Player Matchup

Tiamat
Tiamat
AskTheDust
Tiamat
Level 158
God Stats
1W - 1L
1,720 SR
Queue Stats
45W - 48L
1,510 Elo+
Solo
Thor
Thor
dkBloodstaffdk
Thor
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 112L
1,027 Elo+
Solo
Fafnir
Fafnir
nasreatt
Fafnir
Level 118
God Stats
24W - 27L
1,512 SR
Queue Stats
397W - 474L
1,486 Elo+
Solo
Team Averages
Level 126
1,577 SR
1,341 Elo+

VS

Team Averages
Level 80
1,467 SR
1,465 Elo+
Poseidon
Poseidon
Josera22
Poseidon
Level 55
God Stats
2W - 3L
1,247 SR
Queue Stats
11W - 22L
1,317 Elo+
Solo
Serqet
Serqet
nikola07
Serqet
Level 124
God Stats
1W - 1L
1,314 SR
Queue Stats
259W - 236L
1,581 Elo+
Solo
Geb
Geb
ramsanpower
Geb
Level 62
God Stats
10W - 4L
1,838 SR
Queue Stats
130W - 162L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AskTheDust
Tiamat
13
0 / 4 / 4
8,108
624
8,380
10,262
9,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 3 / 2
7,596
584
3,431
7,133
3,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Fafnir
nasreatt
Fafnir
13
5 / 4 / 0
9,095
700
11,411
15,192
8,739
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Josera22
Poseidon
15
3 / 2 / 8
9,689
745
10,642
7,325
2,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Serqet
nikola07
Serqet
15
7 / 3 / 4
10,227
787
8,472
12,307
4,745
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 0 / 9
9,367
721
5,534
9,438
8,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
11
11
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AskTheDust
Tiamat
0
4
4
0.5
W
Poseidon
Josera22
Poseidon
3
2
8
3.5
L
0
3
2
0.33
L
Fafnir
nasreatt
Fafnir
5
4
0
1.25
W
Serqet
nikola07
Serqet
7
3
4
3
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,222
Damage
24,648
32,587
Taken
29,070
21,070
Mitigated
15,671
8,342
Healing
4,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AskTheDust
Tiamat
8,380
703
527
1,453
10,262
9,247
24
3,236
6,852
26,767
0
W
Poseidon
Josera22
Poseidon
10,642
2,291
0
1,272
7,325
2,739
599
4,982
2,094
59,750
0
L
3,431
377
0
902
7,133
3,084
0
3,965
3,145
0
9,966
L
Fafnir
nasreatt
Fafnir
11,411
2,596
0
5,460
15,192
8,739
172
9,205
5,690
31,198
0
W
Serqet
nikola07
Serqet
8,472
1,795
0
989
12,307
4,745
534
8,052
3,744
0
22,116
W
5,534
801
285
1,521
9,438
8,187
208
6,228
2,550
16,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,799
Gold Earned
29,283
113
Minions Killed
155
3
Camps Cleared
9
714,405
Distance Traveled
751,815
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,108
624
52
4
1
243,650
7
W
Poseidon
9,689
745
101
8
3
247,801
5
L
Thor
7,596
584
18
1
1
229,196
2
L
Fafnir
9,095
700
43
3
1
241,559
5
W
Serqet
10,227
787
33
3
6
261,127
2
W
Geb
9,367
721
21
2
0
242,887
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role