
223
7,260
10,609
15,230
0
W
Charybdis
Mckroket
Charybdis
12,471
7,395
0
3,108
8,636
2,309
2,219
3,170
5,466
0
37,979
L
Anhur
Rontonco
Anhur
9,400
5,562
0
3,373
15,268
4,612
260
10,810
4,458
0
48,355
L
6,595
2,113
0
93
9,253
3,000
102
6,950
2,303
30,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,510
Gold Earned
27,437
152
Minions Killed
139
6
Camps Cleared
5
835,918
Distance Traveled
770,494
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,254
732
19
1
0
295,664
2
W
Morgan Le Fay
9,360
669
57
4
3
290,889
5
L
Ymir
9,293
664
17
1
0
256,375
1
W
Charybdis
9,896
707
76
5
3
249,365
1
L
Anhur
9,577
684
74
5
4
262,015
4
L
Vulcan
8,567
612
48
3
1
252,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role