Player Matchup

Danzaburou
Danzaburou
EVILxKLUCH
Danzaburou
Level 83
God Stats
9W - 18L
1,401 SR
Queue Stats
176W - 169L
1,456 Elo+
Party 1
Nike
Nike
Grimreaper12635
Nike
Level 138
God Stats
6W - 1L
1,332 SR
Queue Stats
413W - 452L
1,396 Elo+
Solo
Artemis
Artemis
Kinbii
Artemis
Level 98
God Stats
15W - 7L
1,500 SR
Queue Stats
160W - 158L
1,405 Elo+
Solo
Hades
Hades
Slay_King317
Hades
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
295W - 344L
1,380 Elo+
Solo
Bacchus
Bacchus
Thatkid92595
Bacchus
Level 27
God Stats
11W - 9L
1,490 SR
Queue Stats
49W - 43L
1,439 Elo+
Party 1
Team Averages
Level 82
1,445 SR
1,415 Elo+

VS

Team Averages
Level 106
1,383 SR
1,399 Elo+
Da Ji
Da Ji
AxHAMxSANDWICH
Da Ji
Level 109
God Stats
3W - 4L
1,112 SR
Queue Stats
34W - 56L
1,380 Elo+
Party 2
Terra
Terra
RakeBake
Terra
Level 105
God Stats
9W - 9L
1,431 SR
Queue Stats
24W - 29L
1,406 Elo+
Party 2
Amaterasu
Amaterasu
SheHellaDirty
Amaterasu
Level 119
God Stats
9W - 16L
1,370 SR
Queue Stats
17W - 23L
1,368 Elo+
Party 2
Hades
Hades
djAlsoHasALife
Hades
Level 69
God Stats
11W - 5L
1,536 SR
Queue Stats
290W - 346L
1,384 Elo+
Solo
Apollo
Apollo
vietnam_sapa
Apollo
Level 128
God Stats
2W - 9L
1,468 SR
Queue Stats
383W - 408L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EVILxKLUCH
Danzaburou
15
11 / 2 / 4
10,161
635
16,859
12,268
4,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 1 / 4
8,983
561
7,274
12,927
8,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Kinbii
Artemis
13
4 / 1 / 1
8,028
502
6,656
9,134
2,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
3 / 0 / 3
8,399
525
5,904
8,197
3,499
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Thatkid92595
Bacchus
14
3 / 0 / 11
9,311
582
7,159
12,716
9,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
7,886
493
10,891
12,905
4,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
RakeBake
Terra
11
0 / 6 / 1
6,724
420
3,335
13,533
8,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
SheHellaDirty
Amaterasu
15
0 / 0 / 1
8,276
517
4,472
10,714
10,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 4 / 1
6,803
425
6,465
11,252
4,694
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
12
2 / 6 / 0
7,044
440
6,105
13,229
3,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
22
Kills
4
4
Deaths
22
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Danzaburou
EVILxKLUCH
Danzaburou
11
2
4
6.5
W
1
1
4
3
W
Artemis
Kinbii
Artemis
4
1
1
4.5
L
Terra
RakeBake
Terra
0
6
1
0.08
L
Amaterasu
SheHellaDirty
Amaterasu
0
0
1
0.5
W
3
0
3
4.5
W
Bacchus
Thatkid92595
Bacchus
3
0
11
8.5
L
0
4
1
0.13
L
Apollo
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,852
Damage
31,268
55,242
Taken
61,633
28,084
Mitigated
31,630
20,404
Healing
15,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,891
2,746
0
750
12,905
4,449
0
1,319
11,586
0
43,551
W
Danzaburou
EVILxKLUCH
Danzaburou
16,859
9,067
0
6,710
12,268
4,333
2,599
1,821
10,447
0
72,316
W
7,274
2,873
0
2,655
12,927
8,379
452
2,661
10,266
0
61,401
W
Artemis
Kinbii
Artemis
6,656
3,554
0
3,589
9,134
2,656
2,022
1,059
8,075
0
37,674
L
Terra
RakeBake
Terra
3,335
260
243
1,843
13,533
8,257
0
4,382
9,151
14,986
0
L
Amaterasu
SheHellaDirty
Amaterasu
4,472
2,672
31
3,744
10,714
10,479
766
99
10,615
0
53,374
W
5,904
1,061
120
2,499
8,197
3,499
2,093
2,925
5,272
39,292
0
W
Bacchus
Thatkid92595
Bacchus
7,159
1,140
273
4,558
12,716
9,217
556
1,334
11,382
20,357
0
L
6,465
1,184
159
4,421
11,252
4,694
28
3,650
7,602
42,289
0
L
Apollo
6,105
2,442
0
4,430
13,229
3,751
0
3,613
9,616
0
40,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,882
Gold Earned
36,733
425
Minions Killed
312
0
Camps Cleared
0
1,446,236
Distance Traveled
1,416,937
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,886
493
56
4
0
261,682
4
W
Danzaburou
10,161
635
131
8
0
254,175
0
W
Nike
8,983
561
130
8
0
302,460
3
W
Artemis
8,028
502
63
4
0
285,774
4
L
Terra
6,724
420
20
1
0
319,677
1
L
Amaterasu
8,276
517
113
7
0
279,451
7
W
Hades
8,399
525
77
5
0
301,703
1
W
Bacchus
9,311
582
24
2
0
302,124
0
L
Hades
6,803
425
66
4
0
291,535
5
L
Apollo
7,044
440
57
4
0
264,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role