Player Matchup

Xing Tian
Xing Tian
Masters
AlohaShirt
Xing Tian
Masters
Level 155
God Stats
6W - 6L
1,688 SR
Queue Stats
259W - 263L
2,649 MMR
Solo
Cernunnos
Cernunnos
Grandmaster
Octizy
Cernunnos
Grandmaster
Level 79
God Stats
31W - 25L
1,843 SR
Queue Stats
819W - 673L
3,013 MMR
Solo
Odin
Odin
Diamond I
aliax00x
Odin
Diamond I
Level 144
God Stats
12W - 11L
1,751 SR
Queue Stats
226W - 234L
2,493 MMR
Solo
Nemesis
Nemesis
Masters
chówy
Nemesis
Masters
Level 160
God Stats
27W - 18L
1,884 SR
Queue Stats
450W - 392L
2,902 MMR
Solo
Agni
Agni
Diamond II
yohri
Agni
Diamond II
Level 146
God Stats
17W - 19L
1,605 SR
Queue Stats
277W - 264L
2,367 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 137
1,754 SR
2,684 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 153
1,705 SR
2,712 MMR
Hou Yi
Hou Yi
Platinum II
ClaneSZN
Hou Yi
Platinum II
Level 160
God Stats
6W - 1L
1,908 SR
Queue Stats
51W - 22L
2,226 MMR
Party 1
Artio
Artio
Platinum II
Eavia
Artio
Platinum II
Level 156
God Stats
18W - 9L
1,936 SR
Queue Stats
47W - 22L
2,220 MMR
Party 1
Janus
Janus
Masters
Lúnatic
Janus
Masters
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 53L
2,922 MMR
Party 2
Thanatos
Thanatos
Grandmaster
lHaymakerl
Thanatos
Grandmaster
Level 160
God Stats
39W - 25L
1,912 SR
Queue Stats
980W - 740L
3,300 MMR
Solo
Achilles
Achilles
Masters
oLunarys
Achilles
Masters
Level 160
God Stats
2W - 1L
1,270 SR
Queue Stats
432W - 375L
2,894 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AlohaShirt
Xing Tian
14
0 / 8 / 8
9,505
413
9,188
19,027
14,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cernunnos
Octizy
Cernunnos
20
4 / 4 / 3
12,149
528
15,131
15,636
5,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odin
17
1 / 4 / 2
11,029
480
6,527
17,078
17,737
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
chówy
Nemesis
18
5 / 1 / 2
10,862
472
9,849
20,225
11,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Agni
yohri
Agni
16
3 / 6 / 1
9,990
434
8,614
13,166
4,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ShivaGilgameshLoki

VS

Bans
GebThothAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ClaneSZN
Hou Yi
20
4 / 5 / 7
13,559
590
15,129
17,917
5,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artio
Eavia
Artio
16
1 / 2 / 13
11,744
511
5,521
19,978
23,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Janus
Lúnatic
Janus
20
4 / 3 / 10
14,370
625
18,384
14,344
5,907
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
lHaymakerl
Thanatos
20
10 / 3 / 6
14,533
632
12,099
19,165
12,294
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
oLunarys
Achilles
20
4 / 0 / 11
14,549
633
14,357
20,786
20,255
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
70
13
Kills
23
23
Deaths
13
16
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AlohaShirt
Xing Tian
0
8
8
0.5
W
Hou Yi
ClaneSZN
Hou Yi
4
5
7
1.5
W
Artio
Eavia
Artio
1
2
13
3.75
W
Janus
Lúnatic
Janus
4
3
10
3
L
Cernunnos
Octizy
Cernunnos
4
4
3
1.38
L
Odin
1
4
2
0.5
L
Nemesis
chówy
Nemesis
5
1
2
6
W
Thanatos
lHaymakerl
Thanatos
10
3
6
4.33
W
Achilles
oLunarys
Achilles
4
0
11
9.5
L
Agni
yohri
Agni
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,309
Damage
65,490
85,132
Taken
92,190
54,291
Mitigated
68,175
16,269
Healing
47,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AlohaShirt
Xing Tian
9,188
484
0
1,982
19,027
14,850
0
7,310
11,567
28,945
0
W
Hou Yi
ClaneSZN
Hou Yi
15,129
9,998
0
7,702
17,917
5,863
3,734
2,871
15,046
0
117,764
W
Artio
Eavia
Artio
5,521
288
1,172
6,515
19,978
23,856
108
5,495
14,483
31,253
641
W
Janus
Lúnatic
Janus
18,384
723
283
5,290
14,344
5,907
1,694
5,392
8,952
125,529
0
L
Cernunnos
Octizy
Cernunnos
15,131
6,267
0
5,600
15,636
5,486
0
1,511
14,089
0
108,488
L
Odin
6,527
1,027
0
3,869
17,078
17,737
0
4,037
12,912
0
62,770
L
Nemesis
chówy
Nemesis
9,849
2,548
0
2,381
20,225
11,726
0
7,387
12,642
0
94,211
W
Thanatos
lHaymakerl
Thanatos
12,099
3,686
0
16,767
19,165
12,294
3,449
4,940
13,725
0
110,202
W
Achilles
oLunarys
Achilles
14,357
5,010
0
10,020
20,786
20,255
1,939
3,026
17,157
0
100,305
L
Agni
yohri
Agni
8,614
329
76
2,361
13,166
4,492
0
3,098
9,908
76,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,535
Gold Earned
68,755
623
Minions Killed
742
0
Camps Cleared
0
2,303,268
Distance Traveled
2,457,401
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,505
413
47
2
0
428,492
6
W
Hou Yi
13,559
590
173
8
0
410,045
3
W
Artio
11,744
511
26
1
0
485,199
7
W
Janus
14,370
625
211
9
0
521,749
6
L
Cernunnos
12,149
528
191
8
0
404,224
3
L
Odin
11,029
480
135
6
0
469,236
8
L
Nemesis
10,862
472
139
6
0
575,553
8
W
Thanatos
14,533
632
148
6
0
544,950
2
W
Achilles
14,549
633
184
8
0
495,458
3
L
Agni
9,990
434
111
5
0
425,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role