Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
FalIen AngeI666
Anhur
Level 47
God Stats
1W - 5L
1,152 SR
Queue Stats
200W - 284L
1,359 Elo+
Party 2
Yemoja
Yemoja
Kaabii13
Yemoja
Level 121
God Stats
1W - 3L
1,275 SR
Queue Stats
212W - 291L
1,381 Elo+
Party 2
Freya
Freya
iSpenceers
Freya
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,486 Elo+
Solo
Odin
Odin
iikalao
Odin
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 82L
1,476 Elo+
Party 1
Team Averages
Level 84
1,385 SR
1,440 Elo+

VS

Team Averages
Level 127
1,459 SR
1,448 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
Neliel1994
Poseidon
Level 141
God Stats
2W - 0L
1,664 SR
Queue Stats
11W - 13L
1,459 Elo+
Party 3
Bacchus
Bacchus
SonVegetto32
Bacchus
Level 160
God Stats
4W - 1L
1,325 SR
Queue Stats
128W - 166L
1,440 Elo+
Party 3
Danzaburou
Danzaburou
Zeslyn
Danzaburou
Level 40
God Stats
64W - 73L
1,392 SR
Queue Stats
334W - 384L
1,386 Elo+
Solo
Cthulhu
Cthulhu
mak1tosh
Cthulhu
Level 149
God Stats
13W - 16L
1,416 SR
Queue Stats
203W - 227L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
16
4 / 3 / 4
8,959
747
9,839
15,684
9,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
0 / 5 / 3
7,934
661
6,842
12,370
4,067
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Kaabii13
Yemoja
14
1 / 4 / 5
8,451
704
3,701
14,069
11,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
15
0 / 4 / 4
8,488
707
4,997
9,833
4,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
iikalao
Odin
16
4 / 5 / 2
8,801
733
8,145
13,522
9,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
19
10 / 0 / 7
11,259
938
15,858
12,045
8,462
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poseidon
Neliel1994
Poseidon
16
4 / 3 / 6
9,513
793
10,077
7,101
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
SonVegetto32
Bacchus
15
3 / 4 / 15
9,262
772
8,553
14,236
19,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Zeslyn
Danzaburou
16
2 / 1 / 8
9,644
804
8,393
9,617
4,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
mak1tosh
Cthulhu
16
2 / 1 / 14
9,321
777
12,278
11,096
12,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
71
9
Kills
21
21
Deaths
9
18
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
4
3
4
2
W
Hun Batz
 
Hun Batz
10
0
7
13.5
L
0
5
3
0.3
L
Yemoja
Kaabii13
Yemoja
1
4
5
0.88
W
Poseidon
Neliel1994
Poseidon
4
3
6
2.33
W
Bacchus
SonVegetto32
Bacchus
3
4
15
2.63
W
Danzaburou
Zeslyn
Danzaburou
2
1
8
6
L
Freya
0
4
4
0.5
L
Odin
iikalao
Odin
4
5
2
1
W
Cthulhu
mak1tosh
Cthulhu
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,524
Damage
55,159
65,478
Taken
54,095
38,665
Mitigated
47,002
19,730
Healing
10,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
9,839
1,458
0
6,358
15,684
9,481
0
7,271
8,216
0
25,679
W
Hun Batz
 
Hun Batz
15,858
3,462
0
1,250
12,045
8,462
0
2,902
8,824
0
48,448
L
6,842
2,451
0
756
12,370
4,067
180
4,248
8,046
0
27,211
L
Yemoja
Kaabii13
Yemoja
3,701
1,049
6,567
3,745
14,069
11,982
0
8,218
5,568
11,753
0
W
Poseidon
Neliel1994
Poseidon
10,077
597
0
408
7,101
2,554
1,290
191
6,602
34,731
0
W
Bacchus
SonVegetto32
Bacchus
8,553
748
0
1,588
14,236
19,817
856
2,108
11,765
14,380
0
W
Danzaburou
Zeslyn
Danzaburou
8,393
2,844
0
2,805
9,617
4,167
1,482
167
9,334
0
33,889
L
Freya
4,997
1,578
0
1,755
9,833
4,038
572
3,666
6,054
29,635
2,404
L
Odin
iikalao
Odin
8,145
1,542
0
549
13,522
9,097
0
6,674
6,686
0
20,368
W
Cthulhu
mak1tosh
Cthulhu
12,278
553
1,899
2,331
11,096
12,002
582
2,812
7,914
26,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,633
Gold Earned
48,999
195
Minions Killed
233
0
Camps Cleared
0
1,131,686
Distance Traveled
1,355,017
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,959
747
36
3
0
257,959
0
W
Hun Batz
11,259
938
84
7
0
304,376
2
L
Anhur
7,934
661
47
4
0
221,294
2
L
Yemoja
8,451
704
13
1
0
204,340
0
W
Poseidon
9,513
793
47
4
0
252,675
3
W
Bacchus
9,262
772
15
1
0
270,260
2
W
Danzaburou
9,644
804
46
4
0
253,202
1
L
Freya
8,488
707
71
6
0
201,113
0
L
Odin
8,801
733
28
2
0
246,980
0
W
Cthulhu
9,321
777
41
3
0
274,504
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role