Player Matchup

Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ElphantTusk
Merlin
Level 104
God Stats
3W - 5L
1,395 SR
Queue Stats
24W - 34L
1,404 Elo+
Party 2
Nike
Nike
SavageNaota
Nike
Level 80
God Stats
5W - 6L
1,326 SR
Queue Stats
105W - 132L
1,544 Elo+
Party 3
Chang'e
Chang'e
ZERO KNIGHTMAR
Chang'e
Level 69
God Stats
1W - 1L
1,299 SR
Queue Stats
47W - 81L
1,406 Elo+
Party 3
Poseidon
Poseidon
cfasty
Poseidon
Level 89
God Stats
4W - 5L
1,515 SR
Queue Stats
37W - 53L
1,406 Elo+
Party 2
Team Averages
Level 100
1,407 SR
1,452 Elo+

VS

Team Averages
Level 119
1,481 SR
1,457 Elo+
Fenrir
Fenrir
 
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Co5neeks
Sun Wukong
Level 151
God Stats
6W - 5L
1,607 SR
Queue Stats
287W - 320L
1,462 Elo+
Party 1
Discordia
Discordia
DOTA-GPS
Discordia
Level 129
God Stats
3W - 3L
1,407 SR
Queue Stats
116W - 125L
1,406 Elo+
Solo
Neith
Neith
nielson1769
Neith
Level 143
God Stats
7W - 16L
1,364 SR
Queue Stats
315W - 335L
1,495 Elo+
Solo
Cerberus
Cerberus
youngsosajay11
Cerberus
Level 26
God Stats
17W - 17L
1,525 SR
Queue Stats
21W - 27L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
10 / 1 / 4
9,850
895
15,602
9,697
4,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
16
2 / 1 / 5
8,866
806
7,664
4,204
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 2 / 10
8,014
729
6,521
11,177
8,897
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
1 / 4 / 9
7,928
721
3,801
10,700
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
cfasty
Poseidon
15
4 / 3 / 7
8,907
810
6,812
7,518
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
5 / 5 / 3
8,719
793
9,046
11,983
6,985
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Co5neeks
Sun Wukong
14
1 / 2 / 5
7,935
721
7,790
10,870
8,821
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
DOTA-GPS
Discordia
15
1 / 2 / 1
8,269
752
2,856
4,637
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
3 / 3 / 3
8,652
787
9,517
8,092
3,165
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
12
1 / 6 / 2
7,455
678
3,060
14,223
9,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
18
Kills
11
11
Deaths
18
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
10
1
4
12
L
Fenrir
 
Fenrir
5
5
3
1.3
L
Sun Wukong
Co5neeks
Sun Wukong
1
2
5
1.75
L
Discordia
DOTA-GPS
Discordia
1
2
1
0.75
W
Merlin
2
1
5
4.5
W
1
2
10
3
W
1
4
9
1.38
W
Poseidon
cfasty
Poseidon
4
3
7
2.5
L
3
3
3
1.5
L
Cerberus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,400
Damage
32,269
43,296
Taken
49,805
21,458
Mitigated
29,897
15,089
Healing
7,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
15,602
7,609
1,153
5,606
9,697
4,163
85
1,827
7,870
0
43,752
L
Fenrir
 
Fenrir
9,046
1,361
0
1,853
11,983
6,985
0
4,473
7,510
0
22,133
L
Sun Wukong
Co5neeks
Sun Wukong
7,790
1,057
0
1,174
10,870
8,821
0
4,404
5,456
0
25,755
L
Discordia
DOTA-GPS
Discordia
2,856
0
0
775
4,637
1,490
515
2,946
1,691
25,380
0
W
Merlin
7,664
220
76
489
4,204
1,607
216
640
3,564
35,681
0
W
6,521
759
0
0
11,177
8,897
0
1,630
9,547
3,127
19,034
W
3,801
94
3,719
3,102
10,700
4,139
601
1,171
9,529
16,388
0
W
Poseidon
cfasty
Poseidon
6,812
599
0
944
7,518
2,652
792
648
6,870
28,845
0
L
9,517
6,019
0
3,120
8,092
3,165
444
2,548
5,544
0
39,467
L
Cerberus
3,060
123
0
886
14,223
9,436
0
4,853
9,370
8,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,565
Gold Earned
41,030
235
Minions Killed
216
0
Camps Cleared
0
1,137,829
Distance Traveled
1,112,065
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,850
895
55
5
0
219,444
1
L
Fenrir
8,719
793
36
3
0
232,208
0
L
Sun Wukong
7,935
721
51
5
0
242,793
1
L
Discordia
8,269
752
57
5
0
219,427
5
W
Merlin
8,866
806
78
7
0
234,099
1
W
Nike
8,014
729
20
2
0
248,729
0
W
Chang'e
7,928
721
26
2
0
216,891
0
W
Poseidon
8,907
810
56
5
0
218,666
2
L
Neith
8,652
787
62
6
0
211,680
0
L
Cerberus
7,455
678
10
1
0
205,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role