Player Matchup

Mercury
Mercury
DudePlayingGame
Mercury
Level 48
God Stats
2W - 8L
1,068 SR
Queue Stats
184W - 189L
1,396 Elo+
Solo
Amaterasu
Amaterasu
Gangrene360
Amaterasu
Level 153
God Stats
31W - 25L
1,753 SR
Queue Stats
1,142W - 1,214L
1,494 Elo+
Solo
Neith
Neith
deago618
Neith
Level 160
God Stats
1,084W - 1,170L
1,549 SR
Queue Stats
1,288W - 1,404L
1,517 Elo+
Solo
Kukulkan
Kukulkan
jlengend65
Kukulkan
Level 80
God Stats
106W - 81L
1,526 SR
Queue Stats
137W - 138L
1,444 Elo+
Solo
Ganesha
Ganesha
oiBeezyio
Ganesha
Level 122
God Stats
25W - 24L
1,478 SR
Queue Stats
743W - 745L
1,487 Elo+
Solo
Team Averages
Level 113
1,475 SR
1,468 Elo+

VS

Team Averages
Level 103
1,455 SR
1,476 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ENTERIT
Jormungandr
Level 147
God Stats
17W - 9L
1,655 SR
Queue Stats
462W - 499L
1,550 Elo+
Solo
Sun Wukong
Sun Wukong
RIP-Dragon_
Sun Wukong
Level 116
God Stats
13W - 20L
1,314 SR
Queue Stats
294W - 322L
1,480 Elo+
Solo
Nu Wa
Nu Wa
coolkay1116
Nu Wa
Level 47
God Stats
86W - 66L
1,536 SR
Queue Stats
193W - 226L
1,401 Elo+
Solo
Cliodhna
Cliodhna
halokilla19
Cliodhna
Level 62
God Stats
1W - 1L
1,270 SR
Queue Stats
10W - 13L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
10,460
951
2,813
13,545
3,842
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Gangrene360
Amaterasu
17
1 / 1 / 4
11,525
1,048
7,400
23,027
27,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
deago618
Neith
15
1 / 0 / 0
10,151
923
3,414
3,402
929
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
jlengend65
Kukulkan
16
1 / 4 / 2
11,135
1,012
7,128
9,292
2,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
oiBeezyio
Ganesha
17
1 / 5 / 4
11,500
1,045
11,892
18,517
20,313
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

164

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
1 / 3 / 5
10,921
993
8,943
6,801
2,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
ENTERIT
Jormungandr
17
2 / 0 / 11
11,090
1,008
9,658
5,687
7,934
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
RIP-Dragon_
Sun Wukong
17
4 / 0 / 7
11,803
1,073
12,549
6,669
3,493
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

17
4 / 0 / 9
11,766
1,070
11,156
6,219
1,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
halokilla19
Cliodhna
17
5 / 2 / 10
12,356
1,123
18,924
10,788
4,521
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
5
Kills
16
16
Deaths
5
11
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
3
5
1.17
L
1
6
1
0.25
W
Jormungandr
ENTERIT
Jormungandr
2
0
11
7.5
L
Amaterasu
Gangrene360
Amaterasu
1
1
4
3
W
Sun Wukong
RIP-Dragon_
Sun Wukong
4
0
7
7.5
W
4
0
9
8.5
L
Neith
deago618
Neith
1
0
0
1
W
Cliodhna
halokilla19
Cliodhna
5
2
10
5
L
Kukulkan
jlengend65
Kukulkan
1
4
2
0.5
L
Ganesha
oiBeezyio
Ganesha
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,647
Damage
61,230
67,783
Taken
36,164
55,280
Mitigated
20,615
4,268
Healing
5,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,943
502
0
0
6,801
2,959
0
2,875
3,926
35,512
0
L
2,813
1,350
0
408
13,545
3,842
0
6,496
7,049
0
16,809
W
Jormungandr
ENTERIT
Jormungandr
9,658
2,320
0
0
5,687
7,934
0
3,416
2,271
17,434
0
L
Amaterasu
Gangrene360
Amaterasu
7,400
3,927
0
2,267
23,027
27,313
0
9,189
13,838
762
20,726
W
Sun Wukong
RIP-Dragon_
Sun Wukong
12,549
1,281
0
1,168
6,669
3,493
0
2,831
3,838
0
28,227
W
11,156
3,925
0
1,315
6,219
1,708
0
4,342
1,877
26,612
0
L
Neith
deago618
Neith
3,414
1,097
0
358
3,402
929
0
2,225
1,177
0
18,576
W
Cliodhna
halokilla19
Cliodhna
18,924
4,439
0
3,388
10,788
4,521
0
6,015
4,773
0
45,152
L
Kukulkan
jlengend65
Kukulkan
7,128
227
0
0
9,292
2,883
0
3,540
5,752
49,348
0
L
Ganesha
oiBeezyio
Ganesha
11,892
655
627
608
18,517
20,313
0
8,307
10,210
46,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,771
Gold Earned
57,936
231
Minions Killed
228
9
Camps Cleared
9
1,154,035
Distance Traveled
1,120,982
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,921
993
70
6
0
232,256
0
L
Mercury
10,460
951
32
3
2
266,224
1
W
Jormungandr
11,090
1,008
17
2
0
215,301
0
L
Amaterasu
11,525
1,048
50
5
3
270,621
2
W
Sun Wukong
11,803
1,073
28
3
5
229,223
0
W
Nu Wa
11,766
1,070
40
4
2
212,191
2
L
Neith
10,151
923
21
2
4
164,179
0
W
Cliodhna
12,356
1,123
73
7
2
232,011
0
L
Kukulkan
11,135
1,012
122
11
0
218,640
3
L
Ganesha
11,500
1,045
6
1
0
234,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role