Player Matchup

Discordia
Discordia
 
Discordia
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
MelloMarcy
Cupid
Level 84
God Stats
9W - 6L
1,603 SR
Queue Stats
685W - 697L
1,438 Elo+
Solo
Osiris
Osiris
Miskatonik
Osiris
Level 29
God Stats
1W - 2L
1,336 SR
Queue Stats
82W - 90L
1,415 Elo+
Solo
Ymir
Ymir
RipmeGeo
Ymir
Level 29
God Stats
1W - 2L
1,524 SR
Queue Stats
62W - 86L
1,397 Elo+
Solo
Apollo
Apollo
WareSanDeR
Apollo
Level 82
God Stats
7W - 5L
1,713 SR
Queue Stats
62W - 57L
1,351 Elo+
Solo
Team Averages
Level 76
1,535 SR
1,420 Elo+

VS

Team Averages
Level 95
1,518 SR
1,440 Elo+
Cliodhna
Cliodhna
CatDeathOff
Cliodhna
Level 105
God Stats
2W - 1L
1,396 SR
Queue Stats
39W - 46L
1,448 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Helliuos
Ah Muzen Cab
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 41L
1,436 Elo+
Party 1
Cthulhu
Cthulhu
aiblo
Cthulhu
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
541W - 586L
1,381 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ar30_kyle
Morgan Le Fay
Level 160
God Stats
11W - 8L
1,694 SR
Queue Stats
392W - 408L
1,532 Elo+
Party 1
Baron Samedi
Baron Samedi
chasseurdeprof
Baron Samedi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
10 / 4 / 10
11,470
819
23,554
12,765
4,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
17
6 / 8 / 6
9,789
699
7,446
14,867
4,987
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
Miskatonik
Osiris
17
3 / 7 / 10
9,448
675
13,030
14,650
14,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
17
2 / 6 / 12
9,865
705
6,812
20,132
21,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
WareSanDeR
Apollo
15
1 / 9 / 8
8,836
631
8,693
15,873
5,026
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CatDeathOff
Cliodhna
17
5 / 4 / 18
10,530
752
10,287
12,895
5,524
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Helliuos
Ah Muzen Cab
20
9 / 4 / 14
11,911
851
17,257
13,118
5,593
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
aiblo
Cthulhu
18
7 / 7 / 13
11,351
811
10,627
19,785
20,028
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
ar30_kyle
Morgan Le Fay
19
6 / 3 / 18
11,089
792
19,799
12,691
5,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
chasseurdeprof
Baron Samedi
18
7 / 4 / 14
11,057
790
13,076
12,743
6,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
111
22
Kills
34
34
Deaths
22
46
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
10
4
10
3.75
W
Cliodhna
CatDeathOff
Cliodhna
5
4
18
3.5
W
Ah Muzen Cab
Helliuos
Ah Muzen Cab
9
4
14
4
L
Cupid
6
8
6
1.13
L
Osiris
Miskatonik
Osiris
3
7
10
1.14
L
Ymir
2
6
12
1.33
L
Apollo
WareSanDeR
Apollo
1
9
8
0.56
W
Cthulhu
aiblo
Cthulhu
7
7
13
1.93
W
Morgan Le Fay
ar30_kyle
Morgan Le Fay
6
3
18
5
W
Baron Samedi
chasseurdeprof
Baron Samedi
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,535
Damage
71,046
78,287
Taken
71,232
50,330
Mitigated
43,074
21,864
Healing
23,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
23,554
342
2,272
4,644
12,765
4,303
124
5,783
6,775
41,411
0
W
Cliodhna
CatDeathOff
Cliodhna
10,287
448
1,184
2,326
12,895
5,524
0
5,157
7,625
0
17,349
W
Ah Muzen Cab
Helliuos
Ah Muzen Cab
17,257
4,390
825
2,840
13,118
5,593
395
6,171
6,726
0
33,877
L
Cupid
7,446
3,234
2,044
2,939
14,867
4,987
172
8,737
5,827
0
16,878
L
Osiris
Miskatonik
Osiris
13,030
902
413
1,690
14,650
14,982
169
8,299
5,927
1,419
19,541
L
Ymir
6,812
875
407
4,304
20,132
21,032
0
9,917
9,586
13,082
0
L
Apollo
WareSanDeR
Apollo
8,693
2,726
438
2,713
15,873
5,026
0
8,640
6,670
0
22,733
W
Cthulhu
aiblo
Cthulhu
10,627
244
2,158
2,409
19,785
20,028
88
7,909
11,439
16,976
0
W
Morgan Le Fay
ar30_kyle
Morgan Le Fay
19,799
673
1,139
3,225
12,691
5,611
0
5,042
7,496
40,160
0
W
Baron Samedi
chasseurdeprof
Baron Samedi
13,076
1,577
3,329
3,887
12,743
6,318
0
6,847
5,605
24,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,408
Gold Earned
55,938
140
Minions Killed
148
0
Camps Cleared
0
1,272,632
Distance Traveled
1,331,556
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,470
819
38
3
0
292,992
1
W
Cliodhna
10,530
752
22
2
0
275,373
0
W
Ah Muzen Cab
11,911
851
36
3
0
253,389
0
L
Cupid
9,789
699
40
3
0
226,219
1
L
Osiris
9,448
675
22
2
0
265,160
9
L
Ymir
9,865
705
14
1
0
256,075
3
L
Apollo
8,836
631
26
2
0
232,186
0
W
Cthulhu
11,351
811
25
2
0
282,571
2
W
Morgan Le Fay
11,089
792
53
4
0
297,903
1
W
Baron Samedi
11,057
790
12
1
0
222,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role