Player Matchup

Hades
Hades
BotchedFetusRepo
Hades
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
981 Elo+
Solo
Cupid
Cupid
Chaox_the_Fox
Cupid
Level 49
God Stats
4W - 4L
1,500 SR
Queue Stats
57W - 73L
1,302 Elo+
Solo
Khepri
Khepri
InspiredComb215
Khepri
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
440W - 446L
1,317 Elo+
Party 2
Shiva
Shiva
KelpyG0824
Shiva
Level 87
God Stats
16W - 18L
1,542 SR
Queue Stats
495W - 517L
1,323 Elo+
Party 2
Mercury
Mercury
yuumiscks
Mercury
Level 7
God Stats
5W - 4L
1,500 SR
Queue Stats
69W - 85L
1,358 Elo+
Party 2
Team Averages
Level 54
1,508 SR
1,256 Elo+

VS

Team Averages
Level 52
1,383 SR
1,371 Elo+
Bellona
Bellona
GoingBuzzard457
Bellona
Level 34
God Stats
8W - 10L
1,195 SR
Queue Stats
193W - 230L
1,235 Elo+
Solo
Ravana
Ravana
Matthew55
Ravana
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 118L
1,448 Elo+
Solo
Atlas
Atlas
ThrowStrategist
Atlas
Level 61
God Stats
93W - 101L
1,596 SR
Queue Stats
223W - 256L
1,428 Elo+
Party 1
Raijin
Raijin
golden-rethink4
Raijin
Level 26
God Stats
0W - 2L
1,290 SR
Queue Stats
359W - 358L
1,417 Elo+
Party 1
Tiamat
Tiamat
kev_494
Tiamat
Level 37
God Stats
32W - 38L
1,336 SR
Queue Stats
235W - 244L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 5
9,798
544
9,788
16,172
6,694
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 4 / 4
8,758
487
9,766
12,786
4,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
2 / 4 / 9
8,986
499
3,743
9,643
6,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
16
5 / 3 / 10
10,504
584
11,401
13,377
15,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
yuumiscks
Mercury
20
16 / 1 / 4
13,020
723
16,304
12,183
6,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
8,091
450
5,924
13,846
12,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ravana
Matthew55
Ravana
12
2 / 16 / 2
7,891
438
5,866
15,287
4,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 2 / 5
8,271
460
6,453
14,337
10,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 5 / 2
9,137
508
9,672
11,956
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
kev_494
Tiamat
15
4 / 5 / 3
9,260
514
8,821
10,376
6,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
31
34
Kills
17
17
Deaths
34
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
5
5
1.7
W
5
4
4
1.75
L
2
6
2
0.5
W
2
4
9
1.63
W
Shiva
5
3
10
3.33
L
Ravana
Matthew55
Ravana
2
16
2
0.19
L
2
2
5
2.25
L
7
5
2
1.6
L
Tiamat
kev_494
Tiamat
4
5
3
1.1
W
Mercury
yuumiscks
Mercury
16
1
4
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,002
Damage
36,736
64,161
Taken
65,802
38,157
Mitigated
37,454
22,517
Healing
10,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,788
996
233
7,153
16,172
6,694
234
6,240
9,523
49,976
0
W
9,766
4,607
862
3,776
12,786
4,123
1,784
7,229
5,515
0
36,315
L
5,924
2,888
0
1,756
13,846
12,517
0
954
12,415
0
27,862
W
3,743
407
0
788
9,643
6,087
726
5,693
3,915
15,378
4,446
W
Shiva
11,401
2,142
0
5,890
13,377
15,107
1,741
3,434
9,785
0
62,787
L
Ravana
Matthew55
Ravana
5,866
3,161
0
638
15,287
4,749
83
2,403
12,752
0
37,560
L
6,453
2,950
0
2,666
14,337
10,020
33
4,391
9,820
20,695
0
L
9,672
1,165
0
2,860
11,956
3,816
114
2,215
9,697
40,391
0
L
Tiamat
kev_494
Tiamat
8,821
679
0
2,304
10,376
6,352
0
3,357
6,950
51,950
0
W
Mercury
yuumiscks
Mercury
16,304
10,417
0
3,815
12,183
6,146
138
1,684
10,477
0
113,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,066
Gold Earned
42,650
464
Minions Killed
306
0
Camps Cleared
0
1,839,307
Distance Traveled
1,558,537
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,798
544
84
5
0
326,130
0
W
Cupid
8,758
487
65
4
0
330,396
0
L
Bellona
8,091
450
39
2
0
268,813
0
W
Khepri
8,986
499
38
2
0
341,176
0
W
Shiva
10,504
584
107
6
0
343,878
5
L
Ravana
7,891
438
73
4
0
278,102
9
L
Atlas
8,271
460
15
1
0
349,541
4
L
Raijin
9,137
508
67
4
0
329,642
6
L
Tiamat
9,260
514
112
6
0
332,439
5
W
Mercury
13,020
723
170
9
0
497,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role