Player Matchup

Charybdis
Charybdis
Darksoncflip
Charybdis
Level 119
God Stats
0W - 3L
1,285 SR
Queue Stats
77W - 83L
1,344 Elo+
Party 1
Scylla
Scylla
DuskyDawn117
Scylla
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 17L
1,197 Elo+
Party 1
Tyr
Tyr
SmitepawPanda
Tyr
Level 116
God Stats
3W - 3L
1,595 SR
Queue Stats
72W - 83L
1,344 Elo+
Party 1
Team Averages
Level 107
1,460 SR
1,295 Elo+

VS

Team Averages
Level 151
2,000 SR
1,967 Elo+
Medusa
Medusa
Miikyl
Medusa
Level 160
God Stats
16W - 0L
2,034 SR
Queue Stats
467W - 79L
1,962 Elo+
Party 2
Xing Tian
Xing Tian
PaddleShmackle
Xing Tian
Level 132
God Stats
52W - 4L
1,823 SR
Queue Stats
435W - 57L
1,972 Elo+
Party 2
Tiamat
Tiamat
mycar
Tiamat
Level 160
God Stats
37W - 2L
2,143 SR
Queue Stats
466W - 72L
1,968 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Darksoncflip
Charybdis
16
4 / 5 / 2
11,137
696
6,638
13,375
3,295
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Scylla
15
2 / 5 / 4
10,506
657
7,754
14,236
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
2 / 8 / 5
10,683
668
12,534
26,671
20,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Miikyl
Medusa
18
8 / 3 / 4
12,297
769
20,373
12,322
6,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
PaddleShmackle
Xing Tian
16
3 / 3 / 12
12,104
757
10,823
16,170
19,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
mycar
Tiamat
18
7 / 2 / 8
11,876
742
18,363
10,093
6,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
8
Kills
18
18
Deaths
8
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Darksoncflip
Charybdis
4
5
2
1
L
Scylla
2
5
4
0.8
W
Medusa
Miikyl
Medusa
8
3
4
3.33
W
Xing Tian
PaddleShmackle
Xing Tian
3
3
12
3
L
2
8
5
0.56
W
Tiamat
mycar
Tiamat
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,926
Damage
49,559
54,282
Taken
38,585
27,521
Mitigated
32,571
2,653
Healing
10,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Darksoncflip
Charybdis
6,638
3,837
0
635
13,375
3,295
0
7,881
5,211
0
29,169
L
Scylla
7,754
806
0
250
14,236
3,461
0
7,816
6,300
50,104
0
W
Medusa
Miikyl
Medusa
20,373
8,072
0
2,833
12,322
6,162
1,710
2,431
9,678
0
63,231
W
Xing Tian
PaddleShmackle
Xing Tian
10,823
671
0
4,827
16,170
19,886
286
4,405
11,498
28,275
0
L
12,534
1,643
0
1,768
26,671
20,765
0
12,806
13,379
0
21,443
W
Tiamat
mycar
Tiamat
18,363
1,738
0
2,611
10,093
6,523
799
1,410
8,469
52,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,326
Gold Earned
36,277
177
Minions Killed
215
2
Camps Cleared
13
811,660
Distance Traveled
934,954
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,137
696
68
4
1
249,335
0
L
Scylla
10,506
657
77
5
1
271,498
3
W
Medusa
12,297
769
96
6
3
302,333
3
W
Xing Tian
12,104
757
23
1
2
340,859
5
L
Tyr
10,683
668
32
2
0
290,827
6
W
Tiamat
11,876
742
96
6
8
291,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role