Player Matchup

Set
Set
 
Set
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Groverlord9047
Sylvanus
Level 15
God Stats
9W - 6L
1,621 SR
Queue Stats
9W - 6L
1,519 Elo+
Party 1
The Morrigan
The Morrigan
Jains12
The Morrigan
Level 110
God Stats
2W - 4L
1,626 SR
Queue Stats
116W - 123L
1,403 Elo+
Solo
Guan Yu
Guan Yu
Sc0utM4n
Guan Yu
Level 86
God Stats
11W - 5L
1,500 SR
Queue Stats
633W - 667L
1,452 Elo+
Party 1
Chang'e
Chang'e
SinBinRyn
Chang'e
Level 23
God Stats
4W - 6L
1,524 SR
Queue Stats
339W - 365L
1,400 Elo+
Party 1
Team Averages
Level 69
1,554 SR
1,455 Elo+

VS

Team Averages
Level 120
1,603 SR
1,484 Elo+
Thanatos
Thanatos
 
Thanatos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
MaxBauer_007
Cerberus
Level 38
God Stats
7W - 4L
1,733 SR
Queue Stats
70W - 56L
1,526 Elo+
Party 2
Hercules
Hercules
deraseras
Hercules
Level 145
God Stats
2W - 0L
1,675 SR
Queue Stats
83W - 96L
1,451 Elo+
Party 2
Izanami
Izanami
lulualberto16
Izanami
Level 158
God Stats
16W - 10L
1,836 SR
Queue Stats
638W - 595L
1,487 Elo+
Party 2
Hades
Hades
riotous528salt
Hades
Level 109
God Stats
15W - 16L
1,271 SR
Queue Stats
361W - 391L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
0 / 6 / 2
5,621
432
2,182
9,775
2,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
14
4 / 1 / 1
8,072
621
6,534
8,886
4,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

The Morrigan
Jains12
The Morrigan
11
1 / 2 / 0
6,343
488
3,270
2,971
693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Sc0utM4n
Guan Yu
10
1 / 4 / 2
6,555
504
3,759
9,949
6,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
SinBinRyn
Chang'e
9
0 / 6 / 2
5,264
405
3,311
9,598
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
10 / 1 / 6
8,345
642
9,913
9,944
3,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
MaxBauer_007
Cerberus
11
1 / 1 / 3
6,607
508
1,823
6,568
4,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
deraseras
Hercules
13
2 / 1 / 1
7,444
573
2,305
6,243
6,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
13
2 / 1 / 3
7,590
584
4,122
7,178
1,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
4 / 3 / 9
7,958
612
9,756
9,667
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
6
Kills
19
19
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
6
2
0.17
W
Thanatos
 
Thanatos
10
1
6
13
L
Sylvanus
4
1
1
4.5
L
The Morrigan
Jains12
The Morrigan
1
2
0
0.5
W
Cerberus
MaxBauer_007
Cerberus
1
1
3
2.5
L
Guan Yu
Sc0utM4n
Guan Yu
1
4
2
0.5
L
Chang'e
SinBinRyn
Chang'e
0
6
2
0.17
W
Hercules
deraseras
Hercules
2
1
1
2.5
W
Izanami
2
1
3
3.5
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,056
Damage
27,919
41,179
Taken
39,600
16,560
Mitigated
18,989
11,481
Healing
23,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,182
1,006
0
739
9,775
2,361
0
1,205
8,541
0
25,867
W
Thanatos
 
Thanatos
9,913
2,709
0
10,808
9,944
3,295
78
1,832
8,095
0
44,547
L
Sylvanus
6,534
1,425
424
3,840
8,886
4,044
0
1,637
7,213
45,891
13,762
L
The Morrigan
Jains12
The Morrigan
3,270
490
0
312
2,971
693
0
463
2,396
28,844
0
W
Cerberus
MaxBauer_007
Cerberus
1,823
28
25
1,937
6,568
4,087
110
1,136
5,399
18,431
0
L
Guan Yu
Sc0utM4n
Guan Yu
3,759
816
384
2,633
9,949
6,966
0
3,057
6,892
0
23,238
L
Chang'e
SinBinRyn
Chang'e
3,311
378
624
2,525
9,598
2,496
0
5,217
4,309
23,002
0
W
Hercules
deraseras
Hercules
2,305
427
0
2,784
6,243
6,486
821
1,827
4,416
0
37,502
W
Izanami
4,122
2,060
0
2,984
7,178
1,734
593
3,630
3,548
0
54,492
W
9,756
498
146
5,013
9,667
3,387
0
4,220
5,447
50,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,855
Gold Earned
37,944
289
Minions Killed
434
0
Camps Cleared
0
1,240,732
Distance Traveled
1,260,961
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,621
432
44
3
0
249,298
1
W
Thanatos
8,345
642
70
5
0
312,920
3
L
Sylvanus
8,072
621
121
9
0
255,220
5
L
The Morrigan
6,343
488
53
4
0
229,294
0
W
Cerberus
6,607
508
56
4
0
238,887
3
L
Guan Yu
6,555
504
34
3
0
280,577
1
L
Chang'e
5,264
405
37
3
0
226,343
2
W
Hercules
7,444
573
95
7
0
225,682
2
W
Izanami
7,590
584
119
9
0
233,058
2
W
Hades
7,958
612
94
7
0
250,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role