Player Matchup

Nox
Nox
Juxnita
Nox
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,216 Elo+
Party 2
Cerberus
Cerberus
KAKASHI_727
Cerberus
Level 83
God Stats
11W - 9L
1,580 SR
Queue Stats
291W - 293L
1,415 Elo+
Solo
Mulan
Mulan
dardar301
Mulan
Level 24
God Stats
6W - 4L
1,302 SR
Queue Stats
240W - 220L
1,492 Elo+
Party 2
Discordia
Discordia
magicjohnson322
Discordia
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
z F0XX
Gilgamesh
Level 59
God Stats
12W - 7L
1,718 SR
Queue Stats
869W - 830L
1,484 Elo+
Solo
Team Averages
Level 62
1,520 SR
1,427 Elo+

VS

Team Averages
Level 74
1,508 SR
1,354 Elo+
Mulan
Mulan
 
Mulan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
MARIIO0
Artemis
Level 35
God Stats
0W - 3L
1,297 SR
Queue Stats
293W - 335L
1,446 Elo+
Solo
Awilix
Awilix
Unitedspope
Awilix
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,224 Elo+
Party 1
Hou Yi
Hou Yi
big_daddy_stf
Hou Yi
Level 159
God Stats
2W - 4L
1,530 SR
Queue Stats
219W - 257L
1,403 Elo+
Solo
Fenrir
Fenrir
chase1224
Fenrir
Level 27
God Stats
0W - 1L
1,712 SR
Queue Stats
1W - 8L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
13
2 / 1 / 14
7,877
875
3,135
5,093
2,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
KAKASHI_727
Cerberus
15
5 / 1 / 19
9,254
1,028
5,388
12,193
16,426
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
dardar301
Mulan
13
4 / 2 / 17
8,289
921
8,124
12,310
8,200
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
magicjohnson322
Discordia
16
4 / 1 / 22
9,115
1,013
9,589
6,283
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
z F0XX
Gilgamesh
16
16 / 3 / 10
10,709
1,190
14,186
13,686
12,042
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
2 / 7 / 2
6,999
778
6,130
10,409
10,564
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
MARIIO0
Artemis
12
0 / 7 / 3
6,660
740
7,688
8,763
2,964
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
11
2 / 7 / 3
7,278
809
6,609
8,639
2,311
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 4 / 3
7,220
802
8,187
6,930
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
chase1224
Fenrir
13
2 / 6 / 3
7,563
840
5,646
9,669
2,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
22
31
Kills
8
8
Deaths
31
82
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
7
2
0.43
W
Nox
2
1
14
9
W
Cerberus
KAKASHI_727
Cerberus
5
1
19
14.5
L
Artemis
MARIIO0
Artemis
0
7
3
0.21
L
Awilix
2
7
3
0.5
L
2
4
3
0.88
L
Fenrir
chase1224
Fenrir
2
6
3
0.58
W
Mulan
dardar301
Mulan
4
2
17
6.25
W
Discordia
magicjohnson322
Discordia
4
1
22
15
W
Gilgamesh
z F0XX
Gilgamesh
16
3
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,422
Damage
34,260
49,565
Taken
44,410
41,843
Mitigated
20,888
17,363
Healing
3,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,130
747
0
313
10,409
10,564
0
4,867
5,357
0
11,258
W
Nox
3,135
446
777
532
5,093
2,262
399
0
5,093
6,094
0
W
Cerberus
KAKASHI_727
Cerberus
5,388
586
2,140
4,035
12,193
16,426
450
0
12,193
12,713
0
L
Artemis
MARIIO0
Artemis
7,688
3,651
0
354
8,763
2,964
0
3,094
5,602
0
15,704
L
Awilix
6,609
2,986
142
351
8,639
2,311
0
2,893
5,584
0
11,221
L
8,187
2,966
415
793
6,930
2,065
0
2,788
4,022
0
18,249
L
Fenrir
chase1224
Fenrir
5,646
2,495
9
1,239
9,669
2,984
0
4,470
5,140
0
8,034
W
Mulan
dardar301
Mulan
8,124
1,987
1,806
4,794
12,310
8,200
1,057
0
12,310
0
13,700
W
Discordia
magicjohnson322
Discordia
9,589
521
330
366
6,283
2,913
749
0
6,283
28,599
0
W
Gilgamesh
z F0XX
Gilgamesh
14,186
5,271
1,125
1,458
13,686
12,042
1,513
0
13,686
0
24,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,244
Gold Earned
35,720
87
Minions Killed
59
0
Camps Cleared
0
905,711
Distance Traveled
728,684
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,999
778
9
1
0
133,838
0
W
Nox
7,877
875
9
1
0
167,314
1
W
Cerberus
9,254
1,028
15
2
0
209,103
0
L
Artemis
6,660
740
17
2
0
135,865
0
L
Awilix
7,278
809
10
1
0
151,498
1
L
Hou Yi
7,220
802
16
2
0
125,321
1
L
Fenrir
7,563
840
7
1
0
182,162
0
W
Mulan
8,289
921
19
2
0
159,957
0
W
Discordia
9,115
1,013
23
3
0
192,406
0
W
Gilgamesh
10,709
1,190
21
2
0
176,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role