Player Matchup

Baron Samedi
Baron Samedi
BornFromOsiris
Baron Samedi
Level 126
God Stats
16W - 13L
1,728 SR
Queue Stats
277W - 290L
1,530 Elo+
Party 1
Fenrir
Fenrir
DamVandal
Fenrir
Level 117
God Stats
1W - 4L
1,471 SR
Queue Stats
406W - 441L
1,486 Elo+
Party 1
Horus
Horus
SAJ0R16
Horus
Level 29
God Stats
18W - 19L
1,589 SR
Queue Stats
89W - 110L
1,441 Elo+
Party 2
Izanami
Izanami
shinaneganz
Izanami
Level 103
God Stats
80W - 48L
1,646 SR
Queue Stats
665W - 667L
1,459 Elo+
Solo
Kuzenbo
Kuzenbo
xXMr DaveXx
Kuzenbo
Level 24
God Stats
1W - 3L
1,599 SR
Queue Stats
45W - 54L
1,473 Elo+
Party 2
Team Averages
Level 80
1,607 SR
1,478 Elo+

VS

Team Averages
Level 56
1,492 SR
1,294 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Tonberry21
Athena
Level 89
God Stats
6W - 6L
1,831 SR
Queue Stats
656W - 661L
1,513 Elo+
Solo
Cernunnos
Cernunnos
drywater02
Cernunnos
Level 35
God Stats
3W - 3L
1,218 SR
Queue Stats
205W - 210L
1,219 Elo+
Party 3
Hun Batz
Hun Batz
joemamaluvsme
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
997 Elo+
Party 3
Aphrodite
Aphrodite
neni444
Aphrodite
Level 14
God Stats
17W - 23L
1,411 SR
Queue Stats
98W - 118L
1,241 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BornFromOsiris
Baron Samedi
20
10 / 2 / 9
15,531
817
21,158
12,700
7,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
DamVandal
Fenrir
20
8 / 3 / 9
14,064
740
13,371
19,255
12,421
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Horus
SAJ0R16
Horus
19
2 / 4 / 13
12,916
680
7,297
23,522
19,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
shinaneganz
Izanami
20
13 / 2 / 11
15,061
793
23,076
15,781
5,498
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
xXMr DaveXx
Kuzenbo
20
0 / 0 / 16
13,455
708
9,615
14,121
18,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
3 / 3 / 6
12,646
666
17,709
7,696
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Tonberry21
Athena
19
1 / 3 / 4
12,472
656
4,322
18,009
20,068
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cernunnos
drywater02
Cernunnos
20
5 / 5 / 2
13,436
707
19,675
19,248
6,888
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
joemamaluvsme
Hun Batz
17
1 / 13 / 5
11,633
612
8,131
22,275
9,243
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
neni444
Aphrodite
18
1 / 9 / 3
11,337
597
3,331
20,225
10,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
31
33
Kills
11
11
Deaths
33
58
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
3
6
2
W
Baron Samedi
BornFromOsiris
Baron Samedi
10
2
9
7.25
W
Fenrir
DamVandal
Fenrir
8
3
9
4.17
W
Horus
SAJ0R16
Horus
2
4
13
2.13
L
Athena
Tonberry21
Athena
1
3
4
1
L
Cernunnos
drywater02
Cernunnos
5
5
2
1.2
L
Hun Batz
joemamaluvsme
Hun Batz
1
13
5
0.27
L
Aphrodite
neni444
Aphrodite
1
9
3
0.28
W
Izanami
shinaneganz
Izanami
13
2
11
9.25
W
Kuzenbo
xXMr DaveXx
Kuzenbo
0
0
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,517
Damage
53,168
85,379
Taken
87,453
63,419
Mitigated
49,895
31,085
Healing
10,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
17,709
3,890
0
0
7,696
2,779
82
3,715
3,937
62,389
0
W
Baron Samedi
BornFromOsiris
Baron Samedi
21,158
1,820
3,298
7,689
12,700
7,581
2,240
4,190
8,394
80,310
0
W
Fenrir
DamVandal
Fenrir
13,371
4,295
0
4,982
19,255
12,421
2,373
3,363
15,672
0
51,121
W
Horus
SAJ0R16
Horus
7,297
3,267
3,340
5,306
23,522
19,187
840
7,625
15,451
0
32,724
L
Athena
Tonberry21
Athena
4,322
885
0
2,776
18,009
20,068
0
6,599
11,094
30,908
0
L
Cernunnos
drywater02
Cernunnos
19,675
7,486
0
3,688
19,248
6,888
640
6,705
12,403
0
63,543
L
Hun Batz
joemamaluvsme
Hun Batz
8,131
1,266
99
665
22,275
9,243
0
9,339
12,732
0
23,004
L
Aphrodite
neni444
Aphrodite
3,331
217
602
2,474
20,225
10,917
500
4,284
15,779
28,200
0
W
Izanami
shinaneganz
Izanami
23,076
13,093
0
3,978
15,781
5,498
6,339
5,781
9,804
0
88,900
W
Kuzenbo
xXMr DaveXx
Kuzenbo
9,615
3,067
0
2,492
14,121
18,732
402
3,264
10,696
38,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,027
Gold Earned
61,524
393
Minions Killed
304
0
Camps Cleared
0
1,952,870
Distance Traveled
1,669,641
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,646
666
81
4
0
329,703
1
W
Baron Samedi
15,531
817
129
7
0
359,886
1
W
Fenrir
14,064
740
59
3
0
425,595
3
W
Horus
12,916
680
42
2
0
353,762
2
L
Athena
12,472
656
42
2
0
350,404
1
L
Cernunnos
13,436
707
108
6
0
348,999
2
L
Hun Batz
11,633
612
29
2
0
320,528
1
L
Aphrodite
11,337
597
44
2
0
320,007
0
W
Izanami
15,061
793
131
7
0
392,567
3
W
Kuzenbo
13,455
708
32
2
0
421,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role