Player Matchup

Odin
Odin
 
Odin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Damned646
Cthulhu
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 71L
1,421 Elo+
Solo
Anhur
Anhur
Dandzay
Anhur
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 104L
1,501 Elo+
Solo
Yemoja
Yemoja
TupsmBong2000
Yemoja
Level 94
God Stats
3W - 6L
1,456 SR
Queue Stats
547W - 533L
1,397 Elo+
Solo
Jormungandr
Jormungandr
Wanderhund1
Jormungandr
Level 47
God Stats
4W - 4L
1,626 SR
Queue Stats
730W - 720L
1,432 Elo+
Solo
Team Averages
Level 80
1,516 SR
1,450 Elo+

VS

Team Averages
Level 60
1,564 SR
1,272 Elo+
Kumbhakarna
Kumbhakarna
Frogipang
Kumbhakarna
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,143 Elo+
Party 1
Baba Yaga
Baba Yaga
IIzSnupiSleepzII
Baba Yaga
Level 66
God Stats
2W - 1L
1,822 SR
Queue Stats
78W - 65L
1,400 Elo+
Solo
Hel
Hel
RouD
Hel
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 16L
1,094 Elo+
Party 1
Ao Kuang
Ao Kuang
chbartem
Ao Kuang
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
231W - 260L
1,282 Elo+
Solo
Anubis
Anubis
nocoolbg
Anubis
Level 127
God Stats
5W - 2L
1,500 SR
Queue Stats
204W - 189L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
5 / 6 / 23
12,037
708
11,540
17,238
8,815
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Damned646
Cthulhu
20
12 / 5 / 21
14,291
841
19,031
25,432
12,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
Dandzay
Anhur
19
11 / 6 / 17
12,633
743
20,354
17,374
8,071
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 1 / 26
13,362
786
12,104
18,320
15,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
Wanderhund1
Jormungandr
20
1 / 3 / 25
13,456
792
14,378
23,870
25,923
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Frogipang
Kumbhakarna
18
4 / 10 / 10
11,989
705
5,749
24,502
32,352
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baba Yaga
20
7 / 3 / 11
13,373
787
29,041
16,809
9,125
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hel
RouD
Hel
18
2 / 5 / 7
10,388
611
10,652
12,944
5,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
chbartem
Ao Kuang
15
0 / 10 / 9
9,958
586
3,843
18,009
6,354
Anubis
nocoolbg
Anubis
20
8 / 7 / 9
13,160
774
29,405
17,843
10,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
67
35
Kills
21
21
Deaths
35
112
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
6
23
2.75
W
Cthulhu
Damned646
Cthulhu
12
5
21
4.5
W
Anhur
Dandzay
Anhur
11
6
17
3.25
L
Kumbhakarna
Frogipang
Kumbhakarna
4
10
10
0.9
L
Baba Yaga
7
3
11
4.17
L
Hel
RouD
Hel
2
5
7
1.1
W
6
1
26
19
W
Jormungandr
Wanderhund1
Jormungandr
1
3
25
4.5
L
Ao Kuang
chbartem
Ao Kuang
0
10
9
0.45
L
Anubis
nocoolbg
Anubis
8
7
9
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,407
Damage
78,690
102,234
Taken
90,107
70,831
Mitigated
64,348
35,253
Healing
28,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
11,540
1,961
1,272
1,034
17,238
8,815
1,878
16,109
1,129
0
16,813
W
Cthulhu
Damned646
Cthulhu
19,031
859
1,872
2,668
25,432
12,071
1,608
19,910
5,522
47,877
0
W
Anhur
Dandzay
Anhur
20,354
11,074
1,057
2,329
17,374
8,071
1,780
14,648
2,726
0
34,324
L
Kumbhakarna
Frogipang
Kumbhakarna
5,749
800
418
775
24,502
32,352
26
11,815
12,687
8,098
0
L
Baba Yaga
29,041
2,211
352
8,659
16,809
9,125
813
9,930
6,879
65,580
0
L
Hel
RouD
Hel
10,652
2,331
7,089
3,758
12,944
5,595
6
6,187
6,757
19,859
0
W
12,104
1,780
13,419
6,243
18,320
15,951
1,123
11,415
6,905
22,862
0
W
Jormungandr
Wanderhund1
Jormungandr
14,378
3,513
2,442
2,917
23,870
25,923
581
16,608
7,262
43,263
0
L
Ao Kuang
chbartem
Ao Kuang
3,843
744
318
3,192
18,009
6,354
406
7,862
10,147
9,162
0
L
Anubis
nocoolbg
Anubis
29,405
422
709
3,200
17,843
10,922
212
9,719
8,124
52,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,779
Gold Earned
58,868
173
Minions Killed
160
0
Camps Cleared
0
1,457,224
Distance Traveled
1,295,105
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,037
708
5
0
0
286,130
0
W
Cthulhu
14,291
841
52
3
0
287,473
0
W
Anhur
12,633
743
45
3
0
270,022
0
L
Kumbhakarna
11,989
705
8
0
0
248,185
0
L
Baba Yaga
13,373
787
77
5
0
310,365
0
L
Hel
10,388
611
22
1
0
281,108
2
W
Yemoja
13,362
786
15
1
0
299,500
1
W
Jormungandr
13,456
792
56
3
0
314,099
0
L
Ao Kuang
9,958
586
8
0
0
238,358
3
L
Anubis
13,160
774
45
3
0
217,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role