Player Matchup

Artemis
Artemis
ForsakenGod1
Artemis
Level 160
God Stats
2W - 3L
1,219 SR
Queue Stats
68W - 72L
1,489 Elo+
Party 1
Ne Zha
Ne Zha
IrisHeartF
Ne Zha
Level 26
God Stats
1W - 1L
1,784 SR
Queue Stats
11W - 5L
1,721 Elo+
Solo
Hercules
Hercules
ScrubGod4180
Hercules
Level 123
God Stats
0W - 1L
1,680 SR
Queue Stats
26W - 24L
1,420 Elo+
Party 1
Baron Samedi
Baron Samedi
TestBread
Baron Samedi
Level 68
God Stats
0W - 1L
1,638 SR
Queue Stats
5W - 8L
1,272 Elo+
Party 1
Atlas
Atlas
thekingofme1208
Atlas
Level 144
God Stats
0W - 1L
1,706 SR
Queue Stats
12W - 12L
1,411 Elo+
Party 1
Team Averages
Level 104
1,605 SR
1,463 Elo+

VS

Team Averages
Level 92
1,574 SR
1,619 Elo+
Tiamat
Tiamat
 
Tiamat
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ChiefDabs2Much
Izanami
Level 141
God Stats
7W - 4L
1,393 SR
Queue Stats
92W - 73L
1,605 Elo+
Party 2
Hercules
Hercules
TionSensei
Hercules
Level 32
God Stats
3W - 2L
1,722 SR
Queue Stats
191W - 172L
1,580 Elo+
Party 2
Ravana
Ravana
mommalarry840
Ravana
Level 128
God Stats
2W - 1L
1,292 SR
Queue Stats
82W - 73L
1,512 Elo+
Solo
Khepri
Khepri
murdamatt
Khepri
Level 8
God Stats
5W - 0L
1,962 SR
Queue Stats
5W - 0L
1,898 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ForsakenGod1
Artemis
15
1 / 9 / 8
8,758
730
9,879
13,970
3,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
IrisHeartF
Ne Zha
16
5 / 6 / 4
10,106
842
8,850
10,984
3,810
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
ScrubGod4180
Hercules
17
6 / 3 / 4
9,776
815
12,087
18,795
9,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
TestBread
Baron Samedi
15
1 / 6 / 7
8,430
703
7,562
12,456
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 5 / 6
8,658
722
4,843
15,444
10,164
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
2 / 4 / 20
9,444
787
13,318
10,763
8,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 3 / 12
10,495
875
18,541
11,105
4,788
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
TionSensei
Hercules
18
10 / 3 / 5
10,764
897
10,084
14,880
9,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 2 / 13
9,736
811
10,944
12,330
8,832
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
murdamatt
Khepri
15
3 / 2 / 12
9,728
811
4,539
6,737
8,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
91
14
Kills
29
29
Deaths
14
29
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
4
20
3
W
9
3
12
5
L
Artemis
ForsakenGod1
Artemis
1
9
8
0.56
L
Ne Zha
IrisHeartF
Ne Zha
5
6
4
1.17
L
Hercules
ScrubGod4180
Hercules
6
3
4
2.67
L
Baron Samedi
TestBread
Baron Samedi
1
6
7
0.75
W
Hercules
TionSensei
Hercules
10
3
5
4.17
W
5
2
13
5.75
W
Khepri
murdamatt
Khepri
3
2
12
4.5
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,221
Damage
57,426
71,649
Taken
55,815
31,387
Mitigated
39,482
15,393
Healing
9,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
13,318
768
0
1,992
10,763
8,061
1,087
2,941
7,822
27,384
0
W
18,541
11,293
0
1,644
11,105
4,788
1,085
3,155
7,950
0
44,166
L
Artemis
ForsakenGod1
Artemis
9,879
4,745
0
2,383
13,970
3,629
0
1,798
11,877
0
35,496
L
Ne Zha
IrisHeartF
Ne Zha
8,850
2,093
0
1,214
10,984
3,810
0
2,655
7,034
0
29,295
L
Hercules
ScrubGod4180
Hercules
12,087
4,457
289
4,933
18,795
9,752
717
4,045
13,265
837
28,206
L
Baron Samedi
TestBread
Baron Samedi
7,562
391
1,296
2,775
12,456
4,032
0
4,538
7,513
26,459
0
W
Hercules
TionSensei
Hercules
10,084
2,431
0
2,701
14,880
9,722
1,047
3,236
11,644
0
34,668
W
10,944
2,801
0
2,130
12,330
8,832
1,314
2,138
10,192
0
22,685
W
Khepri
murdamatt
Khepri
4,539
37
0
1,421
6,737
8,079
0
1,555
5,182
8,482
0
L
4,843
1,742
0
2,503
15,444
10,164
0
3,671
11,238
13,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,728
Gold Earned
50,167
211
Minions Killed
189
0
Camps Cleared
0
1,118,523
Distance Traveled
1,305,543
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,444
787
43
4
0
262,872
4
W
Izanami
10,495
875
56
5
0
246,717
1
L
Artemis
8,758
730
44
4
0
209,343
0
L
Ne Zha
10,106
842
49
4
0
213,641
2
L
Hercules
9,776
815
48
4
0
260,724
2
L
Baron Samedi
8,430
703
52
4
0
206,254
0
W
Hercules
10,764
897
50
4
0
275,232
3
W
Ravana
9,736
811
33
3
0
274,726
1
W
Khepri
9,728
811
7
1
0
245,996
1
L
Atlas
8,658
722
18
2
0
228,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role